SunBoi the level 2 Higher Sun Paladin by marms

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp2 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 21)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 14)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life125/125
Positive23/23
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy19
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+4%
Temporal+3%
All0%

Defense: Base

Armour (hardiness)14.118138619369 (56.923076923077%)
Defense2
Ranged Defense2
Fatigue22
Physical Save11
Spell Save16
Mental Save7

Defense: Resistances

Acid+ 4%( 70%)
Temporal+ 6%( 70%)
Cold+ 4%( 70%)
Lightning+ 4%( 70%)
Fire+ 4%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


SunBoi deactivates
Weapon of Light.
SunBoi activates
Weapon of Light.
SunBoi deactivates
Chant of Resistance.
SunBoi activates
Chant of Resistance.
SunBoi wears:
temporal rough leather gloves of magic (+2) (0 def, 1 armour).

SunBoi wears:
iron torque of psionic shield [power 23] (25 cooldown).

SunBoi wears:
pair of iron boots (0 def, 3 armour).

You gain 0.20 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.73 gold from the transmogrification of
thought-forged coral trident of phasing (12-19.2 power, 15 apr).
You gain 0.20 gold from the transmogrification of
flaming coral trident (13-20.8 power, 6 apr).
You gain 0.36 gold from the transmogrification of
coral trident of daylight (14-22.4 power, 6 apr).
You gain 0.05 gold from the transmogrification of
coral trident (13.5-21.6 power, 6 apr).
You gain 0.15 gold from the transmogrification of
arcing coral trident (12-19.2 power, 6 apr).
You gain 0.15 gold from the transmogrification of
acidic coral trident (13.5-21.6 power, 6 apr).
You gain 0.15 gold from the transmogrification of
acidic coral trident (13.5-21.6 power, 6 apr).
You gain 0.05 gold from the transmogrification of
elm longbow.
You gain 0.40 gold from the transmogrification of
blink rune of the wizard (range 3; phase 12; cd 11).
You gain 0.40 gold from the transmogrification of
blink rune of the warrior (range 3; phase 13; cd 14).
There is a way to the previous level here (press '' or right click to use).
SunBoi deactivates
Chant of Resistance.
SunBoi deactivates
Weapon of Light.