











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Writhing One |
| Level / Exp | 50 / 1384% |
| Size | medium |
| Lifes / Deaths | Killed by protoplasmic controller at level 1 on the 74th Pyre 122nd year of Ascendancy at 21:46 / 278Killed by bloated horror at level 9 on the 78th Pyre 122nd year of Ascendancy at 15:23 Killed by Bodukodu the thalore at level 12 on the 8th Mirth 122nd year of Ascendancy at 08:18 Killed by Assimemae the shalore at level 12 on the 8th Mirth 122nd year of Ascendancy at 08:53 Killed by Bethevena the Guardian at level 12 on the 5th Dusk 122nd year of Ascendancy at 13:54 Killed by Assassin Lord at level 15 on the 23rd Dusk 122nd year of Ascendancy at 00:35 Killed by vampire at level 16 on the 36th Dusk 122nd year of Ascendancy at 20:38 Killed by grave wight at level 16 on the 36th Dusk 122nd year of Ascendancy at 21:20 Killed by Aletta Soultorn at level 16 on the 37th Dusk 122nd year of Ascendancy at 00:06 Killed by Aletta Soultorn at level 16 on the 37th Dusk 122nd year of Ascendancy at 01:19 Killed by Aletta Soultorn at level 16 on the 37th Dusk 122nd year of Ascendancy at 04:34 Killed by Aletta Soultorn at level 16 on the 37th Dusk 122nd year of Ascendancy at 07:19 Killed by Borius, Avatar of Bearness at level 18 on the 42nd Dusk 122nd year of Ascendancy at 12:04 Killed by fire drake hatchling at level 18 on the 43rd Dusk 122nd year of Ascendancy at 02:06 Killed by skeleton mage at level 18 on the 44th Dusk 122nd year of Ascendancy at 01:15 Killed by skeleton mage at level 18 on the 44th Dusk 122nd year of Ascendancy at 01:46 Killed by Salinne the bone giant at level 18 on the 44th Dusk 122nd year of Ascendancy at 02:32 Killed by Salinne the bone giant at level 18 on the 44th Dusk 122nd year of Ascendancy at 14:45 Killed by Salinne the bone giant at level 18 on the 44th Dusk 122nd year of Ascendancy at 15:31 Killed by Xeratta the armoured skeleton warrior at level 18 on the 44th Dusk 122nd year of Ascendancy at 16:13 Killed by Islebeth the skeleton magus at level 18 on the 44th Dusk 122nd year of Ascendancy at 16:43 Killed by Aerelle the lesser vampire at level 19 on the 44th Dusk 122nd year of Ascendancy at 17:56 Killed by Ce'Nena the vampire at level 19 on the 44th Dusk 122nd year of Ascendancy at 19:01 Killed by Celia at level 19 on the 44th Dusk 122nd year of Ascendancy at 20:30 Killed by Salinne the bone giant at level 19 on the 44th Dusk 122nd year of Ascendancy at 21:41 Killed by Aerelle the lesser vampire at level 19 on the 45th Dusk 122nd year of Ascendancy at 09:45 Killed by Forgery of Haze (Celia) at level 19 on the 45th Dusk 122nd year of Ascendancy at 10:28 Killed by Celia at level 19 on the 45th Dusk 122nd year of Ascendancy at 10:58 Killed by elven blood mage at level 20 on the 76th Dusk 122nd year of Ascendancy at 02:56 Killed by corrupted protoplasmic controller at level 21 on the 76th Dusk 122nd year of Ascendancy at 07:13 Killed by corrupted protosentient globula at level 21 on the 76th Dusk 122nd year of Ascendancy at 08:28 Killed by Grand Corruptor at level 21 on the 77th Dusk 122nd year of Ascendancy at 03:33 Killed by Grand Corruptor at level 21 on the 77th Dusk 122nd year of Ascendancy at 03:59 Killed by Grand Corruptor at level 21 on the 77th Dusk 122nd year of Ascendancy at 04:32 Killed by worm that walks at level 21 on the 14th Haze 122nd year of Ascendancy at 03:01 Killed by Polewen the fire drake at level 23 on the 37th Haze 122nd year of Ascendancy at 20:46 Killed by Polewen the fire drake at level 23 on the 37th Haze 122nd year of Ascendancy at 21:07 Killed by Kra'Tor the Gluttonous at level 24 on the 63rd Haze 122nd year of Ascendancy at 18:26 Killed by thief at level 24 on the 63rd Haze 122nd year of Ascendancy at 19:06 Killed by Kra'Tor the Gluttonous at level 24 on the 63rd Haze 122nd year of Ascendancy at 19:40 Killed by skeleton magus at level 25 on the 64th Haze 122nd year of Ascendancy at 19:26 Killed by skeleton assassin at level 25 on the 64th Haze 122nd year of Ascendancy at 20:07 Killed by giant fire ant at level 25 on the 64th Haze 122nd year of Ascendancy at 23:40 Killed by saw horror at level 25 on the 66th Haze 122nd year of Ascendancy at 06:03 Killed by eldritch eye at level 26 on the 66th Haze 122nd year of Ascendancy at 07:15 Killed by nethergate at level 26 on the 66th Haze 122nd year of Ascendancy at 08:21 Killed by nethergate at level 26 on the 66th Haze 122nd year of Ascendancy at 09:20 Killed by temporal stalker at level 26 on the 66th Haze 122nd year of Ascendancy at 10:08 Killed by The Master at level 27 on the 67th Haze 122nd year of Ascendancy at 14:31 Killed by The Master at level 27 on the 67th Haze 122nd year of Ascendancy at 15:30 Killed by elder vampire at level 27 on the 67th Haze 122nd year of Ascendancy at 16:14 Killed by The Master at level 27 on the 67th Haze 122nd year of Ascendancy at 17:16 Killed by The Master at level 27 on the 67th Haze 122nd year of Ascendancy at 18:35 Killed by The Master at level 27 on the 67th Haze 122nd year of Ascendancy at 19:15 Killed by armoured skeleton warrior at level 27 on the 67th Haze 122nd year of Ascendancy at 20:26 Killed by skeleton mage at level 28 on the 67th Haze 122nd year of Ascendancy at 21:19 Killed by elven cultist at level 28 on the 69th Haze 122nd year of Ascendancy at 03:41 Killed by elven cultist at level 28 on the 69th Haze 122nd year of Ascendancy at 11:08 Killed by elven warrior at level 28 on the 69th Haze 122nd year of Ascendancy at 15:02 Killed by elven cultist at level 28 on the 69th Haze 122nd year of Ascendancy at 15:42 Killed by elven corruptor at level 28 on the 69th Haze 122nd year of Ascendancy at 16:20 Killed by elven tempest at level 28 on the 69th Haze 122nd year of Ascendancy at 16:59 Killed by elven cultist at level 28 on the 70th Haze 122nd year of Ascendancy at 01:32 Killed by Elinn the shadowblade at level 29 on the 76th Haze 122nd year of Ascendancy at 19:22 Killed by Vorimina the orc warrior at level 29 on the 77th Haze 122nd year of Ascendancy at 05:19 Killed by orc soldier at level 29 on the 78th Haze 122nd year of Ascendancy at 10:34 Killed by Golbug the Destroyer at level 29 on the 78th Haze 122nd year of Ascendancy at 13:05 Killed by Golbug the Destroyer at level 29 on the 78th Haze 122nd year of Ascendancy at 14:14 Killed by Golbug the Destroyer at level 29 on the 78th Haze 122nd year of Ascendancy at 15:12 Killed by Adaldawe the corrupted mastocytic feeder at level 30 on the 9th Regrowth 123rd year of Ascendancy at 14:36 Killed by Islogawyn the corrupted mastocytic feeder at level 30 on the 9th Regrowth 123rd year of Ascendancy at 16:50 Killed by Xeruba the corrupted mastocytic feeder at level 30 on the 9th Regrowth 123rd year of Ascendancy at 17:28 Killed by Ce'Nora the corrupted dendritic hemospinner at level 30 on the 10th Regrowth 123rd year of Ascendancy at 00:01 Killed by Ce'Nora the corrupted dendritic hemospinner at level 30 on the 10th Regrowth 123rd year of Ascendancy at 00:16 Killed by Zubywen the corrupted protosentient globula at level 30 on the 10th Regrowth 