Marms the level 24 Dwarf Archmage by marms

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp24 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 14)
Dexterity18 (base 18)
Constitution19 (base 10)
Magic82 (base 54)
Willpower39 (base 32)
Cunning18 (base 16)

Resources

Life515/515
Mana306/316
Equilibrium20
Healing Factor1.2191723257555
Regeneration11.277344013239

Speed

Mental0%
Attack0%
Movement+31.205122053262%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Invisible7

Offense: Mainhand

Damage34
Accuracy18
Crit Chance6%
APR10
Speed1.00

Offense: Spell

Spellpower62
Crit Chance10%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+49%
Cold+15%
Arcane+40%
Fire+15%
All0%

Offense: Damage Penetration

Blight+5%
Acid+25%
Arcane+17%
All0%

Defense: Base

Armour (hardiness)26 (35.65183292883%)
Defense27
Ranged Defense39
Fatigue0
Physical Save24
Spell Save32
Mental Save19

Defense: Resistances

Acid+ 43%( 70%)
Blight+ 10%( 70%)
Arcane+ 36%( 70%)
Cold+ 39%( 70%)
All+ 7%( 70%)
Darkness+ 21%( 70%)
Light+ 16%( 70%)
Lightning+ 50%( 70%)
Fire+ 15%( 70%)
Nature+ 25%( 70%)

Defense: Immunities

Stun Resistance55%
Pinning Resistance100%
Knockback Resistance30%
Disarm Resistance26%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
1/5
5/5
1/5
Spell / Arcane1.30
5/5
2/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
5/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
1/5
1/5
1/5
Wild-gift / Harmony1.00
5/5
5/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
done
done
done
active
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Marms the Dwarf Archmage level 19
15th Wealth 122nd year of Ascendancy at 22:42
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Marms the Dwarf Archmage level 20
9th Dearth 122nd year of Ascendancy at 02:48
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Marms the Dwarf Archmage level 19
15th Wealth 122nd year of Ascendancy at 12:19
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Marms the Dwarf Archmage level 10
5th Profit 122nd year of Ascendancy at 10:01
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Marms the Dwarf Archmage level 20
16th Wealth 122nd year of Ascendancy at 16:01
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Marms the Dwarf Archmage level 6
19th Voratun 122nd year of Ascendancy at 07:42
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Marms the Dwarf Archmage level 8
1st Profit 122nd year of Ascendancy at 08:12
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Marms the Dwarf Archmage level 8
2nd Acquisition 122nd year of Ascendancy at 12:52
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Marms the Dwarf Archmage level 19
16th Wealth 122nd year of Ascendancy at 04:11
see stats
Unstoppable (Nightmare (Adventure) difficulty) Returned from the dead.
By Marms the Dwarf Archmage level 20
17th Wealth 122nd year of Ascendancy at 06:29
see stats

Log

You pickup 0.65 gold pieces.
There is a way to the next level here (press '' or right click to use).
Ran for 92 turns (stop reason: at exit).


Marms deactivates
Thunderstorm.
The furious lightning storm around Marms calms down and disappears.
Marms activates
Thunderstorm.
A furious lightning storm forms around Marms!
Marms deactivates
Elemental Harmony.
Marms activates
Elemental Harmony.
Marms deactivates
Feather Wind.
Marms activates
Feather Wind.
Marms deactivates
Arcane Power.
Marms activates
Arcane Power.
Marms deactivates
Arcane Shield.
Marms activates
Arcane Shield.
Marms deactivates
Shielding.
Marms activates
Shielding.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Disruption Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Option unlocked: New Class: Stone Warden (Wilder)
You gain 1.44 gold from the transmogrification of
slimy woollen robe of corrosion (+19%) (0 def, 0 armour).
You gain 7.31 gold from the transmogrification of
truestriking steel waraxe of enduring (12-16 power, 3 apr).
You gain 16.00 gold from the transmogrification of
ash starstaff 'Cuthonarirab' (15-18 power, 3 apr, light element).
You gain 4.54 gold from the transmogrification of
arcing steel mace of evisceration (14-20 power, 3 apr).
You gain 17.67 gold from the transmogrification of
Dayquill the iron greatsword (14-23 power, 1 apr).
You gain 1.60 gold from the transmogrification of
steel greatmaul of erosion (27-40 power, 2 apr).
You gain 16.82 gold from the transmogrification of
Xaneritira the steel ring.
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 14).
There is a way to the previous level here (press '' or right click to use).
The furious lightning storm around Marms calms down and disappears.