Arlboin the level 4 Drem Archmage by Aviak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceDrem
ClassArchmage
Level / Exp4 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic30 (base 26)
Willpower12 (base 13)
Cunning12 (base 12)

Resources

Life-25/134
Mana142/162
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save9
Spell Save14
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Phase Door is ready to use.

Talent Ice Shards is ready to use.

Resting starts...

Talent Arcane Reconstruction is ready to use.
Arlboin stops surging mana.

Talent Rune: Shatter Afflictions is ready to use.
Talent Illuminate is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Frenzy is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Chain Lightning is ready to use.
Talent Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Arlboin picks up (o.):
creative mossy mindstar of life (75% power, 12 apr, mind damage).
Arlboin picks up (v.):
mindwoven linen robe of nature (+16%) (0 def, 0 armour).
Ran for 3 turns (stop reason: at door).


Arlboin casts
Chain Lightning.
Arlboin hits Moving acidic iron longsword of vileness for 86 lightning damage.
Arlboin hits Something for 46 lightning damage.
Arlboin hits Something for 84 lightning damage.
Arlboin hits Something for 74 lightning damage.
Something hits
Arlboin for 159 lightning damage.
Arlboin the level 4 drem archmage was zapped to death by a grave wight on level 1 of Infinite Dungeon.