123rd year of Ascendancy at 00:41 Killed by Islura the orc elite berserker at level 31 on the 29th Pyre 123rd year of Ascendancy at 13:09 Killed by Islura the orc elite berserker at level 31 on the 29th Pyre 123rd year of Ascendancy at 14:32 Killed by orc necromancer at level 31 on the 56th Pyre 123rd year of Ascendancy at 02:21 Killed by orc pyromancer at level 31 on the 56th Pyre 123rd year of Ascendancy at 03:31 Killed by orc pyromancer at level 31 on the 56th Pyre 123rd year of Ascendancy at 03:49 Killed by orc cryomancer at level 31 on the 56th Pyre 123rd year of Ascendancy at 05:11 Killed by orc high pyromancer at level 31 on the 56th Pyre 123rd year of Ascendancy at 06:38 Killed by overpowered greater multi-hued wyrm at level 31 on the 56th Pyre 123rd year of Ascendancy at 08:49 Killed by overpowered greater multi-hued wyrm at level 31 on the 56th Pyre 123rd year of Ascendancy at 09:28 Killed by overpowered greater multi-hued wyrm at level 31 on the 56th Pyre 123rd year of Ascendancy at 10:14 Killed by overpowered greater multi-hued wyrm at level 31 on the 56th Pyre 123rd year of Ascendancy at 11:31 Killed by overpowered greater multi-hued wyrm at level 31 on the 56th Pyre 123rd year of Ascendancy at 12:08 Killed by overpowered greater multi-hued wyrm at level 31 on the 56th Pyre 123rd year of Ascendancy at 12:42 Killed by overpowered greater multi-hued wyrm at level 32 on the 56th Pyre 123rd year of Ascendancy at 13:23 Killed by overpowered greater multi-hued wyrm at level 32 on the 56th Pyre 123rd year of Ascendancy at 14:52 Killed by overpowered greater multi-hued wyrm at level 32 on the 56th Pyre 123rd year of Ascendancy at 16:09 Killed by overpowered greater multi-hued wyrm at level 32 on the 56th Pyre 123rd year of Ascendancy at 17:32 Killed by overpowered greater multi-hued wyrm at level 32 on the 57th Pyre 123rd year of Ascendancy at 01:30 Killed by overpowered greater multi-hued wyrm at level 32 on the 57th Pyre 123rd year of Ascendancy at 02:56 Killed by overpowered greater multi-hued wyrm at level 32 on the 57th Pyre 123rd year of Ascendancy at 04:37 Killed by overpowered greater multi-hued wyrm at level 32 on the 57th Pyre 123rd year of Ascendancy at 06:03 Killed by overpowered greater multi-hued wyrm at level 33 on the 57th Pyre 123rd year of Ascendancy at 08:17 Killed by overpowered greater multi-hued wyrm at level 33 on the 57th Pyre 123rd year of Ascendancy at 09:51 Killed by overpowered greater multi-hued wyrm at level 33 on the 57th Pyre 123rd year of Ascendancy at 11:37 Killed by orc cryomancer at level 34 on the 57th Pyre 123rd year of Ascendancy at 15:56 Killed by orc cryomancer at level 34 on the 57th Pyre 123rd year of Ascendancy at 16:38 Killed by naga myrmidon at level 34 on the 59th Pyre 123rd year of Ascendancy at 08:56 Killed by naga myrmidon at level 34 on the 59th Pyre 123rd year of Ascendancy at 10:31 Killed by naga myrmidon at level 35 on the 60th Pyre 123rd year of Ascendancy at 01:34 Killed by Slasul at level 35 on the 60th Pyre 123rd year of Ascendancy at 03:11 Killed by Slasul at level 35 on the 60th Pyre 123rd year of Ascendancy at 03:56 Killed by Ukllmswwik the Wise at level 35 on the 60th Pyre 123rd year of Ascendancy at 07:20 Killed by Ukllmswwik the Wise at level 35 on the 60th Pyre 123rd year of Ascendancy at 09:06 Killed by Ukllmswwik the Wise at level 35 on the 60th Pyre 123rd year of Ascendancy at 10:46 Killed by Ukllmswwik the Wise at level 35 on the 60th Pyre 123rd year of Ascendancy at 12:36 Killed by Lisata the orc cryomancer at level 36 on the 10th Mirth 123rd year of Ascendancy at 02:53 Killed by Doomed Shade of Kieran at level 36 on the 6th Dusk 123rd year of Ascendancy at 06:51 Killed by Xaneriara the orc master assassin at level 37 on the 40th Haze 123rd year of Ascendancy at 12:08 Killed by Xaneriara the orc master assassin at level 37 on the 40th Haze 123rd year of Ascendancy at 12:44 Killed by orc high cryomancer at level 37 on the 40th Haze 123rd year of Ascendancy at 13:13 Killed by Lithfengel at level 37 on the 72nd Haze 123rd year of Ascendancy at 02:58 Killed by Salyldara the bone giant at level 38 on the 80th Haze 123rd year of Ascendancy at 23:40 Killed by The Shade of Telos at level 38 on the 1st Decay 123rd year of Ascendancy at 03:36 Killed by Tannen at level 38 on the 3rd Decay 123rd year of Ascendancy at 20:08 Killed by Tannen at level 38 on the 3rd Decay 123rd year of Ascendancy at 21:31 Killed by Tannen at level 38 on the 3rd Decay 123rd year of Ascendancy at 22:06 Killed by armoured skeleton warrior at level 39 on the 1st Wintertide 124th year of Ascendancy at 06:13 Killed by Xanynne the orc necromancer at level 39 on the 1st Wintertide 124th year of Ascendancy at 06:42 Killed by orc blood mage at level 39 on the 1st Wintertide 124th year of Ascendancy at 07:32 Killed by will o' the wisp at level 39 on the 1st Wintertide 124th year of Ascendancy at 13:13 Killed by venom drake at level 39 on the 1st Wintertide 124th year of Ascendancy at 23:39 Killed by worm that walks at level 39 on the 2nd Wintertide 124th year of Ascendancy at 00:22 Killed by orc necromancer at level 39 on the 2nd Wintertide 124th year of Ascendancy at 11:22 Killed by Cyrelrawe the orc necromancer at level 39 on the 2nd Wintertide 124th year of Ascendancy at 14:01 Killed by Emuma the orc blood mage at level 39 on the 2nd Wintertide 124th year of Ascendancy at 14:47 Killed by Ivelramina the orc necromancer at level 39 on the 2nd Wintertide 124th year of Ascendancy at 15:26 Killed by skeleton master archer at level 40 on the 1st Allure 124th year of Ascendancy at 02:58 Killed by Heavy Sentinel at level 40 on the 1st Allure 124th year of Ascendancy at 04:53 Killed by Heavy Sentinel at level 40 on the 1st Allure 124th year of Ascendancy at 05:51 Killed by orc master assassin at level 40 on the 1st Allure 124th year of Ascendancy at 08:00 Killed by orc blood mage at level 40 on the 1st Allure 124th year of Ascendancy at 16:16 Killed by orc archer at level 40 on the 1st Allure 124th year of Ascendancy at 16:58 Killed by Silorath the orc necromancer at level 40 on the 1st Allure 124th year of Ascendancy at 18:10 Killed by skeleton magus at level 40 on the 1st Allure 124th year of Ascendancy at 18:46 Killed by Rak'shor, Grand Necromancer of the Pride at level 40 on the 1st Allure 124th year of Ascendancy at 19:24 Killed by Silorath the orc necromancer at level 40 on the 1st Allure 124th year of Ascendancy at 19:57 Killed by skeleton master archer at level 40 on the 1st Allure 124th year of Ascendancy at 21:33 Killed by armoured skeleton warrior at level 40 on the 1st Allure 124th year of Ascendancy at 23:39 Killed by skeleton mage at level 40 on the 2nd Allure 124th year of Ascendancy at 19:35 Killed by skeleton mage at level 40 on the 2nd Allure 124th year of Ascendancy at 20:48 Killed by skeleton master archer at level 40 on the 2nd Allure 124th year of Ascendancy at 21:33 Killed by multi-hued drake at level 41 on the 3rd Allure 124th year of Ascendancy at 13:57 Killed by skeleton master archer at level 41 on the 3rd Allure 