roof the level 6 Whitehoof Rogue by furi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassRogue
Level / Exp6 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 13)
Dexterity28 (base 29)
Constitution12 (base 10)
Magic22 (base 10)
Willpower7 (base 10)
Cunning19 (base 15)

Resources

Life192/192
Stamina108/108
Healing Factor1.0191526171258
Regeneration2.2930933885331

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy30
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage25
Accuracy30
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense34
Ranged Defense34
Fatigue0
Physical Save13
Spell Save10
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
5/5
2/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.50
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
active

Equipment

On feet
On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.40 gold from the melting of
reinforced iron shield (0 def, 3 armour, 38 block).
You gain 3.00 gold from the melting of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.10 gold from the melting of
pair of rough leather boots (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.20 gold from the melting of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.15 gold from the melting of
mindwoven linen robe of darkness (+16%) (0 def, 0 armour).
You gain 0.40 gold from the melting of
grounding rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron waraxe of massacre (17-24 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.07 gold from the melting of
reinforced iron steamsaw of lightning resistance (+16%) (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.99 gold from the melting of
flaming iron steamsaw (11-16 power, 0 apr).
You gain 2.26 gold from the melting of
steady rough leather sling of cold.
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
slime-covered iron mace (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron longsword (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.82 gold from the melting of
flaming iron greatsword of paradox (16-25 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 25.00 gold from the melting of
Tirakai's Maul (32-42 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You gain 1.60 gold from the melting of
steam generator implant (steam 4).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.