




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.4 |
| Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Skirmisher |
| Level / Exp | 43 / 30% |
| Size | medium |
| Lifes / Deaths | Killed by elven corruptor at level 12 on the 45th Dusk 122nd year of Ascendancy at 20:33 / 36Killed by elven corruptor at level 12 on the 47th Dusk 122nd year of Ascendancy at 03:44 Killed by Rowaion the human at level 12 on the 50th Dusk 122nd year of Ascendancy at 00:08 Killed by elven corruptor at level 13 on the 77th Dusk 122nd year of Ascendancy at 21:38 Killed by Sandworm Queen at level 16 on the 8th Allure 123rd year of Ascendancy at 17:38 Killed by snow giant boulder thrower at level 17 on the 11st Regrowth 123rd year of Ascendancy at 15:01 Killed by Burb the snow giant champion at level 17 on the 12nd Regrowth 123rd year of Ascendancy at 13:06 Killed by Varsha the Writhing at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 13:07 Killed by Varsha the Writhing at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 14:36 Killed by Fariari the shalore at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 02:55 Killed by skeleton master archer at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 03:18 Killed by skeleton mage at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 03:40 Killed by Urkis, the High Tempest at level 22 on the 58th Regrowth 123rd year of Ascendancy at 01:53 Killed by Urkis, the High Tempest at level 22 on the 58th Regrowth 123rd year of Ascendancy at 02:09 Killed by Urkis, the High Tempest at level 22 on the 58th Regrowth 123rd year of Ascendancy at 02:20 Killed by Gloroldavena the brown bear at level 23 on the 20th Pyre 123rd year of Ascendancy at 23:43 Killed by Porotha the blade horror at level 24 on the 32nd Pyre 123rd year of Ascendancy at 16:54 Killed by skeleton magus at level 28 on the 54th Dusk 123rd year of Ascendancy at 09:07 Killed by The Master at level 30 on the 59th Dusk 123rd year of Ascendancy at 12:37 Killed by skeleton mage at level 37 on the 18th Pyre 124th year of Ascendancy at 13:05 Killed by orc corruptor at level 38 on the 19th Pyre 124th year of Ascendancy at 03:18 Killed by orc necromancer at level 38 on the 20th Pyre 124th year of Ascendancy at 01:12 Killed by orc necromancer at level 38 on the 21st Pyre 124th year of Ascendancy at 09:09 Killed by runed bone giant at level 38 on the 21st Pyre 124th year of Ascendancy at 09:51 Killed by skeleton mage at level 38 on the 21st Pyre 124th year of Ascendancy at 12:00 Killed by Corrupted Oozemancer's mucus ooze at level 40 on the 25th Dusk 124th year of Ascendancy at 12:55 Killed by bloated horror at level 41 on the 26th Dusk 124th year of Ascendancy at 03:50 Killed by Yvora the dredge at level 41 on the 26th Dusk 124th year of Ascendancy at 05:23 Killed by The One That Writes at level 41 on the 26th Dusk 124th year of Ascendancy at 09:11 Killed by The One That Writes at level 41 on the 26th Dusk 124th year of Ascendancy at 10:55 Killed by The One That Writes at level 41 on the 26th Dusk 124th year of Ascendancy at 11:53 Killed by The One That Writes at level 41 on the 26th Dusk 124th year of Ascendancy at 12:52 Killed by Zubomith the bloated horror at level 41 on the 26th Dusk 124th year of Ascendancy at 14:27 Killed by The One That Writes at level 41 on the 26th Dusk 124th year of Ascendancy at 15:15 Killed by The One That Writes at level 41 on the 26th Dusk 124th year of Ascendancy at 16:07 Killed by Rak'Shor Cultist at level 43 on the 54th Dusk 124th year of Ascendancy at 13:17 |
Primary Stats
| Strength | 10 (base 12) |
| Dexterity | 66 (base 60) |
| Constitution | 59 (base 49) |
| Magic | 18 (base 11) |
| Willpower | 23 (base 15) |
| Cunning | 61 (base 60) |
Resources
| Life | 924/924 |
| Mana | 297/297 |
| Stamina | 258/258 |
| Healing Factor | 1.3209606986899 |
| Regeneration | 12.054272243232 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +96.153846153846% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 8 |
| See Stealth | 62.031272458843 |
| See Invisible | 62.031272458843 |
Offense: Barehand
| Damage | 7 |
| Accuracy | 60 |
| Crit Chance | 29% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| All | +2% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 5 (45%) |
| Defense | 29 |
| Ranged Defense | 29 |
| Fatigue | 0 |
| Physical Save | 30 |
| Spell Save | 18 |
| Mental Save | 26 |
Defense: Resistances
| Physical | + 19%( 70%) |
| Lightning | + 15%( 70%) |
| Temporal | + 15%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 0% |
Inscriptions (5/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 414 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 86 with a minimum range of 15. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 30% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 5 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 22%, your defense is increased by 22 and all your resistances by 22%. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -706 life. The duration and life will increase by 1% for every 1% life you have lost (currently 706 life, 7 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