124th year of Ascendancy at 20:01 Killed by multi-hued drake at level 41 on the 3rd Allure 124th year of Ascendancy at 22:01 Killed by multi-hued drake at level 41 on the 3rd Allure 124th year of Ascendancy at 23:18 Killed by orc master wyrmic at level 41 on the 10th Allure 124th year of Ascendancy at 18:58 Killed by stone golem at level 41 on the 1st Regrowth 124th year of Ascendancy at 00:00 Killed by Salann the Herald at level 41 on the 1st Regrowth 124th year of Ascendancy at 01:24 Killed by Glorita the Herald at level 41 on the 1st Regrowth 124th year of Ascendancy at 02:35 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 03:33 Killed by Glorita the Herald at level 41 on the 1st Regrowth 124th year of Ascendancy at 04:11 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 05:45 Killed by minotaur at level 41 on the 1st Regrowth 124th year of Ascendancy at 07:05 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 07:37 Killed by minotaur at level 41 on the 1st Regrowth 124th year of Ascendancy at 08:17 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 09:31 Killed by minotaur at level 41 on the 1st Regrowth 124th year of Ascendancy at 10:41 Killed by minotaur at level 41 on the 1st Regrowth 124th year of Ascendancy at 12:07 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 13:33 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 14:16 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 15:02 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 16:52 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 18:38 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 20:03 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 21:46 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 22:14 Killed by Zubidhevena the Fozen Terror at level 41 on the 1st Regrowth 124th year of Ascendancy at 23:42 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 00:45 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 02:31 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 03:53 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 04:57 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 06:34 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 07:25 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 09:04 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 10:41 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 12:05 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 13:51 Killed by Zubidhevena the Fozen Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 14:56 Killed by Polinne the Flame Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 17:43 Killed by Polinne the Flame Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 19:23 Killed by Polinne the Flame Terror at level 41 on the 2nd Regrowth 124th year of Ascendancy at 21:14 Killed by Xanemina the Caustic Terror at level 42 on the 2nd Regrowth 124th year of Ascendancy at 23:40 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 01:19 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 02:50 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 04:42 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 06:13 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 06:58 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 08:13 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 09:43 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 10:18 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 10:38 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 12:08 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 13:23 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 14:44 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 17:04 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 18:34 Killed by Isleta the Storm Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 19:39 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 20:44 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 21:36 Killed by Xanemina the Caustic Terror at level 42 on the 3rd Regrowth 124th year of Ascendancy at 22:25 Killed by Xanemina the Caustic Terror at level 42 on the 4th Regrowth 124th year of Ascendancy at 00:13 Killed by war hound at level 42 on the 4th Regrowth 124th year of Ascendancy at 01:43 Killed by fire drake at level 42 on the 4th Regrowth 124th year of Ascendancy at 08:47 Killed by Koxap the wretchling at level 42 on the 7th Regrowth 124th year of Ascendancy at 15:59 Killed by Animated warbringer's voratun greatsword of evisceration at level 42 on the 8th Regrowth 124th year of Ascendancy at 13:37 Killed by Poltergeist Oozing Heart at level 42 on the 9th Regrowth 124th year of Ascendancy at 00:02 Killed by orc corruptor at level 43 on the 38th Regrowth 124th year of Ascendancy at 04:38 Killed by orc high cryomancer at level 43 on the 38th Regrowth 124th year of Ascendancy at 05:12 Killed by orc pyromancer at level 43 on the 38th Regrowth 124th year of Ascendancy at 05:49 Killed by orc pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 13:46 Killed by orc pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 14:30 Killed by orc high pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 15:17 Killed by orc pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 16:33 Killed by orc pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 18:00 Killed by orc pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 21:19 Killed by orc high pyromancer at level 44 on the 77th Regrowth 124th year of Ascendancy at 23:25 Killed by orc high pyromancer at level 44 on the 78th Regrowth 124th year of Ascendancy at 03:12 Killed by orc pyromancer at level 44 on the 78th Regrowth 124th year of Ascendancy at 04:40 Killed by Elogatta the orc pyromancer at level 44 on the 78th Regrowth 124th year of Ascendancy at 06:45 Killed by Poleda the Invoker at level 44 on the 78th Regrowth 124th year of Ascendancy at 11:14 Killed by Ce'Nothra the Invoker at level 44 on the 78th Regrowth 124th year of Ascendancy at 11:51 Killed by Poleda the Invoker at level 44 on the 78th Regrowth 124th year of Ascendancy at 12:30 Killed by orc high cryomancer at level 44 on the 78th Regrowth 124th year of Ascendancy at 16:26 Killed by Kieran at level 44 on the 78th Regrowth 124th year of Ascendancy at 22:48 Killed by Yvonne the orc cryomancer at level 45 on the 79th Regrowth 124th year of Ascendancy at 05:21 Killed by orc pyromancer at level 45 on the 79th Regrowth 124th year of Ascendancy at 18:18 Killed by Vor, Grand Geomancer of the Pride at level 45 on the 79th Regrowth 124th year of Ascendancy at 22:07 Killed by orc pyromancer at level 45 on the 79th Regrowth 124th year of Ascendancy at 22:51 Killed by Eluda the orc pyromancer at level 45 on the 80th Regrowth 124th year of Ascendancy at 10:00 Killed by Isiwyn the orc elite berserker at level 45 on the 24th Pyre 124th year of Ascendancy at 13:22 Killed by orc grand master assassin at level 45 on the 24th Pyre 124th year of Ascendancy at 14:58 Killed by orc cryomancer at level 45 on the 24th Pyre 124th year of Ascendancy at 16:38 Killed by orc cryomancer at