gor the level 6 Yeek Wyrmic by igorigorigor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassWyrmic
Level / Exp6 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 22)
Dexterity8 (base 10)
Constitution13 (base 18)
Magic11 (base 10)
Willpower26 (base 17)
Cunning16 (base 10)

Resources

Life300/300
Equilibrium23
Healing Factor1.0283363011315
Regeneration4.9468280872574

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy28
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower32
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)13.522593642275 (62.32946707186%)
Defense9
Ranged Defense9
Fatigue12
Physical Save17
Spell Save12
Mental Save14

Defense: Resistances

Cold+ 3%( 70%)
Acid+ 5%( 70%)
Mind+ 11%( 70%)
Lightning+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On fingers
Around neck
In main hand
Around waist
Light source
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

The air bubbles are depleted!
Rested for 35 turns (stop reason: suffocating).


There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).

You are yanked out of this place!


Gor wears:
linen cloak of the Shaloren (1 def, 0 armour).

You gain 5.25 gold from the transmogrification of
quick elm totem of healing [power 104] (12 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (21/21, 14-20 power, 5 apr).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 0.75 gold from the transmogrification of
rough leather belt of life.
You gain 2.06 gold from the transmogrification of
coral trident of paradox (14-22 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (15-24 power, 6 apr).
You gain 4.48 gold from the transmogrification of
balanced coral trident of daylight (14-22 power, 6 apr).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 3.19 gold from the transmogrification of
potent elm magestaff of illumination (13-16 power, 2 apr, cold element).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.