Marms the level 6 Dwarf Alchemist by marms

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp6 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution16 (base 13)
Magic16 (base 18)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life192/192
Mana125/125
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+15%
Darkness+13%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Marms picks up (f.):
cleansing iron mail armour of cold resistance (2 def, 4 armour).
Marms picks up (g.):
iron mail armour of temporal resistance (2 def, 4 armour).
Marms picks up (b.):
acidic iron greatsword of phasing (16-25.6 power, 8 apr).
Marms picks up (f.):
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
Marms picks up (d.):
balanced iron mace of phasing (12.5-17.5 power, 7 apr).
Marms picks up (h.):
Skullcleaver (20-28 power, 4 apr).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).

Marms picks up (p.):
Rod of Recall (1/1).
Lore found:
Skullcleaver
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Marms picks up (i.):
flaming iron waraxe of massacre (17-23.8 power, 2 apr).
Norgan is affected by the glimmerstone!

Golem (servant of Marms) is affected by the glimmerstone!

Golem (servant of Marms) is affected by the glimmerstone!

Golem (servant of Marms) is affected by the glimmerstone!

Marms picks up (h.):
elm starstaff (10-12 power, 2 apr, temporal element).
Marms picks up (k.):
restful iron gauntlets (0 def, 1 armour).
Marms is affected by the glimmerstone!

Norgan is affected by the glimmerstone!

Norgan is affected by the glimmerstone!

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Marms deactivates
Flame Infusion.