level 45 on the 24th Pyre 124th year of Ascendancy at 17:33 Killed by Combat Trainer Gira at level 46 on the 24th Pyre 124th year of Ascendancy at 21:11 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 25th Pyre 124th year of Ascendancy at 16:24 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 25th Pyre 124th year of Ascendancy at 17:50 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 25th Pyre 124th year of Ascendancy at 20:07 Killed by Zubykira the slimy ooze at level 46 on the 25th Pyre 124th year of Ascendancy at 21:41 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 26th Pyre 124th year of Ascendancy at 01:19 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 26th Pyre 124th year of Ascendancy at 04:08 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 26th Pyre 124th year of Ascendancy at 06:06 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 26th Pyre 124th year of Ascendancy at 07:11 Killed by Combat Trainer Layomiwyn at level 46 on the 26th Pyre 124th year of Ascendancy at 09:19 Killed by Sleeping Zubabremina at level 47 on the 26th Pyre 124th year of Ascendancy at 14:34 Killed by Dozing Gyratta at level 47 on the 26th Pyre 124th year of Ascendancy at 15:02 Killed by Sleeping Zubabremina at level 47 on the 26th Pyre 124th year of Ascendancy at 15:34 Killed by Dozing Glorasema at level 47 on the 26th Pyre 124th year of Ascendancy at 16:26 Killed by Dozing Glorasema at level 47 on the 26th Pyre 124th year of Ascendancy at 16:57 Killed by Sleeping Zubabremina at level 47 on the 26th Pyre 124th year of Ascendancy at 17:39 Killed by Sleeping Zubabremina at level 47 on the 26th Pyre 124th year of Ascendancy at 18:23 Killed by Sleeping Zubabremina at level 47 on the 26th Pyre 124th year of Ascendancy at 19:03 Killed by Neriwe the greater multi-hued wyrm at level 48 on the 71st Pyre 124th year of Ascendancy at 15:46 Killed by corrupted orc mage-hunter at level 48 on the 71st Pyre 124th year of Ascendancy at 19:42 Killed by corrupted orc mage-hunter at level 48 on the 72nd Pyre 124th year of Ascendancy at 04:11 Killed by corrupted orc mage-hunter at level 48 on the 72nd Pyre 124th year of Ascendancy at 07:16 Killed by Cyrorin the greater multi-hued wyrm at level 48 on the 72nd Pyre 124th year of Ascendancy at 08:57 Killed by Eilinuba the orc cryomancer's Fugue Clone at level 48 on the 73rd Pyre 124th year of Ascendancy at 05:45 Killed by orc cryomancer at level 48 on the 73rd Pyre 124th year of Ascendancy at 06:50 Killed by orc cryomancer at level 49 on the 40th Dusk 124th year of Ascendancy at 17:34 Killed by war hound at level 49 on the 58th Dusk 124th year of Ascendancy at 00:39 Killed by worm that walks at level 50 on the 58th Dusk 124th year of Ascendancy at 12:58 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 59th Dusk 124th year of Ascendancy at 05:32 Killed by giant spider at level 50 on the 59th Dusk 124th year of Ascendancy at 07:33 Killed by Mayubrelranor the fire drake at level 50 on the 31st Haze 124th year of Ascendancy at 20:11 Killed by Betavea the orc summoner at level 50 on the 32nd Haze 124th year of Ascendancy at 19:59 Killed by orc cryomancer at level 50 on the 33rd Haze 124th year of Ascendancy at 03:51 Killed by Lisulerin the luminous horror at level 50 on the 34th Haze 124th year of Ascendancy at 00:25 Killed by Lisulerin the luminous horror at level 50 on the 34th Haze 124th year of Ascendancy at 00:58 Killed by Kieran's Inner Demon at level 50 on the 34th Haze 124th year of Ascendancy at 22:03 Killed by Arilenor the naga tide huntress at level 50 on the 35th Haze 124th year of Ascendancy at 08:06 Killed by Argoniel at level 50 on the 35th Haze 124th year of Ascendancy at 21:08 Killed by Elandar at level 50 on the 35th Haze 124th year of Ascendancy at 22:17 Killed by Argoniel at level 50 on the 35th Haze 124th year of Ascendancy at 22:50 |
Primary Stats
| Strength | 106 (base 60) |
| Dexterity | 55 (base 19) |
| Constitution | 79 (base 42) |
| Magic | 120 (base 60) |
| Willpower | 36 (base 11) |
| Cunning | 77 (base 37) |
Resources
| Life | 1501/1501 |
| Insanity | 0/100 |
| Vim | 296/296 |
| Healing Factor | 1.6456626506025 |
| Regeneration | 19.50110240964 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +32.44168646096% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11 |
| Infravision | 8 |
| See Stealth | 72.284886899146 |
| See Invisible | 78.284886899146 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 256 |
| Accuracy | 65 |
| Crit Chance | 59% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 80 |
| Crit Chance | 48% |
| Speed | 1 |
Offense: Mind
| Mindpower | 48 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +35% |
| Light | +41% |
| Temporal | +23% |
| Blight | +33% |
| Physical | +34% |
| All | +13% |
Offense: Damage Penetration
| Physical | +12% |
| All | 0% |
| Temporal | +25% |
Defense: Base
| Armour (hardiness) | 73 (87.462686567164%) |
| Defense | 57 |
| Ranged Defense | 57 |
| Fatigue | 22 |
| Physical Save | 61 |
| Spell Save | 41 |
| Mental Save | 44 |
Defense: Resistances
| Acid | + 29%( 70%) |
| Physical | + 38%( 70%) |
| Cold | + 30%( 70%) |
| All | + 22%( 70%) |
| Darkness | + 38%( 70%) |
| Temporal | + 34%( 70%) |
| Lightning | + 29%( 70%) |
| Fire | + 29%( 70%) |
| Mind | + 30%( 70%) |
Defense: Immunities
| Confusion Resistance | 30% |
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 30% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 468 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 5 acid, 3 temporal, 5 light, 2 physical, 5 mind, 4 darkness |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 281 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 655 damage for 6 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 475 life over 5 turns. |
Class Talents
| Demented / Disfigured face | 1.30 |
| 4/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Demented / Slow death | 1.30 |
| 3/5 |
| 5/5 |
| 2/5 |
| 2/5 |
| Demented / Tentacles | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 1/5 |
| Demented / Controlled horrors | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Demented / Path of horror | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 3/5 |
| Demented / Horrific body | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Demented / Beyond sanity | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Cunning / Survival | 1.20 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Corruption / Curses | 1.00 |
