Skeleton Archer the level 4 Skeleton Archer by Xanthor Xiggins

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp4 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 13)
Dexterity37 (base 26)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life152/152
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage44
Accuracy34
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+3%

Defense: Base

Armour (hardiness)14.317011280365 (73.452380952381%)
Defense20
Ranged Defense20
Fatigue13
Physical Save21
Spell Save7
Mental Save7

Defense: Resistances

Physical+ 5%( 70%)
Darkness+ 10%( 70%)
Light+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.45 gold pieces.
Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You pickup 0.90 gold pieces.


You pickup 0.55 gold pieces.


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.53 gold from the transmogrification of
thought-forged iron waraxe of erosion (11.5-16.1 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 2.66 gold from the transmogrification of
flaming iron longsword of paradox (12.5-17.5 power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatsword of erosion (16-25.6 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16.5-21.45 power, 5 apr).
You feel very confident walking into this place.