Kaz the level 7 Whitehoof Archmage by Kazimier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp7 / 37%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution16 (base 14)
Magic37 (base 30)
Willpower12 (base 15)
Cunning12 (base 11)

Resources

Life187/187
Mana127/127
Healing Factor1.1483870967742
Regeneration0.28709677419355

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage16
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance9%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save17
Spell Save21
Mental Save27

Defense: Resistances

Darkness+ 12%( 70%)
Light+ 40%( 70%)
Arcane+ 22%( 70%)
Mind+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance22%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Kaz stops surging mana.
Talent Phase Door is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent Congeal Time is ready to use.
You pickup 0.75 gold pieces.

Kaz picks up (i.):
impenetrable iron mail armour of fire resistance (2 def, 10 armour).
Kaz picks up (h.):
restful iron gauntlets of magic (+2) (0 def, 1 armour).
Kaz picks up (f.):
acidic iron dagger of massacre (16.5-21.45 power, 5 apr).
Kaz picks up (h.):
steady iron steamgun.
Kaz picks up (p.):
high-capacity pouch of iron shots of accuracy (38/38, 14-16.8 power, 1 apr).
Kaz picks up (g.):
iron longsword of massacre (16.5-23.1 power, 2 apr).
Kaz picks up (n.):
prismatic rough leather armour (3 def, 2 armour).
Kaz picks up (k.):
Layynn (0 def, 2 armour).
Kaz picks up (n.):
insulating linen wizard hat (1 def, 0 armour).
Kaz picks up (j.):
kruk cloak of Iron Throne (0 def, 0 armour).
Kaz picks up (q.):
prismatic steel mail armour of lightning resistance (2 def, 6 armour).
Kaz picks up (s.):
reinforced iron shield (0 def, 3 armour, 50.5 block).
Kaz picks up (j.):
steady iron steamgun of life draining.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Manasurge is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Kaz deactivates
Arcane Power.