









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Stoic class 1.4.0Stoics are warriors who dedicate their lives to mastering countless secret techniques. Stoics are a warrior subclass inspired by the Samurai class from Hengband. They are a melee class with a wide variety of specialized combat techniques, but require judicious use of their unique Focus resource to succeed. Their advanced trees allow them to alter the element of their attacks and grant passive effects as long as the stance is maintained. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ceramic Heroes 1.6.6Characters are more durable, but harder to fix. +20 life per level, but start at 75% healing mod. Meant to reduce the occurrence of getting oneshot in exchange for increased damage pressure in general. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Ghoul |
| Class | Wanderer |
| Level / Exp | 26 / 20% |
| Size | medium |
| Lifes / Deaths | Killed by Necromancer at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:11 / 113Killed by degenerated skeleton warrior at level 3 on the 76th Pyre 122nd year of Ascendancy at 19:05 Killed by skeleton mage at level 3 on the 76th Pyre 122nd year of Ascendancy at 19:47 Killed by skeleton warrior at level 3 on the 76th Pyre 122nd year of Ascendancy at 22:15 Killed by skeleton warrior at level 3 on the 76th Pyre 122nd year of Ascendancy at 22:26 Killed by skeleton warrior at level 3 on the 76th Pyre 122nd year of Ascendancy at 22:43 Killed by arcane crystal at level 8 on the 2nd Flare 122nd year of Ascendancy at 18:39 Killed by Isleda the giant eel at level 14 on the 14th Dusk 122nd year of Ascendancy at 22:49 Killed by naga psyren at level 15 on the 15th Dusk 122nd year of Ascendancy at 21:45 Killed by naga psyren at level 15 on the 15th Dusk 122nd year of Ascendancy at 22:02 Killed by naga myrmidon at level 15 on the 17th Dusk 122nd year of Ascendancy at 15:27 Killed by Yvylrata the boiling horror at level 15 on the 17th Dusk 122nd year of Ascendancy at 21:51 Killed by entrenched horror at level 15 on the 17th Dusk 122nd year of Ascendancy at 23:21 Killed by ancient dragon turtle at level 15 on the 18th Dusk 122nd year of Ascendancy at 02:36 Killed by Weirdling Beast at level 16 on the 18th Dusk 122nd year of Ascendancy at 06:14 Killed by Weirdling Beast at level 16 on the 18th Dusk 122nd year of Ascendancy at 07:31 Killed by Adynn the orc summoner at level 17 on the 45th Dusk 122nd year of Ascendancy at 01:05 Killed by Iviyawyn the devourer at level 17 on the 45th Dusk 122nd year of Ascendancy at 02:41 Killed by Elasenor the stone troll at level 17 on the 45th Dusk 122nd year of Ascendancy at 05:08 Killed by Aeraldawen the giant yellow ant at level 17 on the 45th Dusk 122nd year of Ascendancy at 05:56 Killed by ritch flamespitter at level 17 on the 45th Dusk 122nd year of Ascendancy at 06:59 Killed by Layivena the naga myrmidon at level 17 on the 45th Dusk 122nd year of Ascendancy at 08:34 Killed by Layivena the naga myrmidon at level 17 on the 45th Dusk 122nd year of Ascendancy at 09:28 Killed by Isibreba the forest troll at level 17 on the 45th Dusk 122nd year of Ascendancy at 10:11 Killed by temporal stalker at level 17 on the 45th Dusk 122nd year of Ascendancy at 11:14 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 12:26 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 13:17 Killed by Layivena the naga myrmidon at level 17 on the 45th Dusk 122nd year of Ascendancy at 13:53 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 14:03 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 14:27 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 15:05 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 15:42 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 16:23 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 16:55 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 17:33 Killed by Vorywe the orc warrior at level 17 on the 45th Dusk 122nd year of Ascendancy at 18:16 Killed by Layivena the naga myrmidon at level 17 on the 45th Dusk 122nd year of Ascendancy at 18:46 Killed by Layivena the naga myrmidon at level 17 on the 45th Dusk 122nd year of Ascendancy at 19:26 Killed by Layuvena the giant ice ant at level 17 on the 45th Dusk 122nd year of Ascendancy at 22:26 Killed by Layuvena the giant ice ant at level 17 on the 45th Dusk 122nd year of Ascendancy at 22:54 Killed by Layuvena the giant ice ant at level 17 on the 45th Dusk 122nd year of Ascendancy at 23:38 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 00:15 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 00:53 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 01:46 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 02:17 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 03:07 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 03:34 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 04:10 Killed by Zubesebeth at level 17 on the 46th Dusk 122nd year of Ascendancy at 05:01 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 05:42 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 06:21 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 