Maroyal the level 13 Skeleton Necromancer by Salamander13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp13 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution18 (base 18)
Magic39 (base 39)
Willpower17 (base 17)
Cunning21 (base 14)

Resources

Life-301/174
Mana219/219
Soul5/14
Healing Factor1.0711363549267
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy11
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower18
Crit Chance12%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+4%
Darkness+30%
All0%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save16
Spell Save28
Mental Save19

Defense: Resistances

Acid+ 32%( 70%)
Nature+ 36%( 70%)
Darkness+ 40%( 70%)
Blight+ 32%( 70%)
Arcane+ 26%( 70%)
Fire+ 36%( 70%)
All+ 23%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance25%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
2/5
2/5
1/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master necromancer1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
2/5
1/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
active
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Can you bear it? So much bearness! (Roguelike) Killed Borius in the Bearscape.
By Maroyal the Skeleton Necromancer level 12
52nd Dusk 122nd year of Ascendancy at 15:31
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Maroyal the Skeleton Necromancer level 9
4th Dusk 122nd year of Ascendancy at 06:15
see stats
Level 10 (Roguelike) Got a character to level 10.
By Maroyal the Skeleton Necromancer level 10
9th Dusk 122nd year of Ascendancy at 16:42
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Maroyal the Skeleton Necromancer level 4
8th Mirth 122nd year of Ascendancy at 20:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Maroyal the Skeleton Necromancer level 8
1st Summertide 122nd year of Ascendancy at 00:43
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Maroyal the Skeleton Necromancer level 12
54th Dusk 122nd year of Ascendancy at 15:33
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Maroyal the Skeleton Necromancer level 9
2nd Flare 122nd year of Ascendancy at 23:21
see stats

Log

Aerorath the cold drake hatchling's Shoot hits Bone giant for (55 absorbed), 0 physical (0 total damage).

Maroyal seems more solid.

Something hits Armoured skeleton warrior for
55 fire damage.

Consume Soul is still on cooldown for 1 turns.

Consume Soul is still on cooldown for 1 turns.

Talent Consume Soul is ready to use.

Maroyal's Consume Soul has been disrupted by
anti-magic forces!

Maroyal casts
Consume Soul.
Maroyal receives 164 healing.
Aerorath the cold drake hatchling shrugs off Maroyal's 'Bleeding'!

Talent Ghost Walk is ready to use.
Static Shield from Aerorath the cold drake hatchling performs a melee critical strike against Maroyal!
Ran for 2 turns (stop reason: taken damage).

Static Shield from Aerorath the cold drake hatchling hits
Maroyal for 33 lightning, 4 acid, 11 fire, 5 cold, 5 lightning, 13 fire (70 total damage).

Aerorath the cold drake hatchling's Shoot performs a ranged critical strike against Maroyal!
Steamgun turret's Steamgun Turret hits
Maroyal for 173 physical damage.
Aerorath the cold drake hatchling's Shoot hits
Maroyal for 146 physical damage.
Static Shield from Aerorath the cold drake hatchling hits
Maroyal for 26 lightning, 4 acid, 11 fire, 5 cold, 5 lightning, 13 fire (63 total damage).
Maroyal unleashes a blast of frostdusk as he crosses the veil!

Consume Soul is still on cooldown for 12 turns.

Consume Soul is still on cooldown for 12 turns.

Static Shield from Aerorath the cold drake hatchling hits
Maroyal for 23 lightning damage.
Maroyal the level 13 skeleton necromancer was zapped to death by Aerorath the cold drake hatchling on level 1 of Ruined Dungeon.