Beansti the level 3 Halfling Skirmisher by user16256

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp3 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity23 (base 20)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning22 (base 14)

Resources

Life132/132
Stamina118/118
Healing Factor1.0097162075846
Regeneration2.2718614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy28
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)16.683544434606 (72.49208891575%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save13
Mental Save12

Defense: Resistances

Cold+ 13%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.40
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
On hands
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Log


Beansti wears:
insulating rough leather belt of the giants.
Prox the Mighty misses Beansti.

You gain 5.12 gold from the transmogrification of
rejuvenating iron plate armour of lightning resistance (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of corrosion (+15%) (0 def, 0 armour).
You gain 1.70 gold from the transmogrification of
potent elm vilestaff of might (12-14 power, 2 apr, acid element).
You gain 1.21 gold from the transmogrification of
slime-covered iron dagger (10-12 power, 5 apr).
You gain 4.57 gold from the transmogrification of
thought-forged iron battleaxe of crippling (12-17 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).