Anialathlore the level 18 Thalore Annihilator by slmess

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassAnnihilator
Level / Exp18 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity50 (base 43)
Constitution15 (base 10)
Magic13 (base 10)
Willpower17 (base 10)
Cunning59 (base 36)

Resources

Life340/340
Steam100/100
Healing Factor1.1405405405406
Regeneration3.7067567567568

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision3
See Invisible3

Offense: Mainhand

Damage32
Accuracy51
Crit Chance19%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance16%
Speed1

Offense: Mind

Mindpower30
Crit Chance16%
Speed1

Offense: Damage Bonus

Nature+14%
Acid+3%
Light+21%
Temporal+9%
Blight+3%
Arcane+3%
Cold+6%
All0%

Offense: Damage Penetration

Darkness+15%
Cold+5%
Arcane+5%

Defense: Base

Armour (hardiness)22 (30%)
Defense54
Ranged Defense54
Fatigue18
Physical Save17
Spell Save13
Mental Save26

Defense: Resistances

Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 38%( 70%)
All 0%( 70%)
Lightning+ 24%( 70%)
Light+ 58%( 70%)
Darkness+ 6%( 70%)
Fire+ 10%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Pinning Resistance60%
Bleed Resistance20%
Confusion Resistance28%
Instadeath Resistance100%
Stun Resistance21%
Poison Resistance70%
Knockback Resistance20%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
3/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
5/5
5/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
4/5
2/5
0/5
0/5
Steamtech / Turrets1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
3/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
3/5
4/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
0/5
0/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

active
failed
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Anialathlore the Thalore Annihilator level 10
2nd Summertide 122nd year of Ascendancy at 15:14
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Anialathlore the Thalore Annihilator level 9
4th Mirth 122nd year of Ascendancy at 13:06
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Anialathlore the Thalore Annihilator level 16
10th Dusk 122nd year of Ascendancy at 22:05
see stats

Log

Anialathlore resists the knockback!
Wretchling is knocked back!

Luminous horror hits Anialathlore for (25 blocked), 0 fire (0 total damage).
Snow giant boulder thrower hits Wretchling for 206 physical damage.
Snow giant boulder thrower hits Anialathlore for (48 blocked), (63 to ice), (0 exoskeleton), 95 physical (95 total damage).
Snow giant boulder thrower hits Snow giant for 155 physical damage.
Anialathlore the level 18 thalore annihilator was skewered to death by a snow giant boulder thrower on level 2 of Daikara.
You have 3 life(s) left.
Anialathlore shakes free of the telekinetic binding

Anialathlore deactivates
Exoskeleton.
Anialathlore is not affected anymore by the salve.

Anialathlore is free from the ice.

Anialathlore deactivates
Chant of Fortitude.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Snow giant boulder thrower killed Anialathlore!
Saving game...

Resting starts...

Talent Grenade Launcher is ready to use.
Talent Block is ready to use.
Talent Reactive Armor is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Reactive Armor is ready to use.
Talent Reactive Armor is ready to use.
Talent Exoskeleton is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Saving done.