07:33 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 08:05 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 08:43 Killed by war hound at level 17 on the 46th Dusk 122nd year of Ascendancy at 09:16 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 09:45 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 10:31 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 10:56 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 11:33 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 12:09 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 13:10 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 14:20 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 14:55 Killed by Layuvena the giant ice ant at level 17 on the 46th Dusk 122nd year of Ascendancy at 15:32 Killed by Fagrael the onilug at level 17 on the 46th Dusk 122nd year of Ascendancy at 17:22 Killed by Rodlere the human at level 17 on the 74th Dusk 122nd year of Ascendancy at 19:06 Killed by Glorina the blade horror at level 17 on the 77th Dusk 122nd year of Ascendancy at 16:40 Killed by Daniddah the human at level 18 on the 1st Haze 122nd year of Ascendancy at 04:22 Killed by Daniddah the human at level 18 on the 1st Haze 122nd year of Ascendancy at 05:04 Killed by Daniddah the human at level 18 on the 1st Haze 122nd year of Ascendancy at 05:45 Killed by Daniddah the human at level 18 on the 1st Haze 122nd year of Ascendancy at 06:23 Killed by elven tempest at level 18 on the 11st Haze 122nd year of Ascendancy at 07:20 Killed by Grand Corruptor at level 18 on the 12nd Haze 122nd year of Ascendancy at 16:30 Killed by Grand Corruptor at level 19 on the 13rd Haze 122nd year of Ascendancy at 20:05 Killed by Grand Corruptor at level 19 on the 13rd Haze 122nd year of Ascendancy at 21:07 Killed by elven tempest at level 19 on the 13rd Haze 122nd year of Ascendancy at 22:15 Killed by minotaur at level 19 on the 13rd Haze 122nd year of Ascendancy at 23:03 Killed by Tanero the thalore at level 19 on the 54th Haze 122nd year of Ascendancy at 11:29 Killed by Zubesebeth at level 19 on the 54th Haze 122nd year of Ascendancy at 12:21 Killed by Andemria the halfling at level 19 on the 64th Haze 122nd year of Ascendancy at 05:04 Killed by Anaim the halfling at level 19 on the 64th Haze 122nd year of Ascendancy at 05:35 Killed by Lolek the halfling at level 19 on the 65th Haze 122nd year of Ascendancy at 09:49 Killed by Voritira the bandit lord at level 20 on the 3rd Allure 123rd year of Ascendancy at 16:29 Killed by shadow at level 21 on the 24th Regrowth 123rd year of Ascendancy at 15:04 Killed by Aeretira the copperhead snake at level 21 on the 24th Regrowth 123rd year of Ascendancy at 18:43 Killed by Aeretira the copperhead snake at level 21 on the 24th Regrowth 123rd year of Ascendancy at 19:14 Killed by luminous horror at level 21 on the 25th Regrowth 123rd year of Ascendancy at 01:28 Killed by Ce'Noyavea the large white snake at level 21 on the 25th Regrowth 123rd year of Ascendancy at 02:10 Killed by Ce'Noyavea the large white snake at level 21 on the 25th Regrowth 123rd year of Ascendancy at 02:41 Killed by Mindworm at level 22 on the 25th Regrowth 123rd year of Ascendancy at 23:32 Killed by Mindworm at level 22 on the 26th Regrowth 123rd year of Ascendancy at 00:07 Killed by Mindworm at level 22 on the 26th Regrowth 123rd year of Ascendancy at 01:03 Killed by Elida the slaver at level 22 on the 29th Regrowth 123rd year of Ascendancy at 20:15 Killed by Elida the slaver at level 22 on the 29th Regrowth 123rd year of Ascendancy at 20:53 Killed by Bethuba the slaver at level 22 on the 30th Regrowth 123rd year of Ascendancy at 11:07 Killed by giant spider at level 22 on the 30th Regrowth 123rd year of Ascendancy at 17:17 Killed by Zubesebeth at level 22 on the 66th Regrowth 123rd year of Ascendancy at 05:36 Killed by Xanasewe the orc high pyromancer at level 23 on the 12nd Pyre 123rd year of Ascendancy at 17:58 Killed by Xanasewe the orc high pyromancer at level 23 on the 12nd Pyre 123rd year of Ascendancy at 18:18 Killed by Lisydana the skeleton warrior at level 23 on the 12nd Pyre 123rd year of Ascendancy at 19:00 Killed by Lisydana the skeleton warrior at level 23 on the 12nd Pyre 123rd year of Ascendancy at 19:48 Killed by Lisydana the skeleton warrior at level 23 on the 12nd Pyre 123rd year of Ascendancy at 20:15 Killed by Lisydana the skeleton warrior at level 23 on the 12nd Pyre 123rd year of Ascendancy at 21:14 Killed by Zubesebeth at level 23 on the 12nd Pyre 123rd year of Ascendancy at 21:51 Killed by Tomonmad the thalore at level 23 on the 18th Pyre 123rd year of Ascendancy at 16:13 Killed by Tomonmad the thalore at level 23 on the 18th Pyre 123rd year of Ascendancy at 17:35 Killed by Tomonmad the thalore at level 23 on the 18th Pyre 123rd year of Ascendancy at 18:43 Killed by Layyna the elder vampire at level 24 on the 21st Pyre 123rd year of Ascendancy at 18:00 Killed by snow giant boulder thrower at level 24 on the 23rd Pyre 123rd year of Ascendancy at 10:37 Killed by Layiwen the orc grand master assassin at level 25 on the 24th Pyre 123rd year of Ascendancy at 07:31 Killed by Varsha the Writhing at level 25 on the 24th Pyre 123rd year of Ascendancy at 09:21 Killed by snow giant boulder thrower at level 26 on the 25th Pyre 123rd year of Ascendancy at 03:40 Killed by Mayatta the fire drake at level 26 on the 25th Pyre 123rd year of Ascendancy at 06:04 |
