Deuteronomy the level 7 Cornac Adventurer by Blast2020

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic25 (base 25)
Willpower14 (base 14)
Cunning12 (base 12)

Resources

Life180/180
Mana156/156
Stamina117/128
Hate50/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save10
Spell Save14
Mental Save9

Defense: Resistances

Blight+ 9%( 70%)
Cold+ 9%( 70%)
Fire+ 36%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active

Equipment

On hands
Tool
On fingers
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Deuteronomy wears (replacing rough leather armour (3 def, 2 armour)): cleansing rough leather armour of fire resistance (3 def, 2 armour).

Deuteronomy wears:
cleansing rough leather armour of fire resistance (3 def, 2 armour).

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Space around you starts to dissolve...


Deuteronomy deactivates
Arcane Combat.
Arcane Combat has been disrupted by
anti-magic forces!

Talent Arcane Combat is ready to use.

You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, physical element).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 20%; magical; dur 4; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).