HERO the level 7 Cornac Arcane Blade by Fesssss

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp7 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic33 (base 23)
Willpower15 (base 10)
Cunning15 (base 13)

Resources

Life-35/191
Mana129/146
Stamina110/110
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+87.1839581517%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy23
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Physical+11%

Defense: Base

Armour (hardiness)8.8508459972233 (30%)
Defense9
Ranged Defense9
Fatigue6
Physical Save16
Spell Save16
Mental Save20

Defense: Resistances

Physical+ 11%( 70%)
Lightning+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.50
5/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
3/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

done
done
done
active

Equipment

Tool
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

HERO picks up (a.): healing infusion (heal 40; cd 14).
HERO picks up (e.):
shielding rune (absorb 60; dur 3; cd 17).

You don't see how to get there...


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


HERO picks up (b.):
regeneration infusion (heal 60; 12 cd).
Ran for 49 turns (stop reason: at door).


Skeleton master archer shrugs off HERO's 'Sleep'!
HERO hits Skeleton master archer for 16 lightning damage.
Skeleton master archer uses
Pinning Shot.

HERO hits Skeleton master archer for 16 lightning damage.
Skeleton master archer uses
Crippling Shot.

HERO casts
Pulverizing Auger.
HERO hits Skeleton master archer for 104 physical damage.
HERO slows down.

Skeleton master archer's Crippling Shot hits
HERO for 81 physical, 9 lightning (90 total damage).
HERO hits Skeleton master archer for 14 lightning damage.
Skeleton master archer shoots!

HERO hits Skeleton master archer for 43 lightning damage.
Skeleton master archer's Shoot hits
HERO for 73 physical, 9 lightning (82 total damage).
HERO hits Skeleton master archer for 14 lightning damage.
Skeleton master archer shoots!
Saving game...