| 2/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Chaos Orbs |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by barrow wight. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Dreadfell. Escort: lost defiler (level 4 of Dreadfell)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 5 of Dreadfell. Escort: lost defiler (level 5 of Dreadfell)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 6 of Dreadfell. Escort: lost defiler (level 6 of Dreadfell)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You failed to protect the lost defiler from death by Kieran. Escort: lost defiler (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: temporal explorer (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * You've found the needed length of troll intestine. * You've found the needed ice wyrm tooth. Marus of Elvala has completed an elixir of mysticism without your aid. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed storm wyrm claw. * You've found the needed skeleton mage skull. * You've found the needed green worm. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed ritch stinger. * You've found the needed vial of elder vampire blood. * You've found the needed wretchling eyeball. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Gira the pair of drakeskin leather boots (34 def, 5 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +11 (+2 eff.) Armour: +5 Defense: +34 (+9 eff.) Changes stats: +12 Dex / +3 Con Changes resistances penetration: +12% physical Changes damage: +6% physical Physical save: +12 (+3 eff.) Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 17 cooldown : Effective talent level: 4.0 Power cost: 17 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 32% chance to evade melee and ranged attacks and 30 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. |
| Light source | Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 45 power out of 150/150) : Effective talent level: 4.0 Power cost: 45 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 44.05 cold damage and 52.24 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | Helm of the Dwarven Emperors (0 def, 6 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +3 Wil / +4 Mag Changes resistances: +10% darkness Changes damage: +10% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +6 A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
| Tool | Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+2 eff.) Mindpower: +10 (+4 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 9 power out of 25/25) : Effective talent level: 5.0 Power cost: 9 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +14 (+2 eff.) Damage (Melee): 40 light Damage (Ranged): 38 light Damage when hit (Melee): 6 mind / 6 arcane Changes stats: +10 Str / +10 Mag / +9 Con Changes damage: +18% light Stun/Freeze immunity: +42% Life regen: +8.00 Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +10 Spell crit. chance: +3% Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| On fingers | NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 28 power out of 50/50) : Effective talent level: 2.0 Power cost: 28 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| Around waist | GalirakInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Armour: +12 Defense: +15 (+4 eff.) Changes stats: +3 Cun / +1 Con Changes resistances: +9% acid / +9% fire / +9% lightning / +10% cold Changes resistances penetration: +25% temporal Physical save: +25 (+7 eff.) Life regen: +3.60 See invisible: +6 Healing mod.: +23% A belt that goes around your waist. |
| In main hand | Morrigor (50-70 power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 110% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 67.80 arcane and 81.28 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+5 eff.) Spell crit. chance: +12% It can be used to activate talent Healing Light (costing 6 power out of 10/10) : Effective talent level: 3.0 Power cost: 6 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: An invigorating ray of Sunlight shines upon you, healing your body for 367 life. The amount healed will increase with your Spellpower. This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| Main armor | Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Massive armour training - Strength 52 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+4 eff.) Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all creatures within range 5, causing them to bleed for 458.28 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed Activation costs 14 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
| Cloak | Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Defense: +14 (+4 eff.) Damage (Melee): 30 mind / 30 darkness Damage when hit (Melee): 30 mind / 30 darkness Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness Talent granted: +5 Dark Vision Stealth bonus: +12 Mental save: +10 (+3 eff.) Hate per kill: +5.00 Mindpower: +20 (+7 eff.) Mental crit. chance: +10% Talent on hit(mindpower): Creeping Darkness (10% chance level 3). Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
| Around neck | Limmir's Amulet of the Moon0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +60% Amulets can have magical properties. |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+4 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 (+3 eff.) Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+5 eff.) Mental save: +18 (+6 eff.) Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 6 power out of 48/48) : Effective talent level: 4.0 Power cost: 6 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 332.22 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Pendant of the Sun and MoonsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% light / +10% darkness Changes resistances cap: +5% light / +5% darkness Changes resistances penetration: +15% light / +15% darkness Changes damage: +8% light / +8% darkness Spellpower: +8 (+2 eff.) Spell crit. chance: +5% All your damage is converted and split into light and darkness. Activating this item is instant. It can be used to activate talent Circle of Sanctity (costing 17 power out of 60/60) : Effective talent level: 3.0 Power cost: 17 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 31 light damage to everyone else who enters. The circle lasts 4 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 34 power out of 60/60) : Effective talent level: 2.0 Power cost: 34 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
serendipitous steel amulet of soulsearingPowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +5 (+2 eff.) Changes stats: +5 Lck Changes damage: +5% blight / +6% fire Critical mult.: +11.00% Spellpower: +7 (+2 eff.) Reduce all damage from unseen attackers: 12% Amulets can have magical properties. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 6 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+2 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+12 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+3 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+7 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+4 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). Activating this item is instant. It can be used to activate talent Mental Shielding (costing 17 power out of 30/30) : Effective talent level: 2.0 Power cost: 17 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +0% all Talent granted: +1 Corrupted Shell You have set the ring to grant you Corrupted Shell! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
