Darkmisher the level 17 Cornac Skirmisher by gpt999

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSkirmisher
Level / Exp17 / 86%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength18 (base 10)
Dexterity45 (base 33)
Constitution27 (base 16)
Magic14 (base 10)
Willpower18 (base 11)
Cunning57 (base 43)

Resources

Life535/535
Stamina143/143
Healing Factor1.1386945338482
Regeneration0.28467363346205

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite6
Infravision8
See Stealth60.550725453212
See Invisible60.550725453212

Offense: Mainhand

Damage50
Accuracy56
Crit Chance20%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower7
Crit Chance15%
Speed1

Offense: Mind

Mindpower28
Crit Chance15%
Speed1

Offense: Damage Bonus

Mind+6%
Nature+5%

Defense: Base

Armour (hardiness)33.764593763945 (85.115340914592%)
Defense54
Ranged Defense54
Fatigue0
Physical Save24
Spell Save18
Mental Save26

Defense: Resistances

Acid+ 7%( 70%)
Physical+ 19%( 70%)
Cold+ 27%( 70%)
All+ 4%( 70%)
Darkness+ 15%( 70%)
Light+ 15%( 70%)
Temporal -3%( 70%)
Mind+ 10%( 70%)
Lightning+ 21%( 70%)
Fire+ 14%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Teleport Resistance0%
Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.50
5/5
2/5
3/5
2/5
Technique / Tireless Combatant1.30
1/5
5/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
3/5
0/5
Cunning / Called Shots1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
0/5
4/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect
detrimental effect

Quests

done
active
done
done
done
active
done
active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Darkmisher the Cornac Skirmisher level 17
63rd Dusk 122nd year of Ascendancy at 11:24
see stats
Level 10 Got a character to level 10.
By Darkmisher the Cornac Skirmisher level 10
7th Mirth 122nd year of Ascendancy at 05:10
see stats
The Arena Unlocked Arena mode.
By Darkmisher the Cornac Skirmisher level 9
2nd Mirth 122nd year of Ascendancy at 14:13
see stats
The secret city Discovered the truth about mages.
By Darkmisher the Cornac Skirmisher level 15
51st Dusk 122nd year of Ascendancy at 00:58
see stats

Log

You collect a new ingredient: orc heart (1).
Deadly Poison from Darkmisher hits Orc master assassin for
47 nature damage.
Deadly Poison from Darkmisher killed Orc master assassin!
Darkmisher is no longer attuned.


You pickup 0.75 gold pieces.


Resting starts...

Talent Block is ready to use.
Talent Venomous Strike is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Darkmisher picks up (j.):
aquamarine.

There is a Temporal Rift here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving game...

Saving done.

You gain 10.00 gold from the transmogrification of
steel torque of psionic shield [power 47] (25 cooldown).
You gain 3.65 gold from the transmogrification of
steady hardened leather gloves of strength (+3) (0 def, 2 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 2.56 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.58 gold from the transmogrification of
mindwoven woollen robe (0 def, 0 armour).
You gain 3.10 gold from the transmogrification of
steel waraxe of rage (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire element).
You gain 1.94 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 7.08 gold from the transmogrification of
Duryruirath the steel dagger (11-14 power, 6 apr).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 16).
You enter a zero gravity zone, beware!