Corion the level 1 Higher Corruptor by belerophon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassCorruptor
Level / Exp1 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic18 (base 17)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life128/128
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save8.05
Spell Save11.2
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.30
2/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Corion casts Drain.

Resting starts...

Talent Soul Rot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 16.5-19.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 11-15.4 power, 5 apr).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.15 gold from the transmogrification of
earthen elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.84 gold from the transmogrification of
mossy mindstar of the jelly (2-2.2 power, 12 apr, nature damage).
You gain 1.60 gold from the transmogrification of
creative mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)