Elem the High One the level 17 Higher Alchemist by geovile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp17 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity29 (base 19)
Constitution23 (base 16)
Magic46 (base 44)
Willpower12 (base 11)
Cunning22 (base 20)

Resources

Life411/411
Mana252/252
Healing Factor1.2099022211821
Regeneration3.9321822188418

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision5
See Invisible6
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage42
Accuracy29
Crit Chance6%
APR10
Speed1.00

Offense: Spell

Spellpower37
Crit Chance22%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+6%
Acid+8%
Light+10%
Darkness+3%
Cold+20%
Physical+6%
Fire+6%
All0%

Offense: Damage Penetration

Blight+5%
Physical+5%
Fire+15%
Light+15%

Defense: Base

Armour (hardiness)9 (35.65183292883%)
Defense33
Ranged Defense33
Fatigue0
Physical Save20
Spell Save31
Mental Save18

Defense: Resistances

Acid+ 38%( 70%)
Arcane+ 15%( 70%)
Cold+ 52%( 70%)
All+ 9%( 70%)
Lightning+ 27%( 70%)
Light+ 44%( 70%)
Physical+ 19%( 70%)
Fire+ 50%( 70%)
Darkness+ 11%( 70%)

Defense: Immunities

Stun Resistance10%
Teleport Resistance20%
Blind Resistance15%
Silence Resistance20%
Bleed Resistance10%
Disarm Resistance41%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
1/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
2/5
1/5
2/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Staff combat1.40
3/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
failed
done
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Elem the High One the Higher Alchemist level 15
29th Dusk 122nd year of Ascendancy at 20:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Elem the High One the Higher Alchemist level 10
7th Mirth 122nd year of Ascendancy at 13:53
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Elem the High One the Higher Alchemist level 11
1st Summertide 122nd year of Ascendancy at 08:51
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Elem the High One the Higher Alchemist level 11
2nd Summertide 122nd year of Ascendancy at 21:59
see stats

Log

Elem the High One slows down.
Talent Golem Portal is ready to use.
Talent Imbue Item is ready to use.
Talent Command Staff is ready to use.
Strangle Hold from Horned Horror hits
Elem the High One for 25 nature damage.
Elem the High One's caustic mire area effect hits Horned Horror for
(6 flat reduction), 0 acid (0 total damage).
Horned Horror speeds up.

Strangle Hold from Horned Horror hits
Elem the High One for 26 nature damage.
Horned Horror throws two quick punches.

Horned Horror hits Elem the High One for 127 physical, 16 lightning, 106 physical, 16 lightning (267 total damage).
Melee retaliation hits Horned Horror for
(0 flat reduction), 0 arcane, (0 flat reduction), 0 arcane (0 total damage).
Elem the High One uses
Infusion: Wild.
Elem the High One has escaped the strangle hold.

Elem the High One is cured!

Elem the High One lessens the pain.

Horned Horror shrugs off the effect 'Slow'!
Elem the High One's caustic mire area effect hits Horned Horror for
(8 flat reduction), 0 acid (0 total damage).
Talent Born into Magic is ready to use.
Horned Horror lashes out with a flurry of fists.
Horned Horror performs a melee critical strike against Elem the High One!
Horned Horror hits Elem the High One for 192 physical damage.
Melee retaliation hits Horned Horror for
(0 flat reduction), 0 arcane, (0 flat reduction), 0 arcane, (0 flat reduction), 0 arcane (0 total damage).
Elem the High One the level 17 higher alchemist was torn limb from limb to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have 4 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Horned Horror killed Elem the High One!
Saving game...

Saving done.