ALIVEBEEF the level 50 Whitehoof Necromancer by mike's name is mike

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 2365%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 10)
Dexterity61 (base 33)
Constitution67 (base 53)
Magic124 (base 60)
Willpower68 (base 13)
Cunning105 (base 60)

Resources

Mana610/610
Psi158/158
Life1109/1109
Steam100/100
Soul15/16
Healing Factor1.5435014349577
Regeneration31.255904057893

Speed

Mental0%
Attack0%
Movement+130%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision10
See Stealth25
See Invisible26
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage67
Accuracy45
Crit Chance44%
APR4
Speed1.00

Offense: Spell

Spellpower101
Crit Chance90%
Speed1

Offense: Mind

Mindpower62
Crit Chance38%
Speed1

Offense: Damage Bonus

Blight+61%
Arcane+137%
Cold+136%
All+55%
Darkness+109%
Temporal+92%
Physical+127%
Fire+122%
Lightning+122%

Offense: Damage Penetration

Arcane+60%
Darkness+88%
Cold+88%
All+35%

Defense: Base

Armour (hardiness)101 (65%)
Defense81
Ranged Defense81
Fatigue14
Physical Save52
Spell Save51
Mental Save56

Defense: Resistances

Acid+ 50%( 70%)
Blight+ 50%( 70%)
Arcane+ 56%( 70%)
Cold+ 54%( 70%)
All+ 50%( 70%)
Darkness+ 70%( 70%)
Temporal+ 54%( 70%)
Physical+ 68%( 70%)
Mind+ 66%( 70%)
Fire+ 56%( 70%)
Lightning+ 65%( 70%)

Defense: Immunities

Stun Resistance40%
Confusion Resistance24%
Poison Resistance100%
Blind Resistance41%
Silence Resistance90%
Bleed Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
5/5
1/5
5/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.50
5/5
4/5
1/5
5/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
3/5
1/5
5/5
3/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
3/5
5/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
5/5
1/5
3/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
3/5
1/5
2/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
5/5
5/5
Race / Whitehooves1.20
5/5
5/5
5/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By ALIVEBEEF the Whitehoof Necromancer level 45
23rd Pain 124th year of Ascendancy at 04:51
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By ALIVEBEEF the Whitehoof Necromancer level 11
47th Retaking 124th year of Ascendancy at 11:26
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By ALIVEBEEF the Whitehoof Necromancer level 50
40th Pain 124th year of Ascendancy at 20:09
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By ALIVEBEEF the Whitehoof Necromancer level 39
17th Pain 124th year of Ascendancy at 16:30
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By ALIVEBEEF the Whitehoof Necromancer level 36
13rd Pain 124th year of Ascendancy at 06:47
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By ALIVEBEEF the Whitehoof Necromancer level 10
43rd Retaking 124th year of Ascendancy at 23:54
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By ALIVEBEEF the Whitehoof Necromancer level 20
32nd Revenge 124th year of Ascendancy at 13:50
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By ALIVEBEEF the Whitehoof Necromancer level 30
46th Revenge 124th year of Ascendancy at 13:05
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By ALIVEBEEF the Whitehoof Necromancer level 40
18th Pain 124th year of Ascendancy at 11:08
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By ALIVEBEEF the Whitehoof Necromancer level 50
40th Pain 124th year of Ascendancy at 08:15
see stats
Merry wintertide! (Insane (Roguelike) difficulty) Finish the Santascape event and free the little helper elves.
By ALIVEBEEF the Whitehoof Necromancer level 50
42nd Dearth 124th year of Ascendancy at 03:16
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By ALIVEBEEF the Whitehoof Necromancer level 50
12nd Dearth 124th year of Ascendancy at 11:30
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By ALIVEBEEF the Whitehoof Necromancer level 50
17th Loss 124th year of Ascendancy at 01:28
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By ALIVEBEEF the Whitehoof Necromancer level 38
14th Pain 124th year of Ascendancy at 05:01
see stats
Santassacre! (Insane (Roguelike) difficulty) Killed the little helper elves after saving them!
By ALIVEBEEF the Whitehoof Necromancer level 50
42nd Dearth 124th year of Ascendancy at 03:21
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By ALIVEBEEF the Whitehoof Necromancer level 47
38th Pain 124th year of Ascendancy at 10:30
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By ALIVEBEEF the Whitehoof Necromancer level 39
17th Pain 124th year of Ascendancy at 15:35
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By ALIVEBEEF the Whitehoof Necromancer level 49
39th Pain 124th year of Ascendancy at 11:16
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By ALIVEBEEF the Whitehoof Necromancer level 50
20th Loss 124th year of Ascendancy at 02:12
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By ALIVEBEEF the Whitehoof Necromancer level 41
20th Pain 124th year of Ascendancy at 04:23
see stats
The Rat Lich (Insane (Roguelike) difficulty) Killed the terrible Rat Lich.
By ALIVEBEEF the Whitehoof Necromancer level 50
40th Pain 124th year of Ascendancy at 12:41
see stats
The Restless Dead (Insane (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By ALIVEBEEF the Whitehoof Necromancer level 47
29th Pain 124th year of Ascendancy at 22:49
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By ALIVEBEEF the Whitehoof Necromancer level 50
31st Loss 124th year of Ascendancy at 08:35
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By ALIVEBEEF the Whitehoof Necromancer level 32
2nd Pain 124th year of Ascendancy at 10:42
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By ALIVEBEEF the Whitehoof Necromancer level 14
19th Revenge 124th year of Ascendancy at 21:54
see stats
Well trained (Insane (Roguelike) difficulty) Deal one million damage to training dummies in a single training session.
By ALIVEBEEF the Whitehoof Necromancer level 50
52nd Dearth 124th year of Ascendancy at 15:49
see stats

Log