Higher Doom the level 3 Higher Doombringer by platanero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassDoombringer
Level / Exp3 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 23)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-3/161
Stamina88/108
Vim108/108
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy21
Crit Chance18%
APR6
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue12
Physical Save12
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Higher Doom uses Infusion: Healing.
Higher Doom receives 51 healing from Infusion: Healing.
Higher Doom uses
Infusion: Regeneration.
Higher Doom starts regenerating health quickly.

Quasit rushes out!
Quasit misses Higher Doom.
Burning from Higher Doom hits Quasit for
3 fire damage.

Higher Doom uses
Wrath of the Highborn.
Higher Doom radiates power.

Higher Doom hits Quasit for 22 physical, 3 fire (25 total damage).
Quasit hits Higher Doom for 26 physical, 4 darkness (31 total damage).
Burning from Higher Doom hits Quasit for
4 fire damage.

Higher Doom hits Quasit for 30 physical, 3 fire (33 total damage).
Quasit hits Higher Doom for 28 physical, 4 darkness (33 total damage).
Burning from Higher Doom hits Quasit for
4 fire damage.

Higher Doom hits Quasit for 26 physical, 3 fire (30 total damage).
Quasit uses
Shield Pummel.
Higher Doom is stunned!

Quasit hits Higher Doom for 31 physical, 32 physical (63 total damage).
Burning from Higher Doom hits Quasit for
3 fire damage.

Higher Doom's spell attains critical power!
Quasit shrugs off Higher Doom's 'Burning Shock'!
Higher Doom hits Quasit for 11 physical, 2 fire (13 total damage).
Quasit hits Higher Doom for 32 physical, 4 darkness (36 total damage).
Burning from Higher Doom hits Quasit for
2 fire damage.
Higher Doom the level 3 higher doombringer was darkened to death by a quasit on level 3 of Searing Halls.