Primary Stats
| Strength | 46 (base 16) |
| Dexterity | 41 (base 35) |
| Constitution | 41 (base 14) |
| Magic | 70 (base 46) |
| Willpower | 49 (base 30) |
| Cunning | 26 (base 12) |
Resources
| Life | 1427/1427 |
| Mana | 430/430 |
| Vim | 200/200 |
| Healing Factor | 0.36087298954117 |
| Regeneration | 2.2554561846323 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 9 |
Offense: Mainhand
| Damage | 37 |
| Accuracy | 28 |
| Crit Chance | 10% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 52 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Blight | +12% |
| Physical | +17% |
| Cold | +43% |
| All | 0% |
| Lightning | +23% |
| Light | +9% |
| Fire | +18% |
| Nature | +11% |
Offense: Damage Penetration
| Darkness | +10% |
| Acid | +10% |
Defense: Base
| Armour (hardiness) | 13.354477314509 (58.742776937234%) |
| Defense | 65 |
| Ranged Defense | 65 |
| Fatigue | 0 |
| Physical Save | 36 |
| Spell Save | 31 |
| Mental Save | 23 |
Defense: Resistances
| Acid | + 20%( 70%) |
| Blight | + 20%( 70%) |
| Physical | + 19%( 70%) |
| Cold | + 65%( 70%) |
| All | + 15%( 70%) |
| Lightning | + 34%( 70%) |
| Mind | + 12%( 70%) |
| Darkness | + 30%( 70%) |
| Nature | + 17%( 70%) |
Defense: Immunities
| Stun Resistance | 85% |
| Confusion Resistance | 31% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 20% |
| Disarm Resistance | 20% |
| Bleed Resistance | 100% |
| Teleport Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 35% |
Inscriptions (3/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 2 physical, 3 nature, 5 mind, 3 fire, 5 arcane, 5 temporal |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
| Cursed / Gloom | 1.20 |
| 2/5 |
| 2/5 |
| 1/5 |
| 4/5 |
| Cursed / Predator | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Buckler Training | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Called Shots | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Sanguisuge | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vile life | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 3/5 |
| 1/5 |
| 2/5 |
Effects
| talent | Elemental Discord |
| talent | Gloom |
| talent | Stone Skin |
| beneficial effect | You feel your grip on reality slipping. Curse of Madness (power 1.2)Penalty : Fractured Sanity: -4% Mind Resistance, -5% Confusion Immunity Power 1+: Unleashed: +4% critical damage, +3% off-hand weapon damage Power 2+: -1 Luck, +3 Dexterity Power 3+: Conspirator: Your madness is contagious. Every time you critically damage a foe there is a 50% chance to spread one of your current detrimental mental effect to them. Power 4+: Mania: Once per turn, when an attack does more than 15.0% of your life, the remaining cooldown of all your talents is reduced by 1. |
| beneficial effect | Increases defense by 16. Mobile Defense |
Quests
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 3. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed vial of fire wyrm saliva. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within9 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+0 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 57 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
| Light source | Elurima the alchemist's lampInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +15 (+3 eff.) Changes stats: +3 Wil Critical mult.: +5.00% Life regen: +4.00 Only die when reaching: -40.00 life Maximum life: +115.00 Maximum vim: +30.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 52.16 to 156.48 lightning damage (104.32 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| Tool | Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+2 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+5 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 79 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | Dazzlesin the steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 (+3 eff.) Defense: +5 (+1 eff.) Changes resistances: +6% acid Changes damage: +9% light Blindness immunity: +20% Teleport immunity: +10% Spellpower: +6 (+2 eff.) Mindpower: +6 (+2 eff.) Rings make your fingers look great! |
| On fingers | Halygas the MurkpanicInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +10 (+2 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +3% nature Disease immunity: +20% Disarm immunity: +20% Life regen: +2.00 Mindpower: +10 (+4 eff.) Rings make your fingers look great! |
| Around waist | Glorin the RaindeathInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +9% darkness / +3% cold Physical save: +9 (+4 eff.) Poison immunity: +10% Disease immunity: +20% Maximum life: +20.00 Mindpower: +4 (+2 eff.) A belt that goes around your waist. |