gladiator's voratun ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +13 (+4 eff.) Armour penetration: +10 Physical power: +11 (+2 eff.) Defense: +12 (+4 eff.) Changes stats: +5 Str / +7 Con It can be used to activate talent Disengage, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 3 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 99% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stats: 50% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
Icy Kill (35-45.5 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 45% Str, 50% Mag, 45% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Mandible of Ungolmor (40-52 power, 12 apr)Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 35% Str, 30% Cun, 50% Mag, 35% Dex Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +22.0% Attack speed: 100% When this weapon hits: Poisonous Bite (20% chance level 3). On weapon crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target Damage conversion: 30% darkness When wielded/worn: Armour: +15 Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Talent granted: +5 Toxic Death Poison immunity: +100% Light radius: -2 This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Anmalice (47-65.8 power, 20 apr)Requires: - Willpower 20 - Strength 32 Infused by psionic forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 10% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +20 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * torments the target with many mental effects On weapon kill: * reduces mental save penalty When wielded/worn: Changes damage: +8% mind Mental save: -30 (-13 eff.) Mindpower: +9 (+3 eff.) The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
Blood-Edge (46-64.4 power, 7 apr)Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 60% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% blight / +15% physical Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 (+4 eff.) Spell crit. chance: +8% It can be used to activate talent Bleeding Edge (costing 12 power out of 20/20) : Effective talent level: 4.0 Power cost: 12 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 67%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
Butcher (48-67.2 power, 12 apr)Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Attempt to devour a low HP enemy, striking again and possibly killing it instantly. On weapon kill: * Enter a Rampage (Shared cooldown). When wielded/worn: Accuracy: +18 (+5 eff.) Changes stats: +10 Str / +10 Wil / +7 Cun Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if health falls below 20% Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +0.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Ureslak's Femur (52-72.8 power, 5 apr)Requires: - Dexterity 30 - Strength 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 It is part of a set of items. What would happen if more of Ureslak's remains were reunited? Base power: 52.0 - 72.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 10% chance to shimmer to a different hue and gain powers A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature. |
Nithan's ForceRequires: - Dexterity 32 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 111% Firing range: +10 When wielded/worn: Changes stats: +10 Str / +5 Con Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +35% physical Pinning immunity: +30% Knockback immunity: +30% It can be used to activate talent Bull Shot (costing 9 power out of 16/16) : Effective talent level: 4.0 Power cost: 9 out of 16/16. Range: melee/personal Travel Speed: instantaneous Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power. The shot does 207% weapon damage and knocks back your target by 2. The cooldown of this talent is reduced by 1 each time you move. This requires a sling to use. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall... |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 50 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +35% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.20 Spell / Advanced necrotic minions Spellpower: +40 (+8 eff.) Spell crit. chance: +15% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+3 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
Telos's Staff (Top Half) (35-42 power, 0 apr, cold element)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It is part of a set of items. Base power: 35.0 - 42.0 Uses stat: 150% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +0 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% cold Talent granted: +1 Command Staff Mental save: +8 (+3 eff.) Spellpower: +30 (+6 eff.) Spell crit. chance: +15% The top part of Telos' broken staff. |
Skeletal Claw (55-60.5 power, 8 apr)Requires: - Dexterity 14 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 5 Base power: 55.0 - 60.5 Uses stats: 50% Mag, 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 125% When this weapon hits: Bone Grab (10% chance level 3). When this weapon hits: Bone Spear (20% chance level 4). Damage (Melee): +30 bleed Damage (radius 2) on crit: +50 bleed When wielded/worn: Defense: +12 (+4 eff.) Talent mastery: +0.25 Corruption / Bone Spellpower: +4 (+1 eff.) Combat speed: +10% Talent on hit(spell): Bone Spear (10% chance level 4). It can be used to activate talent Bone Nova (costing 12 power out of 20/20) : Effective talent level: 4.0 Power cost: 12 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Fire bone spears in all directions, hitting all foes within radius 4 for 216.28 physical damage, and inflicting bleeding for another 108.14 damage over 5 turns. The damage will increase with your Spellpower. This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other. |
Whip of Urh'Rok (55-60.5 power, 0 apr)Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 5 Base power: 55.0 - 60.5 Uses stats: 50% Mag, 100% Dex Damage type: Devouring flames Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +0 Crit. chance: +9.0% Attack speed: 125% When this weapon hits: Bone Nova (20% chance level 4). When this weapon hits: Blood Boil (15% chance level 3). When wielded/worn: Changes damage: +20% blight / +20% fire Grants telepathy: Demon/Minor Demon/Major Spellpower: +15 (+3 eff.) See invisible: +2 When carried: Changes damage: +8% blight With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat. |
Threads of Fate (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 (+5 eff.) Spell save: +20 (+7 eff.) Mental save: +20 (+7 eff.) Confusion immunity: +40% Spellpower: +8 (+2 eff.) It can be used to activate talent See the Threads (costing 28 power out of 50/50) : Effective talent level: 1.0 Power cost: 28 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+7 eff.) Mental save: +15 (+5 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+3 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Worm Nest (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +15 Mag Changes resistances: +13% all Reduce damage by fixed amount: +22 all Changes damage: +22% blight Spellpower: +15 (+3 eff.) Spell crit. chance: +8% Movement speed: +32% It can be used to activate talent Carrion Feet (costing 9 power out of 20/20) : Effective talent level: 3.9 Power cost: 9 out of 20/20. Range: 8 Travel Speed: instantaneous Is: a spell Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 32%. You can also activate this talent to instantly destroy more worms, letting you jump in range 8 to visible terrain. Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn. If at least 1 enemy is effected by the cone you gain an additional 20 insanity. This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh. |
