




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
| Addons | Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 43 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 36 (base 36) |
| Dexterity | 20 (base 12) |
| Constitution | 18 (base 12) |
| Magic | 50 (base 50) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 10) |
Resources
| Life | 192/858 |
| Hate | 100/100 |
| Vim | 181/228 |
| Healing Factor | 0.57113635492673 |
| Regeneration | 0.57113635492673 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +42.44168646096% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 56 |
| Accuracy | 78 |
| Crit Chance | 26% |
| APR | 26 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 31 |
| Accuracy | 78 |
| Crit Chance | 26% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 63 |
| Crit Chance | 13% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | -48% |
| All | -60% |
Offense: Damage Penetration
| Fire | +5% |
| Physical | +12% |
Defense: Base
| Armour (hardiness) | 12 (30%) |
| Defense | 25 |
| Ranged Defense | 25 |
| Fatigue | 0 |
| Physical Save | 32 |
| Spell Save | 28 |
| Mental Save | 17 |
Defense: Resistances
| Acid | +100%(100%) |
| Nature | + 12%(100%) |
| Temporal | + 23%(100%) |
| Blight | + 83%(100%) |
| Cold | + 23%(100%) |
| Fire | -45%(100%) |
| All | -1%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Knockback Resistance | 21% |
| Disarm Resistance | 51% |
| Pinning Resistance | 21% |
| Blind Resistance | 100% |
Inscriptions (2/2)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 325 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 154 damage for 4 turns. Its effects scale with your Cunning stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Worm that Walks Link |
| talent | Ruin |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
| beneficial effect | Linked to their horror ally gaining 19% all damage resistance. Shared Insanity |
| detrimental effect | Zone-wide effect: +10% critical chance, +20% critical damage, -20% nature and blight resistance. Sinister Aura |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | The target is hexed. Each time it uses an ability it takes 54.81 fire damage, and talent cooldowns are increased by 56% plus 1 turn. Burning Hex |
Quests
Equipment
| On fingers | titan's copper ring of tenacity0.1 T1 ring jewelry [Ego] Nature/Master While equipped: Stats +3 Con ----- def ----- Phys.save +6 (+3 eff.) Max.HP +22.00 Disarm- +22% Pinning- +21% Knockbk- +21% Rings make your fingers look great! |
| On fingers | titan's copper ring of frost (+24%)0.1 T1 ring jewelry [Ego] Nature While equipped: Stats +3 Con dps ---------- Dmg.mod +12% cold ----- def ----- Resists +24% cold Phys.save +6 (+3 eff.) Rings make your fingers look great! |
| Around waist | rough leather belt1.0 T1 belt armor [Normal] A belt that goes around your waist. |
| Main armor | The Untouchable (14 def, 12 armour)9.0 T3 light armor [Unique] Arcane While equipped: Stats +8 Cun dps ---------- Apr +10 ----- def ----- Armour +12 Defense +14 (+7 eff.) When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
| In off hand | Saluda the Hellbane (32-46 power, 5 apr)3.0 T4 longsword 1H weapon [Random Unique] Master Power 32.5 - 45.5 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +3 Dex dps ---------- Phys.spd +10% Res.pen +5% fire +12% physical Acc +33 (+7 eff.) Apr +11 On Hit (Melee): * 20% chance to slow global speed by 34% ----- def ----- Defense +9 (+4 eff.) Resists +3% acid +6% fire +9% temporal +3% blight Disarm- +29% Sharp, long, and deadly. |
| In main hand | quick stralite longsword of crippling (35-49 power, 5 apr)3.0 T4 longsword 1H weapon [Ego++] Master Power 35.0 - 49.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +5 Dex dps ---------- Phys.crit +9.0% Phys.spd +10% Acc +6 (+1 eff.) Sharp, long, and deadly. |
Inventory
gold amulet of the eclipse0.1 T3 amulet jewelry [Ego+] Arcane While equipped: dps ---------- Melee+ 8 light 10 darkness Dmg.mod +5% light +6% darkness On Melee Ret: * 7% chance to reduce damage dealt by 8% * 7% chance to blind Amulets make your neck look great! |
Vorelle the Morningschism0.1 T2 ring jewelry [Rare] Master While equipped: Stats +5 Cun +4 Wil dps ---------- Spell.pwr +10 (+3 eff.) Res.pen +15% light On Hit (Melee): * 20% chance to reduce armor by 39% ----- def ----- Defense +10 (+5 eff.) ---------- misc Mana/turn +0.16 Mana/s.crit +2.00 Vim/s.crit +2.00 Rings make your fingers look great! |
gladiator's gold ring of corrosion (+26%)0.1 T3 ring jewelry [Ego+] Nature/Master While equipped: Stats +4 Str +5 Con dps ---------- Phys.pwr +5 (+1 eff.) Dmg.mod +13% acid ----- def ----- Resists +26% acid Rings make your fingers look great! |
gold ring 'Isumissra'0.1 T3 ring jewelry [Rare] Arcane While equipped: Stats +3 Cun dps ---------- Mind.crit +2% Dmg.mod +15% blight Melee Ret 6 blight ----- def ----- Resists +12% blight Silence- +27% ---------- misc Mana/turn +0.22 Hate/m.crit +5.00 Rings make your fingers look great! |
dwarven-steel longsword 'Thunderweeper' (20-28 power, 4 apr)3.0 T3 longsword 1H weapon [Rare] Disrupt Power 20.0 - 28.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% On Hit: * 7% chance to slow global speed by 34% While equipped: dps ---------- Dmg.mod +6% mind Res.pen +25% lightning +15% acid ----- def ----- Resists +6% mind Sharp, long, and deadly. |
