Weet the level 6 Halfling Skirmisher by Lauxley

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity31 (base 28)
Constitution12 (base 11)
Magic10 (base 10)
Willpower11 (base 11)
Cunning22 (base 14)

Resources

Life180/180
Stamina117/117
Healing Factor1.1264835164835
Regeneration6.7121583865397

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.823515768852
See Invisible25.823515768852

Offense: Mainhand

Damage37
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)22.326530612245 (59.445676274945%)
Defense34
Ranged Defense34
Fatigue11.669446550417
Physical Save8
Spell Save8
Mental Save12

Defense: Resistances

Cold+ 20%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Around waist
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Weet picks up (j.): spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 15 turns (stop reason: dialog is displayed).


You gain 0.93 gold from the transmogrification of
shocking iron shield of lightning resistance (+16%) (0 def, 2 armour, 9-10.8 power, 19.5 block).
You gain 1.12 gold from the transmogrification of
iron mail armour of cold resistance (2 def, 4 armour).
You gain 2.19 gold from the transmogrification of
storm iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 1.93 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.35 gold from the transmogrification of
balanced iron longsword (10-14 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


Saving game...

Saving done.