




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 10 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 20 (base 20) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 28 (base 28) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 205/226 |
| Hate | 100/100 |
| Vim | 57/66 |
| Healing Factor | 0.51915261712575 |
| Regeneration | 0.51915261712575 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +32.441686460958% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 28 |
| Accuracy | 36 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 15 |
| Accuracy | 36 |
| Crit Chance | 0% |
| APR | 2 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 36 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | -60% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 0 |
| Physical Save | 12 |
| Spell Save | 15 |
| Mental Save | 8 |
Defense: Resistances
| Blight | +100%(100%) |
| Acid | +100%(100%) |
| Fire | -40%(100%) |
| All | + 7%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Worm that Walks Link |
| talent | Ruin |
| beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
| beneficial effect | The target is in a magical frenzy, improving spellpower by 6. Bloodlust |
Quests
Equipment
| In off hand | flaming iron mace (12-18 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 12.5 - 17.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (radius 1) on hit: +5 fire Blunt and deadly. |
| Main armor | Robe of the Worm (0 def, 0 armour)2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Must level Worm that Walks talent on the master to take it off. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | acidic iron waraxe of massacre (17-24 power, 2 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 17.0 - 23.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 104 damage over 5 turns and reducing armor and accuracy by 13 One-handed war axes. |
Inventory
rough leather armour of lightning resistance (3 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+3 eff.) Fatigue: +6% Changes resistances: +15% lightning A suit of armour made of leather. |
Achievements
Log
The shield around golem (servant of Forest Troll Hedge-Wizard) crumbles.
Golem (servant of Forest Troll Hedge-Wizard) is caught by a slimy tendril.
Your shield crumbles under the damage!
The shield around Wriggleworm crumbles.
Forest Troll Hedge-Wizard is caught by a slimy tendril.
Worm that walks (servant of Wriggleworm) casts Virulent Strike.
Forest Troll Hedge-Wizard reflects damage back to Worm that walks (servant of Wriggleworm)!
Forest Troll Hedge-Wizard hits Worm that walks (servant of Wriggleworm) for 3 reflected, 3 reflected (5 total damage).
Forest Troll Hedge-Wizard hits Wriggleworm for (15 absorbed), 15 reflected, (189 absorbed), 189 reflected, (2 absorbed), 10 reflected, 15 reflected (230 total damage).
Wriggleworm hits Forest Troll Hedge-Wizard for (15 absorbed), 0 light, (189 absorbed), 0 darkness, (10 absorbed), 0 light, (15 absorbed), 0 light (0 total damage).
Wriggleworm hits Mountain troll for 207 darkness damage.
Wriggleworm hits Golem (servant of Forest Troll Hedge-Wizard) for (100 absorbed), 91 darkness, 11 light, 17 light, 17 light (137 total damage).
Worm that walks (servant of Wriggleworm) hits Forest Troll Hedge-Wizard for (3 absorbed), 0 fire, (3 absorbed), 0 fire (0 total damage).
Worm that walks (servant of Wriggleworm) hits Golem (servant of Forest Troll Hedge-Wizard) for 12 physical, 3 blight, 7 physical, 4 blight, 2 fire, 4 blight, 4 blight, 2 blight, 4 blight, 2 fire (42 total damage).
Wriggleworm killed Mountain troll!
Golem (servant of Forest Troll Hedge-Wizard) hits Worm that walks (servant of Wriggleworm) for 8 physical damage.
Golem (servant of Forest Troll Hedge-Wizard) misses Wriggleworm.
Wriggleworm casts Lash Out.
Forest Troll Hedge-Wizard reflects damage back to Wriggleworm!
Forest Troll Hedge-Wizard hits Wriggleworm for 117 reflected, 10 reflected, 15 reflected, 15 reflected, 106 reflected, 7 reflected, 11 reflected, 16 reflected, 3 reflected, 7 reflected (307 total damage).
Wriggleworm hits Forest Troll Hedge-Wizard for (117 absorbed), 0 darkness, (10 absorbed), 0 light, (15 absorbed), 0 light, (15 absorbed), 0 light, (106 absorbed), 0 physical, (7 absorbed), 0 light, (11 absorbed), 0 light, (16 absorbed), 0 light, (3 absorbed), 0 nature, (7 absorbed), 0 darkness (0 total damage).
Wriggleworm hits Golem (servant of Forest Troll Hedge-Wizard) for 16 light, 118 darkness, 12 light (145 total damage).
Wriggleworm killed Golem (servant of Forest Troll Hedge-Wizard)!
Forest Troll Hedge-Wizard casts Manathrust.
Character control switched to worm that walks (servant of Wriggleworm).
Forest Troll Hedge-Wizard's Manathrust hits Wriggleworm for 87 arcane damage.
Forest Troll Hedge-Wizard's Manathrust killed Wriggleworm!