Class Talents
| Technique / Tireless Combatant | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Called Shots | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Buckler Training | 1.30 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Scoundrel | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Premonition |
| talent | Chant of Fortress |
| talent | Pace Yourself |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you gained talent category Spell / Stone alchemy (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost tinker from death by Fin. Escort: lost tinker (level 1 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 815. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth has completed an elixir of avoidance without your aid. You have aided Stire of Derth in creating an elixir of precision. You have aided Marus of Elvala in creating an elixir of the savior. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Summertide (17 def, 15 armour, 52-62.4 power, 260 block)Requires: - Shield usage training - Willpower 28 - Cunning 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stat: 100% Str Damage type: Light Accuracy bonus: +2.5% proc dam (max 200%) Crit. chance: +4.5% Block value: +260 On weapon hit: * 30% chance to blind * releases a burst of light When wielded/worn: Armour: +15 Defense: +17 (+9 eff.) Ranged Defense: +17 (+9 eff.) Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +15% darkness / +10% fire / +12% mind / +20% light Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +1 Block Mental save: +18 (+9 eff.) Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 (+4 eff.) Light radius: +3 It can be used to send out a range 7 beam, lighting its path and dealing 39.17 to 48.96 light damage (based on Willpower and Cunning) Activation costs 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 17/100. The very essence of bearness! |
Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Lifebinding EmeraldInfused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% Latent Damage Type: Nature A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+11 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+7 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 10.21 cold damage and 10.21 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(74 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 217/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 277.44 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of voratun shots of annihilation (21/21, 63-75.6 power, 13 apr)Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 63.0 - 75.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +13 Crit. chance: +12.0% Capacity: 21 Travel speed: +200% Shots are used with slings to pummel your foes to death. |
Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+8 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 36 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Resonating Diamond0.00 Encumbrance. [Plot Item] Type: gem / white ; tier 5 Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Fin the Shalore Skirmisher level 31
62nd Dusk 123rd year of Ascendancy at 18:10 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Fin the Shalore Skirmisher level 31
60th Dusk 123rd year of Ascendancy at 11:17 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Fin the Shalore Skirmisher level 40
10th Flare 124th year of Ascendancy at 00:27 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Fin the Shalore Skirmisher level 37
62nd Regrowth 124th year of Ascendancy at 13:19 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By Fin the Shalore Skirmisher level 41
26th Dusk 124th year of Ascendancy at 20:03 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Fin the Shalore Skirmisher level 37
59th Regrowth 124th year of Ascendancy at 19:39 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Fin the Shalore Skirmisher level 23
21st Pyre 123rd year of Ascendancy at 19:21 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Fin the Shalore Skirmisher level 43
54th Dusk 124th year of Ascendancy at 13:11 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Fin the Shalore Skirmisher level 10
21st Dusk 122nd year of Ascendancy at 01:33 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Fin the Shalore Skirmisher level 36
55th Regrowth 124th year of Ascendancy at 22:55 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Fin the Shalore Skirmisher level 34
42nd Haze 123rd year of Ascendancy at 20:24 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Fin the Shalore Skirmisher level 25
42nd Pyre 123rd year of Ascendancy at 11:41 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Fin the Shalore Skirmisher level 38
21st Pyre 124th year of Ascendancy at 04:42 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Fin the Shalore Skirmisher level 17
11st Regrowth 123rd year of Ascendancy at 11:12 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Fin the Shalore Skirmisher level 22
