Guard the level 2 Dwarf Arcane Blade by Enderdoood

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassArcane Blade
Level / Exp2 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic17 (base 19)
Willpower13 (base 10)
Cunning13 (base 13)

Resources

Life130/130
Mana121/121
Stamina90/90
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage14
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save10
Spell Save15
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Guard picks up (h.):
prismatic iron plate armour (0 def, 7 armour).
Today is the 18th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Guard switches his weapons to: unarmed.


Guard switches his weapons to:
iron greatsword.

Guard wears:
linen cloak of protection (1 def, 0 armour).

Guard wears:
soothing elm totem of stinging [power 110] (15 cooldown).

Guard wears:
rough leather cap of dexterity (+3) (0 def, 1 armour).

Guard wears:
pair of rough leather boots of speed (0 def, 1 armour).

You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (18-24 power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming iron longsword of massacre (18-24 power, 2 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 15).
There is a previous level here (press '' or right click to use).