Kelelobo the level 10 Yeek Archmage by tanuvein

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution14 (base 16)
Magic38 (base 33)
Willpower31 (base 16)
Cunning15 (base 11)

Resources

Life140/140
Mana268/268
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+10%
Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save22
Mental Save23

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 10%( 70%)
Temporal+ 6%( 70%)
Darkness+ 10%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

Tool
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Kelelobo the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 22:03
see stats

Log

You are unable to move!
Ran for 1 turns (stop reason: didn't move).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Subject Z's creeping dark hits
Kelelobo for 5 darkness damage.

Resting starts...

The dark tendrils dissipate.

Kelelobo is no longer pinned.

Rested for 1 turns (stop reason: taken damage).

Subject Z's creeping dark hits
Kelelobo for 5 darkness damage.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 1 turns (stop reason: taken damage).

Subject Z's creeping dark hits
Kelelobo for 5 darkness damage.

Resting starts...

Talent Displacement Shield is ready to use.
Talent Flameshock is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Kelelobo picks up (h.):
spiked cured leather armour of fire resistance (2 def, 4 armour).
Kelelobo picks up (b.):
Feathersteel Amulet.
Kelelobo picks up (e.):
arcing steel dagger of massacre (16-20.8 power, 6 apr).
Kelelobo picks up (f.):
balanced steel dagger of massacre (16.5-21.45 power, 6 apr).
Lore found:
Feathersteel Amulet
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).