Archmage or EoR NiRo the level 50 Orc Archmage by beniyanma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 886%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 10)
Dexterity23 (base 10)
Constitution37 (base 29)
Magic97 (base 60)
Willpower85 (base 60)
Cunning77 (base 60)

Resources

Life834/834
Mana675/675
Steam0/100
Positive177/177
Healing Factor1.3041015905906
Regeneration0.32602539764765

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Invisible20
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage66
Accuracy24
Crit Chance35%
APR13
Speed1.00

Offense: Spell

Spellpower103
Crit Chance66%
Speed1
Cooldown Reduction40

Offense: Mind

Mindpower86
Crit Chance21%
Speed1

Offense: Damage Bonus

Acid+38%
Arcane+95%
Cold+135%
All+13%
Lightning+79%
Light+23%
Temporal+50%
Physical+88%
Fire+79%
Darkness+28%

Offense: Damage Penetration

Arcane+17%
Cold+60%
All+7%

Defense: Base

Armour (hardiness)40 (63.304188961773%)
Defense42
Ranged Defense42
Fatigue0
Physical Save51
Spell Save48
Mental Save38

Defense: Resistances

Acid+ 44%( 70%)
Arcane+ 70%( 70%)
Cold+ 44%( 70%)
All+ 25%( 70%)
Lightning+ 66%( 70%)
Light+ 48%( 70%)
Physical+ 39%( 70%)
Darkness+ 34%( 70%)
Fire+ 44%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Stun Resistance85%
Confusion Resistance39%
Teleport Resistance100%
Blind Resistance0%
Silence Resistance100%
Bleed Resistance0%
Pinning Resistance25%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Implants
Runes
Infusions

Class Talents

Spell / Meta1.30
3/5
5/5
0/5
0/5
Spell / Ice1.30
5/5
1/5
3/5
5/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.60
1/5
3/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Terrene technomancy1.40
5/5
4/5
4/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
4/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
3/5
1/5
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
0/5
Steamtech / Physics1.00
5/5
5/5
5/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Aegis1.30
2/5
4/5
1/5
2/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Archmage or EoR NiRo the Orc Archmage level 15
43rd Retaking 124th year of Ascendancy at 18:29
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Archmage or EoR NiRo the Orc Archmage level 12
35th Retaking 124th year of Ascendancy at 04:10
see stats
Can you bear it? So much bearness! (Nightmare (Roguelike) difficulty) Killed Borius in the Bearscape.
By Archmage or EoR NiRo the Orc Archmage level 50
46th Dearth 124th year of Ascendancy at 21:57
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Archmage or EoR NiRo the Orc Archmage level 30
39th Revenge 124th year of Ascendancy at 21:40
see stats
Fear me not! (Nightmare (Roguelike) difficulty) Survived the Fearscape!
By Archmage or EoR NiRo the Orc Archmage level 37
12nd Pain 124th year of Ascendancy at 01:55
see stats
I did not want that! (Nightmare (Roguelike) difficulty) Tricked Nektosh into killing one of his own people.
By Archmage or EoR NiRo the Orc Archmage level 43
31st Pain 124th year of Ascendancy at 19:16
see stats
Imp'ing Away (Nightmare (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Archmage or EoR NiRo the Orc Archmage level 50
11st Dearth 124th year of Ascendancy at 23:30
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Archmage or EoR NiRo the Orc Archmage level 10
31st Retaking 124th year of Ascendancy at 16:52
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Archmage or EoR NiRo the Orc Archmage level 20
8th Revenge 124th year of Ascendancy at 06:05
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Archmage or EoR NiRo the Orc Archmage level 30
38th Revenge 124th year of Ascendancy at 08:13
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Archmage or EoR NiRo the Orc Archmage level 40
15th Pain 124th year of Ascendancy at 17:03
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Archmage or EoR NiRo the Orc Archmage level 50
46th Pain 124th year of Ascendancy at 12:35
see stats
Make Him Squirm (Nightmare (Roguelike) difficulty) Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By Archmage or EoR NiRo the Orc Archmage level 50
7th Dearth 124th year of Ascendancy at 12:30
see stats
Once Upon A Time, In the West... (Nightmare (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Archmage or EoR NiRo the Orc Archmage level 50
18th Loss 124th year of Ascendancy at 05:25
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Archmage or EoR NiRo the Orc Archmage level 50
46th Pain 124th year of Ascendancy at 12:56
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Archmage or EoR NiRo the Orc Archmage level 35
5th Pain 124th year of Ascendancy at 23:29
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Archmage or EoR NiRo the Orc Archmage level 50
4th Dearth 124th year of Ascendancy at 04:35
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Archmage or EoR NiRo the Orc Archmage level 32
3rd Pain 124th year of Ascendancy at 04:30
see stats
Sufficiently Advanced Technology (Nightmare (Roguelike) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Archmage or EoR NiRo the Orc Archmage level 42
18th Pain 124th year of Ascendancy at 01:38
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Archmage or EoR NiRo the Orc Archmage level 50
7th Dearth 124th year of Ascendancy at 12:30
see stats
The Good, The Bad, and The Yeti (Nightmare (Roguelike) difficulty) Use mind-controlled yetis to kill 30 foes.
By Archmage or EoR NiRo the Orc Archmage level 24
15th Revenge 124th year of Ascendancy at 21:12
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Archmage or EoR NiRo the Orc Archmage level 38
15th Pain 124th year of Ascendancy at 08:15
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Archmage or EoR NiRo the Orc Archmage level 50
18th Loss 124th year of Ascendancy at 04:00
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Archmage or EoR NiRo the Orc Archmage level 19
7th Revenge 124th year of Ascendancy at 23:47
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Archmage or EoR NiRo the Orc Archmage level 46
42nd Pain 124th year of Ascendancy at 08:12
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Archmage or EoR NiRo the Orc Archmage level 15
44th Retaking 124th year of Ascendancy at 13:32
see stats

Log

Today is the 19th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.

Today is the 20th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.

Ran for 7 turns (stop reason: terrain change on left side).


There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).
Today is the 21st Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Resting starts...

Rested for 67 turns (stop reason: all resources and life at maximum).


Saving done.


There is a way into a strange cave here (press '' or right click to use).

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.