59th Regrowth 123rd year of Ascendancy at 09:27 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Fin the Shalore Skirmisher level 36
56th Regrowth 124th year of Ascendancy at 03:12 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Fin the Shalore Skirmisher level 24
33rd Pyre 123rd year of Ascendancy at 09:59 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Fin the Shalore Skirmisher level 31
64th Dusk 123rd year of Ascendancy at 11:24 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Fin the Shalore Skirmisher level 10
15th Dusk 122nd year of Ascendancy at 02:04 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Fin the Shalore Skirmisher level 20
28th Regrowth 123rd year of Ascendancy at 01:14 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Fin the Shalore Skirmisher level 30
57th Dusk 123rd year of Ascendancy at 19:51 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Fin the Shalore Skirmisher level 40
63rd Pyre 124th year of Ascendancy at 15:45 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Fin the Shalore Skirmisher level 40
25th Dusk 124th year of Ascendancy at 13:27 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Fin the Shalore Skirmisher level 14
59th Haze 122nd year of Ascendancy at 17:52 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Fin the Shalore Skirmisher level 38
19th Pyre 124th year of Ascendancy at 21:25 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Fin the Shalore Skirmisher level 17
11st Regrowth 123rd year of Ascendancy at 12:50 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Fin the Shalore Skirmisher level 35
68th Haze 123rd year of Ascendancy at 05:23 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Fin the Shalore Skirmisher level 28
40th Dusk 123rd year of Ascendancy at 21:42 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Fin the Shalore Skirmisher level 38
21st Pyre 124th year of Ascendancy at 09:03 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Fin the Shalore Skirmisher level 8
5th Flare 122nd year of Ascendancy at 20:40 see stats
The Old Ones (Exploration mode)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.By Fin the Shalore Skirmisher level 37
56th Regrowth 124th year of Ascendancy at 03:47 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Fin the Shalore Skirmisher level 6
7th Mirth 122nd year of Ascendancy at 08:38 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Fin the Shalore Skirmisher level 40
2nd Summertide 124th year of Ascendancy at 07:59 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Fin the Shalore Skirmisher level 23
73rd Regrowth 123rd year of Ascendancy at 03:23 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Fin the Shalore Skirmisher level 25
45th Pyre 123rd year of Ascendancy at 18:30 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Fin the Shalore Skirmisher level 17
11st Regrowth 123rd year of Ascendancy at 08:24 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Fin the Shalore Skirmisher level 30
59th Dusk 123rd year of Ascendancy at 13:44 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Fin the Shalore Skirmisher level 41
25th Dusk 124th year of Ascendancy at 22:33 see stats
Log
You gain 1.91 gold from the transmogrification of shielding rune of the sneak (absorb 369; dur 4; cd 18).
You gain 1.25 gold from the transmogrification of dwarven-steel pickaxe of endurance (dig speed 30 turns).
There is an item here: regeneration infusion of the duelist (heal 375; 13 cd)
Fin wears (replacing Lightbringer's Wand): Essence of Bearness.
You gain 23.24 gold from the transmogrification of Kitir.
Fin drops on the floor: painweaver's voratun ring of pilfering.
You gain 6.98 gold from the transmogrification of treant's stralite ring of pilfering.
You gain 22.50 gold from the transmogrification of Emblem of Evasion.
You gain 8.25 gold from the transmogrification of murderer's cashmere cloak of the hunter (2 def, 0 armour).
You gain 5.63 gold from the transmogrification of undeterred pair of drakeskin leather boots of rushing (0 def, 5 armour).
You gain 7.50 gold from the transmogrification of Gloves of the Firm Hand (0 def, 8 armour).
You extract bloodstone from warlord's voratun helm of the bounder (0 def, 5 armour)
You gain 20.00 gold from the transmogrification of bloodstone.
You gain 25.00 gold from the transmogrification of drakeskin leather armour 'Glalelrakira' (29 def, 8 armour).
There is an item here: painweaver's voratun ring of pilfering
There is an item here: regeneration infusion of the duelist (heal 307; 13 cd)
Fin picks up (a.): regeneration infusion of the duelist (heal 307; 13 cd).
Fin picks up (c.): painweaver's voratun ring of pilfering.
You gain 1.24 gold from the transmogrification of regeneration infusion of the duelist (heal 307; 13 cd).
You gain 10.11 gold from the transmogrification of painweaver's voratun ring of pilfering.
Fin deactivates Chant of Fortress.
Fin deactivates Premonition.
Fin deactivates Pace Yourself.







































