Scorched Boots (4 def, 4 armour)Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +4 Defense: +4 (+1 eff.) Fatigue: +8% Changes damage: +15% blight / +15% fire / +15% darkness Spellpower: +13 (+3 eff.) Spell crit. chance: +6% It can be used to activate talent Poison Storm (costing 17 power out of 40/40) : Effective talent level: 3.0 Power cost: 17 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A furious storm of blighted poison rages around the caster in a radius of 4 for 8 turns. Each creature hit by the storm takes 33.93 blight damage and is poisoned for 135.73 blight damage over 4 turns. At talent level 2 you have a chance to inflict Insidious Blight, which reduces healing by 56%. At talent level 4 you have a chance to inflict Numbing Blight, which reduces all damage dealt by 30%. At talent level 6 you have a chance to inflict Crippling Blight, which causes talents to have a 27% chance of failure. Each possible effect is equally likely. The poison damage dealt is capable of a critical strike. The damage will increase with your Spellpower. The master blood mage Ru'Khan was the first orc to experiment with the power of the Sher'Tul farportals in the Age of Pyre. However, that first experiment was not particularly successful, and after the explosion of energy all that could be found of Ru'Khan was a pair of scorched boots. |
Shoes of Moving Slowly (0 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +0 Defense: +0 (+0 eff.) Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+1 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
Spellhunt Remnants (4 def, 5 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Defense: +4 (+1 eff.) Changes stats: +8 Cun / +8 Wil Changes resistances penetration: +20% nature Changes damage: +20% nature Spell save: +10 (+4 eff.) Maximum life: +80.00 Mindpower: +10 (+4 eff.) Mental crit. chance: +12% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These voratun gauntlets shine brightly beneath a thin layer of wear. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
Monolith Armour (40 def, 50 armour)Requires: - Massive armour training - Constitution 150 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +50 Defense: +40 (+11 eff.) Fatigue: +70% Changes stats: +15 Str / +25 Mag Changes resistances: +10% all Physical save: +35 (+9 eff.) Spell save: +35 (+12 eff.) Life regen: +10.00 Maximum life: +270.00 Spellpower: +25 (+5 eff.) 15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown. If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware. This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 56 power out of 100/100. The very essence of bearness! |
Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Mag, 50% Str Damage type: Mind Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
Void Quiver (0/0, 45-63 power, 120 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 90% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +120 Crit. chance: +6.0% Capacity: 0 When this weapon hits: Spatial Tether (15% chance level 1). When this weapon hits: Dimensional Anchor (15% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
79 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Pick of Dwarven Emperors (dig speed 12 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Con Changes resistances penetration: +10% physical Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig It can be used to activate talent Earthquake (costing 17 power out of 30/30) : Effective talent level: 4.0 Power cost: 17 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 94.40 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 45 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Cut Drem ArmPowered by unknown forces 2.00 Encumbrance. [Unique] Type: misc / gross ; tier 3 When wielded/worn: Damage when hit (Melee): 25 darkness Disarm immunity: +100% The arm can sometimes reach out to a foe in radius 5 and grab it to you with a tentacle pull. This action is not your own choice, it has a mind of its own. The arm appears desiccated, but you swear that you see something wriggling underneath its ashen skin. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 56 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 14 power out of 25/25) : Effective talent level: 2.0 Power cost: 14 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 176.06 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 176.06 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 6 power out of 24/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
21 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 610.20 fire damage (based on Magic) Activation costs 28 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 112 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 768.40 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 14 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Mag, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 20 On weapon hit: * 50% chance to reload 1 ammo Damage (Ranged): +25 mind / +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
Wind Worn Shot (25/25, 39-46.8 power, 15 apr)Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 39.0 - 46.8 Uses stats: 70% Dex, 50% Mag, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Effects when hit in melee: * 18% chance to slow global speed by 57% Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+7 eff.) Mindpower: +8 (+3 eff.) It can be used to call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.) Activation costs 28 power out of 50/50. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+3 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns Activation costs 6 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 191 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 20 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+2 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 270.60 temporal and 298.02 darkness damage (based on Magic) Activation costs 12 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
17 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Kieran the Cornac Writhing One level 28
71st Haze 122nd year of Ascendancy at 08:06 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Kieran the Cornac Writhing One level 45
80th Regrowth 124th year of Ascendancy at 06:28 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Kieran the Cornac Writhing One level 21
77th Dusk 122nd year of Ascendancy at 06:21 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Kieran the Cornac Writhing One level 37
22nd Dusk 123rd year of Ascendancy at 23:50 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Kieran the Cornac Writhing One level 31
