Charegothel the level 9 Skeleton Necromancer by Lauxley

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp9 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 11)
Dexterity19 (base 10)
Constitution10 (base 10)
Magic33 (base 33)
Willpower19 (base 16)
Cunning13 (base 11)

Resources

Life179/179
Mana191/191
Soul10/10
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite9

Offense: Mainhand

Damage17
Accuracy13
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower34
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+15%
Light+10%
Physical+3%
Cold+10%
Fire+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save16
Spell Save18
Mental Save11

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 39%( 70%)
Darkness+ 11%( 70%)
Cold+ 25%( 70%)
Fire+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
3/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.83 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 37 turns).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 18-25.2 power, 48 block).
You gain 1.13 gold from the transmogrification of
grounding iron helm of constitution (+3) (0 def, 3 armour).
You gain 2.13 gold from the transmogrification of
sand rough leather gloves of dexterity (+2) (0 def, 6 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (27.5-44 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 1.72 gold from the transmogrification of
shielding rune of the warrior (absorb 135; dur 3; cd 16).
An illusion appears around Ghoul making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Skeleton archer making him appear human.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.


Connection to online server lost, trying to reconnect.
Connection to online server established.
Charegothel deactivates
Necrotic Aura.
Charegothel activates
Necrotic Aura.
Charegothel deactivates
Necrotic Aura.