Saw Johnson the level 9 Orc Sawbutcher by JokingJames2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp9 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 25)
Dexterity11 (base 10)
Constitution31 (base 19)
Magic9 (base 10)
Willpower11 (base 10)
Cunning23 (base 22)

Resources

Life333/333
Steam100/100
Healing Factor1.1807164179104
Regeneration1.7120388059701

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage49
Accuracy21
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage24
Accuracy21
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+3%

Defense: Base

Armour (hardiness)32.317011280365 (73.452380952381%)
Defense15
Ranged Defense15
Fatigue24
Physical Save27
Spell Save7
Mental Save11

Defense: Resistances

Blight+ 10%( 70%)
Cold+ 33%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance18%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
3/5
1/5
1/5
0/5
Steamtech / Butchery1.30
4/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
4/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

On feet
On hands
On head
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Spinal Break is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Saw Johnson wears (replacing
iron mail armour of temporal resistance (2 def, 4 armour)): impenetrable iron mail armour of cold resistance (2 def, 9 armour).

You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You gain 0.87 gold from the melting of
rough leather armour of spell shielding (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of steel (1).
You gain 15.00 gold from the melting of
Talosis' Counterpoint.
You gain 1.90 gold from the melting of
potent elm magestaff of fate (104% power, 2 apr, fire element).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (98% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron dagger (100% power, 5 apr).
You gain 0.05 gold from the melting of
copper amulet.
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.

Saw Johnson deactivates
Overheat Saws.