56th Pyre 123rd year of Ascendancy at 08:44 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Kieran the Cornac Writhing One level 39
4th Decay 123rd year of Ascendancy at 00:01 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Kieran the Cornac Writhing One level 31
43rd Pyre 123rd year of Ascendancy at 17:16 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Kieran the Cornac Writhing One level 50
33rd Haze 124th year of Ascendancy at 16:10 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Kieran the Cornac Writhing One level 18
42nd Dusk 122nd year of Ascendancy at 12:51 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Kieran the Cornac Writhing One level 36
6th Dusk 123rd year of Ascendancy at 07:58 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Kieran the Cornac Writhing One level 19
51st Dusk 122nd year of Ascendancy at 11:58 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Kieran the Cornac Writhing One level 35
60th Pyre 123rd year of Ascendancy at 04:46 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Kieran the Cornac Writhing One level 29
78th Haze 122nd year of Ascendancy at 15:49 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Kieran the Cornac Writhing One level 18
43rd Dusk 122nd year of Ascendancy at 03:27 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Kieran the Cornac Writhing One level 46
25th Pyre 124th year of Ascendancy at 13:32 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Kieran the Cornac Writhing One level 20
56th Dusk 122nd year of Ascendancy at 18:43 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Kieran the Cornac Writhing One level 50
36th Haze 124th year of Ascendancy at 00:50 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Kieran the Cornac Writhing One level 19
56th Dusk 122nd year of Ascendancy at 07:57 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Kieran the Cornac Writhing One level 50
31st Haze 124th year of Ascendancy at 00:09 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Kieran the Cornac Writhing One level 35
60th Pyre 123rd year of Ascendancy at 12:36 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Kieran the Cornac Writhing One level 49
29th Dusk 124th year of Ascendancy at 23:02 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Kieran the Cornac Writhing One level 34
57th Pyre 123rd year of Ascendancy at 13:50 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Kieran the Cornac Writhing One level 30
10th Regrowth 123rd year of Ascendancy at 05:37 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kieran the Cornac Writhing One level 10
79th Pyre 122nd year of Ascendancy at 03:43 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Kieran the Cornac Writhing One level 20
56th Dusk 122nd year of Ascendancy at 08:15 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Kieran the Cornac Writhing One level 30
78th Haze 122nd year of Ascendancy at 15:49 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Kieran the Cornac Writhing One level 40
1st Allure 124th year of Ascendancy at 00:59 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Kieran the Cornac Writhing One level 50
58th Dusk 124th year of Ascendancy at 02:11 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Kieran the Cornac Writhing One level 50
59th Dusk 124th year of Ascendancy at 09:30 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Kieran the Cornac Writhing One level 43
10th Regrowth 124th year of Ascendancy at 13:56 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Kieran the Cornac Writhing One level 15
23rd Dusk 122nd year of Ascendancy at 02:38 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Kieran the Cornac Writhing One level 28
70th Haze 122nd year of Ascendancy at 08:33 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Kieran the Cornac Writhing One level 33
57th Pyre 123rd year of Ascendancy at 13:00 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Kieran the Cornac Writhing One level 16
36th Dusk 122nd year of Ascendancy at 04:03 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Kieran the Cornac Writhing One level 31
29th Pyre 123rd year of Ascendancy at 05:03 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Kieran the Cornac Writhing One level 50
36th Haze 124th year of Ascendancy at 00:48 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Kieran the Cornac Writhing One level 36
60th Pyre 123rd year of Ascendancy at 12:36 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Kieran the Cornac Writhing One level 47
70th Pyre 124th year of Ascendancy at 20:22 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Kieran the Cornac Writhing One level 50
30th Haze 124th year of Ascendancy at 19:01 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Kieran the Cornac Writhing One level 50
36th Haze 124th year of Ascendancy at 00:50 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Kieran the Cornac Writhing One level 50
1st Time of Equilibrium 124th year of Ascendancy at 14:47 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Kieran the Cornac Writhing One level 37
66th Haze 123rd year of Ascendancy at 18:46 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Kieran the Cornac Writhing One level 25
65th Haze 122nd year of Ascendancy at 12:31 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Kieran the Cornac Writhing One level 15
23rd Dusk 122nd year of Ascendancy at 02:38 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Kieran the Cornac Writhing One level 27
67th Haze 122nd year of Ascendancy at 21:04 see stats
Log
You gain 6.94 gold from the transmogrification of quick voratun longsword of crippling (41-57.4 power, 6 apr).
You gain 7.80 gold from the transmogrification of elemental voratun longsword of daylight (41-57.4 power, 6 apr).
You gain 5.92 gold from the transmogrification of chilling voratun longsword of vileness (42-58.8 power, 6 apr).
You gain 6.88 gold from the transmogrification of elemental voratun greatmaul of massacre (87.5-131.25 power, 4 apr).
You gain 6.81 gold from the transmogrification of arcing voratun greatmaul of shearing (63-94.5 power, 4 apr).
You gain 7.36 gold from the transmogrification of flaming voratun dagger of evisceration (37.5-48.75 power, 9 apr).
You gain 22.50 gold from the transmogrification of Kinetic Spike (38-49.4 power, 40 apr).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned decaying devourer disappears.
Your summoned bloated horror disappears.
Your summoned decaying devourer disappears.
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Ran for 2 turns (stop reason: interesting character).
Saving done.
Quest 'The many Prides of the Orcs' is done! (Press 'j' to see the quest log)
You gain 1.75 gold from the transmogrification of voratun waraxe (39-54.6 power, 6 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You enter the swirling portal and in the blink of an eye you set foot on the outskirts of Last Hope, with no trace of the portal...
Kieran deactivates Chaos Orbs.











































































































































