testman the level 1 Doomelf Summoner by luksus322

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDoomelf
ClassSummoner
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution11 (base 10)
Magic13 (base 10)
Willpower17 (base 15)
Cunning13 (base 13)

Resources

Life20/94
Equilibrium3
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage5
Accuracy11
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy11
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save10
Mental Save10

Defense: Resistances

Blight-15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Your summoned war hound disappears.

Resting starts...

Talent War Hound is ready to use.
Talent Rune: Blink is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Investigator casts
Abduction.
Ran for 4 turns (stop reason: taken damage).


Investigator hits testman for 19 physical, 21 physical (40 total damage).
Testman summons a War Hound!
War hound hits Investigator for 23 physical damage.

Investigator hits testman for 20 physical damage.
War hound hits Investigator for 22 physical damage.

War hound hits Investigator for 24 physical damage.

War hound hits Investigator for 22 physical damage.
War hound killed Investigator!

Your summoned war hound disappears.

War Hound is still on cooldown for 4 turns.

Investigator casts
Abduction.
Investigator misses testman.
Investigator hits testman for 17 physical damage.