archmin the level 8 Skeleton Archmage by thecrue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp8 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic32 (base 30)
Willpower28 (base 22)
Cunning18 (base 11)

Resources

Life-10/199
Mana154/199
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7

Offense: Mainhand

Damage15
Accuracy11
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Fire+5%
Light+11%

Defense: Base

Armour (hardiness)8 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save9
Spell Save22
Mental Save16

Defense: Resistances

Lightning+ 26%( 70%)
Light+ 27%( 70%)
Temporal+ 12%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
5/5
2/5
1/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Archmin casts Ice Shards.
Bloated horror shrugs off the effect 'Wet'!
Archmin's Ice Shards hits Bloated horror for
78 cold damage.

Archmin casts
Glacial Vapour.
Archmin casts
Manathrust.
Archmin's Manathrust hits Bloated horror for
41 arcane damage.
Bloated horror casts
Phase Door.

Talent Ice Shards is ready to use.

Talent Manathrust is ready to use.

Talent Tidal Wave is ready to use.

Resting starts...

Rested for 8 turns (stop reason: hostile spotted to the east (bloated horror)).


Archmin casts
Ice Shards.
Bloated horror casts
Mind Disruption.
Archmin shrugs off the effect 'Confused'!
Archmin's Ice Shards hits Bloated horror for
78 cold damage.

Archmin casts
Tidal Wave.
A
wave of icy water erupts from the ground!

Archmin casts
Manathrust.
Bloated horror uses
Mind Sear.
Bloated horror's mind surges with critical power!
Saving game...