Sublime the level 1 Cornac Archer by TheOtherGuyCan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp1 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity16 (base 16)
Constitution11 (base 11)
Magic10 (base 10)
Willpower11 (base 11)
Cunning12 (base 12)

Resources

Life-1/114
Stamina102/102
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage25
Accuracy24
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense22
Ranged Defense22
Fatigue0
Physical Save8
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 2 turns (stop reason: hostile spotted to the southwest (yellow jelly)).


Sublime uses
Steady Shot.
Sublime's Steady Shot hits Yellow jelly for
46 physical damage.
Sublime's Steady Shot killed Yellow jelly!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Steady Shot is ready to use.
Skeleton magus casts
Flame.
Ran for 2 turns (stop reason: hostile spotted to the northwest (skeleton magus)).


Sublime shoots!
Sublime is on fire!

Skeleton magus's Flame hits
Sublime for 61 fire damage.
Sublime's Shoot hits Skeleton magus for
41 physical damage.
Skeleton magus casts
Manathrust.

Burning from Skeleton magus hits
Sublime for 20 fire damage.
Sublime uses
Infusion: Healing.
Sublime receives 50 healing from Infusion: Healing.
Sublime shoots!
Skeleton magus's Manathrust hits
Sublime for 84 arcane damage.
Sublime the level 1 cornac archer was energised to death by a skeleton magus on level 1 of Trollmire.