Rogue the level 7 Cornac Archer by dogbear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity37 (base 29)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 14)

Resources

Life-12/183
Stamina118/118
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage36
Accuracy47
Crit Chance9%
APR5
Speed0.75

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense19.45
Ranged Defense20.725
Fatigue13
Physical Save9.975
Spell Save7.875
Mental Save9.625

Defense: Resistances

Blight+ 18%( 70%)
Cold+ 19%( 70%)
Fire+ 19%( 70%)
All+ 14%( 70%)

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
1/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
active

Equipment

Tool
On feet
Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Rogue killed degenerated skeleton warrior!

Resting starts...

Rogue uses Reload.

You begin reloading.
Talent Reload is ready to use.
Your quiver of elm arrows is full.

Talent Flare is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Ran for 41 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: at door).


Skeleton mage casts Manathrust.

Skeleton mage casts Manathrust.

Skeleton mage hits Rogue for 89 arcane damage.
Skeleton mage hits skeleton mage for 89 arcane damage.
Skeleton mage hits Rogue for 78 arcane damage.

Rogue uses Infusion: Wild.

Rogue lessens the pain.

Rogue uses Infusion: Regeneration.

Rogue starts regenerating health quickly.

Skeleton mage casts Flame.

Saving done.

Saving done.

Saving game...