drim the level 1 Drem Stone Warden by banchuu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDrem
ClassStone Warden
Level / Exp1 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic16 (base 14)
Willpower15 (base 16)
Cunning10 (base 10)

Resources

Life-61/114
Mana125/125
Equilibrium15
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy19
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage12
Accuracy19
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.413408721348 (66.666666666667%)
Defense2
Ranged Defense2
Fatigue28
Physical Save9
Spell Save16
Mental Save8

Defense: Resistances

Fire+ 6%( 70%)
Cold+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the southwest (white jelly)).

White jelly is seized by a stone vine.


White jelly hits drim for 1 physical damage.
drim hits White jelly for 26 physical damage.
drim killed White jelly!

You pickup 0.85 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (tempest)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (tempest)).

Tempest is seized by a stone vine.


Tempest casts
Shock.
Tempest's spell attains critical power!

Stone Vine from Drim hits Tempest for
4 nature damage.
Drim is caught inside a Hurricane.

Tempest's Shock hits
drim for 101 lightning damage.
Drim is dazed!

Tempest is free from the stone vine.

Tempest casts
Lightning.
Drim is not dazed anymore.

Tempest hits drim for 74 lightning damage.
drim the level 1 drem stone warden was amped to death by a tempest on level 1 of Infinite Dungeon.
The Hurricane around Drim dissipates.

Drim deactivates
Stone Vines.