Curo the level 4 Dwarf Cursed by belerophon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp4 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 20)
Dexterity11 (base 10)
Constitution17 (base 14)
Magic8 (base 10)
Willpower20 (base 17)
Cunning10 (base 10)

Resources

Life187/187
Hate48/100
Healing Factor0.7431090381284
Regeneration0.1857772595321

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage34
Accuracy24
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)21.92 (81.030927835052%)
Defense3.35
Ranged Defense3.35
Fatigue25
Physical Save22.525
Spell Save9.8
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
3/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Curo picks up (e.):
linen wizard hat (1 def, 0 armour).
Curo picks up (c.):
steady rough leather sling of cold.
Curo picks up (e.):
elm vilestaff of illumination (10-12 power, 2 apr, blight element).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Curo wears (replacing
brass lantern): Wintertide Phial.

Curo wears (replacing
iron mail armour (2 def, 4 armour)): iron plate armour of lightning resistance (3 def, 7 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.30 gold from the transmogrification of
supercharged elm totem of thorny skin [power 22] (27 cooldown).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 2.45 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, blight element).
You gain 4.11 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 2.42 gold from the transmogrification of
steady rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-25.5 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (16-24 power, 10 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Curo deactivates Stalk.

Curo deactivates Gloom.