Harch the level 11 Higher Archmage by itang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsStone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity17 (base 10)
Constitution23 (base 20)
Magic42 (base 34)
Willpower18 (base 14)
Cunning15 (base 11)

Resources

Life230/230
Mana210/210
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision6

Offense: Mainhand

Damage22
Accuracy12
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower34
Crit Chance13%
Speed1

Offense: Mind

Mindpower18.6
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+34%
Darkness+10%
Acid+6%
Arcane+6%
Fire+11%
Cold+16%

Defense: Base

Armour (hardiness)7 (30%)
Defense9.25
Ranged Defense17.25
Fatigue0
Physical Save13.65
Spell Save26.675
Mental Save11.9

Defense: Resistances

Lightning+ 16%( 70%)
Darkness+ 20%( 70%)
Fire+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance8%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Harch the Higher Archmage level 10
3rd Summertide 122nd year of Ascendancy at 12:32
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Harch the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:17
see stats

Log

Elven blood mage casts Timeless.
Elven blood mage recovers sight.


Harch casts Flame.

Elven blood mage vanishes from sight.

Elven blood mage deactivates Secrets of the Eternals.

Elven blood mage is on fire!

Harch hits elven blood mage for 51 fire damage.
Elven blood mage casts Blood Grasp.

Elven blood mage's spell attains critical power!
Elven blood mage is surging arcane power.

Elven blood mage drains life from Harch!

Harch hits elven blood mage for 17 fire damage.
Elven blood mage hits Harch for 224 blight damage.
Elven blood mage killed Harch!
Harch the level 11 higher archmage was plagued to death by an elven blood mage on level 2 of Rhaloren Camp.
Harch speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Lightning is ready to use.
Talent Flame is ready to use.

Talent Illuminate is ready to use.

Saving done.

Saving done.

Saving game...