AS the level 1 Cornac Doombringer by Oddmonster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceCornac
ClassDoombringer
Level / Exp1 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic12 (base 12)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life128/128
Stamina100/100
Vim100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

AS picks up (b.):
cleansing rough leather belt.
Geomancer casts
Strike.
Ran for 2 turns (stop reason: hostile spotted to the south (geomancer)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (geomancer)).


Geomancer casts
Earthen Missiles.

Geomancer is on fire!

AS hits Geomancer for 33 physical, 3 fire (36 total damage).
Geomancer misses AS.

Burning from AS hits Geomancer for
1 fire damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (geomancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (geomancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (geomancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (geomancer)).