HERO the level 7 Cornac Wyrmic by Fesssss

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp7 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower35 (base 23)
Cunning12 (base 10)

Resources

Life-104/372
Equilibrium18
Healing Factor1.0082872928177
Regeneration26.420607438275

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage53
Accuracy30
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower29
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+5%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)8.3350939529706 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save22
Mental Save23

Defense: Resistances

Lightning+ 15%( 70%)
Temporal+ 5%( 70%)
Fire+ 9%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
5/5
4/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done
active

Equipment

Tool
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

HERO lessens the pain.
HERO misses Armoured skeleton warrior.
Talent Infusion: Regeneration is ready to use.
HERO hits Armoured skeleton warrior for 8 lightning damage.
Armoured skeleton warrior seems more focused.


Armoured skeleton warrior hits HERO for 50 physical damage.
HERO uses
Infusion: Healing.
HERO receives 50 healing from Infusion: Healing.
HERO uses
Infusion: Regeneration.
HERO starts regenerating health quickly.

HERO hits Armoured skeleton warrior for 8 lightning damage.
Armoured skeleton warrior uses
Overpower.

Armoured skeleton warrior hits HERO for 49 physical, 28 physical, 30 physical (108 total damage).
HERO hits Armoured skeleton warrior for 28 physical damage.
HERO is not stunned anymore.

HERO hits Armoured skeleton warrior for 16 lightning damage.

Armoured skeleton warrior hits HERO for 51 physical damage.
HERO hits Armoured skeleton warrior for 70 physical damage.
HERO hits Armoured skeleton warrior for 16 lightning damage.
Armoured skeleton warrior uses
Block.

HERO hits Armoured skeleton warrior for (20 blocked), 18 physical (18 total damage).
HERO feels pain again.

HERO hits Armoured skeleton warrior for (16 blocked), 0 lightning (0 total damage).
Armoured skeleton warrior uses
Shield Pummel.
Armoured skeleton warrior performs a melee critical strike against HERO!
Saving game...