Silmies the level 7 Cornac Rogue by Farcitul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity21 (base 19)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning35 (base 30)

Resources

Life172/172
Stamina90/131
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage26
Accuracy43
Crit Chance20%
APR14
Speed1.00

Offense: Offhand

Damage22
Accuracy43
Crit Chance16%
APR35
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save7
Spell Save7
Mental Save15

Defense: Resistances

Cold+ 9%( 70%)
Lightning+ 6%( 70%)
Fire+ 10%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.50
5/5
1/5
0/5
0/5
Technique / Throwing knives1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
4/5
4/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

talent
beneficial effect

Quests

done
done
active
active
done

Equipment

Tool
On feet
Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Silmies the Cornac Rogue level 7
78th Pyre 122nd year of Ascendancy at 09:14
see stats

Log


Silmies picks up (c.):
cleansing iron plate armour (0 def, 7 armour).
You pickup 0.55 gold pieces.


Silmies picks up (c.):
iron longsword of phasing (10-14 power, 8 apr).
You pickup 0.45 gold pieces.

You pickup 0.75 gold pieces.


You pickup 0.75 gold pieces.


Talent Fan of Knives is ready to use.
Talent Rune: Prismatic is ready to use.

Silmies deactivates
Apply Poison.
Silmies activates
Apply Poison.

There is an exit to Derth here (press '' or right click to use).

You gain 0.76 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 1.75 gold from the transmogrification of
iron longsword of phasing (10-14 power, 8 apr).
There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).