Necro Hoof the level 50 Whitehoof Necromancer by dudemanhorsecat

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 2078%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 10)
Dexterity5 (base 10)
Constitution56 (base 29)
Magic82 (base 60)
Willpower62 (base 60)
Cunning87 (base 60)

Resources

Mana532/754
Vim221/296
Life-680/1038
Positive158/197
Steam100/100
Soul22/28
Healing Factor1.0100460901467
Regeneration17.42329505503

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision10
See Stealth19
See Invisible10
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage63
Accuracy-1
Crit Chance24%
APR12
Speed1.00

Offense: Spell

Spellpower82
Crit Chance52%
Speed1

Offense: Mind

Mindpower59
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+15%
Physical+30%
Cold+25%
All0%
Darkness+163%
Light+47%
Temporal+4%
Fire+13%
Nature+9%

Offense: Damage Penetration

Nature+50%
Darkness+45%
Fire+30%
All+25%

Defense: Base

Armour (hardiness)23 (50%)
Defense48
Ranged Defense48
Fatigue0
Physical Save36
Spell Save43
Mental Save34

Defense: Resistances

Acid+ 62%( 70%)
Blight+ 56%( 70%)
Arcane+ 48%( 70%)
Cold+ 61%( 70%)
All+ 45%( 70%)
Darkness+ 70%( 70%)
Light+ 53%( 70%)
Physical+ 63%( 70%)
Mind+ 49%( 70%)
Fire+ 69%( 70%)
Nature+ 67%( 70%)

Defense: Immunities

Disarm Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance70%
Poison Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.50
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
5/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
5/5
Spell / Master of bones1.50
5/5
0/5
0/5
0/5
Spell / Age of dusk1.30
5/5
5/5
4/5
5/5
Spell / Animus1.50
5/5
1/5
1/5
5/5
Spell / Master necromancer1.50
5/5
1/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
5/5
2/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Curses1.00
2/5
1/5
1/5
1/5
Race / Whitehooves1.00
5/5
5/5
1/5
1/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

Quests

active
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Necro Hoof the Whitehoof Necromancer level 50
17th Destruction 124th year of Ascendancy at 18:58
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Necro Hoof the Whitehoof Necromancer level 14
30th Retaking 124th year of Ascendancy at 08:06
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By Necro Hoof the Whitehoof Necromancer level 50
41st Remembrance 125th year of Ascendancy at 08:30
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Necro Hoof the Whitehoof Necromancer level 50
3rd Retaking 125th year of Ascendancy at 04:53
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Necro Hoof the Whitehoof Necromancer level 44
34th Loss 124th year of Ascendancy at 15:49
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Necro Hoof the Whitehoof Necromancer level 39
9th Dearth 124th year of Ascendancy at 17:59
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Necro Hoof the Whitehoof Necromancer level 50
35th Destruction 124th year of Ascendancy at 00:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Necro Hoof the Whitehoof Necromancer level 10
18th Retaking 124th year of Ascendancy at 06:21
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Necro Hoof the Whitehoof Necromancer level 20
33rd Revenge 124th year of Ascendancy at 11:32
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Necro Hoof the Whitehoof Necromancer level 30
3rd Dearth 124th year of Ascendancy at 16:31
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Necro Hoof the Whitehoof Necromancer level 40
11st Dearth 124th year of Ascendancy at 06:49
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Necro Hoof the Whitehoof Necromancer level 50
10th Destruction 124th year of Ascendancy at 03:45
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Necro Hoof the Whitehoof Necromancer level 44
34th Loss 124th year of Ascendancy at 15:49
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Necro Hoof the Whitehoof Necromancer level 50
17th Destruction 124th year of Ascendancy at 17:27
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Necro Hoof the Whitehoof Necromancer level 26
41st Revenge 124th year of Ascendancy at 15:13
see stats
Sequence Master (Nightmare (Adventure) difficulty) Use 5 different glyph sequences.
By Necro Hoof the Whitehoof Necromancer level 50
32nd Retaking 125th year of Ascendancy at 08:40
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Necro Hoof the Whitehoof Necromancer level 41
29th Dearth 124th year of Ascendancy at 20:20
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Necro Hoof the Whitehoof Necromancer level 25
40th Revenge 124th year of Ascendancy at 17:22
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Necro Hoof the Whitehoof Necromancer level 12
22nd Retaking 124th year of Ascendancy at 15:56
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Necro Hoof the Whitehoof Necromancer level 50
34th Destruction 124th year of Ascendancy at 19:03
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Necro Hoof the Whitehoof Necromancer level 36
8th Dearth 124th year of Ascendancy at 04:41
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Necro Hoof the Whitehoof Necromancer level 43
48th Dearth 124th year of Ascendancy at 21:07
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Necro Hoof the Whitehoof Necromancer level 50
31st Destruction 124th year of Ascendancy at 22:04
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Necro Hoof the Whitehoof Necromancer level 31
4th Dearth 124th year of Ascendancy at 12:05
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Necro Hoof the Whitehoof Necromancer level 17
24th Revenge 124th year of Ascendancy at 17:59
see stats

Log

Talent Curse of Vulnerability is ready to use.
Underground Man uses
Infusion: Movement.
Underground Man is moving at extreme speed!


Underground Man is no longer cursed.

Underground Man receives
51 healing from Unnatural Body.

The eerie night around Necro Hoof fades away.

Talent Ghost Walk is ready to use.
Underground Man slows down.

Underground Man performs a melee critical strike against Necro Hoof!
Necro Hoof slows down.

Underground Man hits Necro Hoof for (35 flat reduction), 446 nature, (20 flat reduction), 0 arcane (446 total damage).
Melee retaliation hits Underground Man for
(8 antimagic), 0 fire, 51 healing (0 total damage) [51 healing].

Necro Hoof casts
Ghost Walk.
Necro Hoof's form becomes intangible!

Underground Man is no longer attuned.

Underground Man receives
47 healing from Unnatural Body.
Talent Call of the Crypt is ready to use.
Underground Man uses
Infusion: Primal.
Underground Man attunes to the wild.

Talent Dire Plague is ready to use.
Underground Man uses
Blindside.
Underground Man's mind surges with critical power!
Underground Man attunes to the damage.

Underground Man HEALS from fire damage!
Underground Man hits Necro Hoof for (35 flat reduction), 452 nature (452 total damage).
Melee retaliation hits Underground Man for
(12 antimagic), 0 fire, 7 healing, 51 healing (0 total damage) [57 healing].
Necro Hoof the level 50 whitehoof necromancer was naturalised to death by Underground Man on level 3 of Pocket of Distorted Time.