slime-covered steel longsword of persecution (14-20 power, 3 apr)3.0 T2 longsword 1H weapon [Ego] Disrupt Power 14.5 - 20.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% Against +8% Unnatural On Hit: * 5% chance to slow global speed by 34% While equipped: Stats +2 Wil Sharp, long, and deadly. |
steel longsword of vileness (16-22 power, 3 apr)3.0 T2 longsword 1H weapon [Ego] Arcane Power 15.5 - 21.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% Melee+ +7 blight On Hit: * 9% chance to reduce strength, dexterity, and constitution by 29 Sharp, long, and deadly. |
stralite longsword of crippling (34-47 power, 5 apr)3.0 T4 longsword 1H weapon [Ego+] Master Power 33.5 - 46.9 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +7.0% Sharp, long, and deadly. |
Haliromigar the Strikestreaker (14-20 power, 3 apr)3.0 T2 mace 1H weapon [Rare] Arcane Power 14.0 - 19.6 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +3 Crit +1.0% Atk.spd 100% On Crit: * Splash the target with acid dealing 174 damage over 5 turns and reducing armor and accuracy by 22 While equipped: Stats +4 Con dps ---------- Phys.pwr +10 (+3 eff.) Dmg.mod +12% temporal Res.pen +10% lightning ----- def ----- Defense +15 (+7 eff.) Resists +12% lightning Phys.save +6 (+3 eff.) Blunt and deadly. |
Noonvault the steel waraxe (11-15 power, 3 apr)3.0 T2 waraxe 1H weapon [Rare] Nature Power 11.0 - 15.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% On Hit: * 20% chance to reduce all saves and defense by 9 While equipped: Stats +5 Str +6 Dex +5 Mag +5 Wil +6 Cun +5 Con dps ---------- Dmg.mod +6% light On Hit (Melee): * 20% chance to reduce all saves and defense by 9 ----- def ----- Resists +3% light +15% mind One-handed war axes. |
iron waraxe 'Muckwarden' (17-24 power, 2 apr)3.0 T1 waraxe 1H weapon [Rare] Master Power 17.0 - 23.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% On Hit.r1 +4 nature While equipped: dps ---------- Dmg.mod +6% darkness ----- def ----- Resists +6% nature One-handed war axes. |
steel waraxe (12-16 power, 3 apr)3.0 T2 waraxe 1H weapon [Normal] Power 11.5 - 16.1 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% One-handed war axes. |
steel waraxe (12-18 power, 3 apr)3.0 T2 waraxe 1H weapon [Normal] Power 12.5 - 17.5 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% One-handed war axes. |
Cyrymira1.0 T1 belt armor [Rare] Psionic While equipped: dps ---------- Mind.pwr +2 (+2 eff.) On Hit (Melee): * 20% chance to reduce armor by 39% * 20% chance to slow global speed by 34% * 10 arcane resource burn ----- def ----- Resists +3% darkness Phys.save +6 (+3 eff.) A belt that goes around your waist. |
hardened leather belt of recklessness1.0 T3 belt armor [Ego+] Master While equipped: dps ---------- Phys.crit +4.0% Crit.mult +7.00% Phys.pwr +4 (+1 eff.) A belt that goes around your waist. |
rough leather belt of recklessness1.0 T1 belt armor [Ego+] Master While equipped: dps ---------- Phys.crit +3.0% Crit.mult +6.00% Phys.pwr +3 (+1 eff.) A belt that goes around your waist. |
Robe of the Worm (Improved) (2 def, 4 armour)14.0 T1 heavy armor Reqs Heavy armour training [Cosmetic Item] While equipped: ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% A suit of armour made of mail. |
Achievements
Log
Orc blood mage casts Blood Grasp.
Worm that walks (servant of Noodle Arms) activates Worm that Walks Link.
Worm that walks (servant of Noodle Arms) casts Rune: Shielding.
A shield forms around worm that walks (servant of Noodle Arms).
Your shield crumbles under the damage!
The shield around Noodle Arms crumbles.
Worm that walks (servant of Noodle Arms) activates Ruin.
Orc blood mage receives 7 healing from Orc blood mage's Blood Grasp.
Orc blood mage's Blood Grasp hits Noodle Arms for (69 absorbed), 31 blight (31 total damage).
Melee retaliation hits Eternal bone giant for 3 arcane damage.
Eternal bone giant hits Noodle Arms for 1 physical, 6 blight (7 total damage).
Character control switched to worm that walks (servant of Noodle Arms).
Something hits Noodle Arms for 187 nature damage.
Dread casts Burning Hex.
Worm that walks (servant of Noodle Arms) is hexed!
Something killed Noodle Arms!
Something hits worm that walks (servant of Noodle Arms) for (46 absorbed), 0 physical (0 total damage).
Dreadmaster hits worm that walks (servant of Noodle Arms) for (67 absorbed), 0 physical (0 total damage).
Orc necromancer casts Rime Wraith.
Your shield crumbles under the damage!
The shield around worm that walks (servant of Noodle Arms) crumbles.
Orc necromancer's Chill of the Tomb hits worm that walks (servant of Noodle Arms) for (41 absorbed), 295 cold (295 total damage).
Orc blood mage casts Blood Grasp.
worm that walks (servant of Noodle Arms) HEALS from blight damage!
Orc blood mage receives 12 healing from Orc blood mage's Blood Grasp.
Orc blood mage's Blood Grasp hits worm that walks (servant of Noodle Arms) for 58 blight, 11 healing (58 total damage) [11 healing].
Eternal bone giant uses Stun.
Eternal bone giant misses worm that walks (servant of Noodle Arms).
Adyldamiwen the orc grand master assassin uses Slime Spit.









































