Marms the level 7 Cornac Berserker by marms

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 28%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity20 (base 17)
Constitution13 (base 13)
Magic10 (base 10)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life290/290
Stamina100/108
Healing Factor1.0245901639344
Regeneration3.7577325578742

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage50
Accuracy37
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)15.317011280365 (73.452380952381%)
Defense9
Ranged Defense9
Fatigue12
Physical Save15
Spell Save13
Mental Save9

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log

You pickup 0.65 gold pieces.
You pickup 0.60 gold pieces.

Marms picks up (g.):
elm longbow.
You pickup 0.45 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Marms deactivates
Berserker Rage.
Marms activates
Berserker Rage.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Marms wears (replacing
iron torque of clear mind [power 1] (4/25 cooldown)): Girada [power 23] (25 cooldown).

Marms wears:
Flamewrought (0 def, 2 armour).

You gain 1.70 gold from the transmogrification of
high-capacity quiver of elm arrows of accuracy (38/38, 11-15.4 power, 5 apr).
You gain 0.77 gold from the transmogrification of
reinforced iron shield of fire resistance (+17%) (0 def, 4 armour, 41 block).
You gain 0.66 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Marms deactivates
Berserker Rage.