drakeguy the level 5 Yeek Wyrmic by haiperman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassWyrmic
Level / Exp5 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 27)
Dexterity8 (base 10)
Constitution6 (base 11)
Magic10 (base 10)
Willpower22 (base 16)
Cunning14 (base 10)

Resources

Life196/196
Equilibrium0
Healing Factor0.96590909090909
Regeneration5.3842480707498

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy17
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+11%

Defense: Base

Armour (hardiness)10.522593642275 (63.098591549296%)
Defense7
Ranged Defense7
Fatigue9
Physical Save17
Spell Save11
Mental Save21

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 6%( 70%)
Physical+ 2%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)
Lightning+ 1%( 70%)
Mind+ 5%( 70%)
Fire+ 18%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
4/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Around waist
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


You are yanked out of this place!

Drakeguy wears:
insulating copper amulet.
The air bubbles are depleted!

Drakeguy wears (replacing
iron battleaxe (14.5-21.75 power, 1 apr)): arcing iron mace (13.5-18.9 power, 2 apr).

Drakeguy wears (replacing
iron mail armour (2 def, 4 armour)): rejuvenating iron mail armour of clarity (2 def, 4 armour).

You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 50] (15 cooldown).
You gain 2.22 gold from the transmogrification of
deadly pouch of iron shots of paradox (15/15, 18.5-22.2 power, 1 apr).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.40 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 1.75 gold from the transmogrification of
iron longsword of phasing (12.5-17.5 power, 7 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.