| In main hand | yew magestaff 'Winterpower' (Madness) (20-24 power, 4 apr, cold element)Requires: - Magic 24 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +7 (+1 eff.) Changes stats: +5 Str Changes resistances: +18% cold Changes resistances penetration: +10% darkness Changes damage: +23% cold Talent granted: +1 Command Staff Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Light radius: +2 Curse of Madness It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 108.59 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | storm rough leather gloves (0 def, 1 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 lightning Changes resistances: +5% lightning Changes damage: +3% lightning Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | woollen robe 'Coalvenom' (5 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Defense: +5 (+1 eff.) Damage when hit (Melee): 4 darkness / 4 blight Changes stats: +5 Str / +10 Mag / +10 Wil / +5 Con Changes resistances: +7% lightning / +9% darkness / +6% blight / +8% cold / +9% all Changes damage: +10% lightning / +11% physical / +12% blight / +10% cold / +11% nature Poison immunity: +28% Disease immunity: +32% Mana each turn: +0.14 Psi each turn: +0.13 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+2 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+2 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.4 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 45% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
| Around neck | Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+3 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Inventory
Primal Infusion (affinity 15%; reduction 2; dur 4; cd 18)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 15% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Kor's Fall (Nightmares) (10-12 power, 0 apr, darkness element)Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+2 eff.) Spell crit. chance: +8% See invisible: +2 Curse of Nightmares It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 159.65 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (319). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
176 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(106 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Zubesebeth the Ghoul Wanderer level 26
29th Pyre 123rd year of Ascendancy at 19:15 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Zubesebeth the Ghoul Wanderer level 19
13rd Haze 122nd year of Ascendancy at 23:27 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Zubesebeth the Ghoul Wanderer level 16
32nd Dusk 122nd year of Ascendancy at 03:41 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Zubesebeth the Ghoul Wanderer level 19
61st Haze 122nd year of Ascendancy at 14:45 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Zubesebeth the Ghoul Wanderer level 18
10th Haze 122nd year of Ascendancy at 22:46 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Zubesebeth the Ghoul Wanderer level 16
18th Dusk 122nd year of Ascendancy at 12:40 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Zubesebeth the Ghoul Wanderer level 10
5th Flare 122nd year of Ascendancy at 08:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Zubesebeth the Ghoul Wanderer level 20
69th Haze 122nd year of Ascendancy at 10:50 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Zubesebeth the Ghoul Wanderer level 20
3rd Allure 123rd year of Ascendancy at 20:10 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Zubesebeth the Ghoul Wanderer level 1
74th Pyre 122nd year of Ascendancy at 13:37 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Zubesebeth the Ghoul Wanderer level 26
29th Pyre 123rd year of Ascendancy at 19:15 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Zubesebeth the Ghoul Wanderer level 22
31st Regrowth 123rd year of Ascendancy at 04:29 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Zubesebeth the Ghoul Wanderer level 22
31st Regrowth 123rd year of Ascendancy at 13:58 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Zubesebeth the Ghoul Wanderer level 15
17th Dusk 122nd year of Ascendancy at 20:14 see stats
Log
Lore found: Deep Bellow excavation report 2
Lore found: Dust to Dust
Lore found: Lament for Lands now Lost
Lore found: gravestone
Lore found: Records of Lorekeeper Hadak part five
Lore found: a note about undead poetry from the Master
Lore found: research log of halfling mage Hompalan
Lore found: Records of Lorekeeper Hadak part three
Personal New Achievement: A different point of view (Exploration mode)!
Lore found: gravestone
Lore found: A poem written in scribbled, child-like writing
There is a teleportation circle to the surface here (press '' or right click to use).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 30th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.
Ran for 5 turns (stop reason: hostile spotted to the north (Allied Kingdoms halfling patrol)).
Saving done.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Bordedri the halfling casts Ghost Step.
Bordedri the halfling steps effortlessly through the aether!
Rafstia the halfling uses Luck of the Little Folk.
Rafstia the halfling seems more aware.
Andod the halfling uses Luck of the Little Folk.
Andod the halfling seems more aware.







































































































