








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Infinite |
Mode | Easy Exploration |
Sex | Male |
Race | Yeek |
Class | Rogue |
Level / Exp | 11 / 74% |
Size | small |
Lifes / Deaths | Killed by giant carpenter ant at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:26 / 83Killed by elven guard at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:43 Killed by cutpurse at level 3 on the 75th Pyre 122nd year of Ascendancy at 13:57 Killed by broken golem at level 4 on the 76th Pyre 122nd year of Ascendancy at 22:04 Killed by golem at level 4 on the 76th Pyre 122nd year of Ascendancy at 23:40 Killed by golem at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:02 Killed by golem at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:22 Killed by venom drake at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:35 Killed by venom drake at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:49 Killed by mean looking elven guard at level 5 on the 77th Pyre 122nd year of Ascendancy at 01:17 Killed by mean looking elven guard at level 5 on the 77th Pyre 122nd year of Ascendancy at 01:29 Killed by hornet swarm at level 5 on the 77th Pyre 122nd year of Ascendancy at 02:29 Killed by animated mummy wrappings at level 5 on the 77th Pyre 122nd year of Ascendancy at 02:43 Killed by manaworm at level 6 on the 77th Pyre 122nd year of Ascendancy at 03:08 Killed by broken golem at level 6 on the 77th Pyre 122nd year of Ascendancy at 05:42 Killed by broken golem at level 6 on the 77th Pyre 122nd year of Ascendancy at 05:58 Killed by broken golem at level 6 on the 77th Pyre 122nd year of Ascendancy at 06:09 Killed by orc soldier at level 6 on the 77th Pyre 122nd year of Ascendancy at 06:35 Killed by orc soldier at level 6 on the 77th Pyre 122nd year of Ascendancy at 06:47 Killed by dredge at level 6 on the 77th Pyre 122nd year of Ascendancy at 07:06 Killed by golem at level 6 on the 77th Pyre 122nd year of Ascendancy at 07:16 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 07:31 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 07:41 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 07:52 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 08:02 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 08:14 Killed by golem at level 7 on the 77th Pyre 122nd year of Ascendancy at 08:25 Killed by pyromancer at level 7 on the 77th Pyre 122nd year of Ascendancy at 08:51 Killed by skeleton magus at level 7 on the 77th Pyre 122nd year of Ascendancy at 11:42 Killed by orc soldier at level 7 on the 77th Pyre 122nd year of Ascendancy at 12:02 Killed by orc soldier at level 7 on the 77th Pyre 122nd year of Ascendancy at 12:19 Killed by bandit at level 7 on the 77th Pyre 122nd year of Ascendancy at 12:34 Killed by bandit at level 7 on the 77th Pyre 122nd year of Ascendancy at 12:47 Killed by bandit at level 7 on the 77th Pyre 122nd year of Ascendancy at 12:57 Killed by bandit at level 7 on the 77th Pyre 122nd year of Ascendancy at 13:07 Killed by Forest Troll Hedge-Wizard at level 7 on the 77th Pyre 122nd year of Ascendancy at 13:19 Killed by Forest Troll Hedge-Wizard at level 7 on the 77th Pyre 122nd year of Ascendancy at 13:37 Killed by Forest Troll Hedge-Wizard at level 7 on the 77th Pyre 122nd year of Ascendancy at 13:46 Killed by Forest Troll Hedge-Wizard at level 7 on the 77th Pyre 122nd year of Ascendancy at 13:56 Killed by Forest Troll Hedge-Wizard at level 7 on the 77th Pyre 122nd year of Ascendancy at 14:09 Killed by icy orc wyrmic at level 8 on the 77th Pyre 122nd year of Ascendancy at 14:28 Killed by gwelgoroth at level 8 on the 77th Pyre 122nd year of Ascendancy at 17:20 Killed by fire drake hatchling at level 8 on the 77th Pyre 122nd year of Ascendancy at 17:41 Killed by degenerated skeleton warrior at level 8 on the 77th Pyre 122nd year of Ascendancy at 18:07 Killed by minotaur at level 8 on the 77th Pyre 122nd year of Ascendancy at 20:10 Killed by minotaur at level 8 on the 77th Pyre 122nd year of Ascendancy at 20:24 Killed by minotaur at level 8 on the 77th Pyre 122nd year of Ascendancy at 20:36 Killed by minotaur at level 8 on the 77th Pyre 122nd year of Ascendancy at 20:48 Killed by orc grand master assassin at level 8 on the 77th Pyre 122nd year of Ascendancy at 21:00 Killed by orc grand master assassin at level 8 on the 77th Pyre 122nd year of Ascendancy at 21:11 Killed by orc grand master assassin at level 8 on the 77th Pyre 122nd year of Ascendancy at 21:43 Killed by orc grand master assassin at level 8 on the 77th Pyre 122nd year of Ascendancy at 21:53 Killed by orc grand master assassin at level 8 on the 77th Pyre 122nd year of Ascendancy at 22:08 Killed by orc grand master assassin at level 8 on the 77th Pyre 122nd year of Ascendancy at 22:20 Killed by elder vampire at level 9 on the 78th Pyre 122nd year of Ascendancy at 01:39 Killed by ritch larva at level 9 on the 78th Pyre 122nd year of Ascendancy at 01:57 Killed by ritch larva at level 9 on the 78th Pyre 122nd year of Ascendancy at 02:14 Killed by Wrathroot at level 9 on the 78th Pyre 122nd year of Ascendancy at 05:51 Killed by Wrathroot at level 9 on the 78th Pyre 122nd year of Ascendancy at 06:39 Killed by Wrathroot at level 9 on the 78th Pyre 122nd year of Ascendancy at 07:11 Killed by ritch larva at level 9 on the 79th Pyre 122nd year of Ascendancy at 03:13 Killed by faeros at level 9 on the 79th Pyre 122nd year of Ascendancy at 04:05 Killed by faeros at level 9 on the 79th Pyre 122nd year of Ascendancy at 04:21 Killed by elder vampire at level 9 on the 79th Pyre 122nd year of Ascendancy at 04:59 Killed by Lisynn the cutpurse at level 9 on the 79th Pyre 122nd year of Ascendancy at 07:14 Killed by ancient elven mummy at level 10 on the 2nd Mirth 122nd year of Ascendancy at 19:39 Killed by cold drake hatchling at level 11 on the 3rd Mirth 122nd year of Ascendancy at 06:25 Killed by skeleton archer at level 11 on the 3rd Mirth 122nd year of Ascendancy at 07:12 Killed by elven tempest at level 11 on the 3rd Mirth 122nd year of Ascendancy at 07:45 Killed by Elysethra the yellow jelly at level 11 on the 3rd Mirth 122nd year of Ascendancy at 09:58 Killed by Elysethra the yellow jelly at level 11 on the 3rd Mirth 122nd year of Ascendancy at 10:27 Killed by Elysethra the yellow jelly at level 11 on the 3rd Mirth 122nd year of Ascendancy at 11:07 Killed by Elysethra the yellow jelly at level 11 on the 3rd Mirth 122nd year of Ascendancy at 12:01 Killed by Elysethra the yellow jelly at level 11 on the 3rd Mirth 122nd year of Ascendancy at 12:53 Killed by Elysethra the yellow jelly at level 11 on the 3rd Mirth 122nd year of Ascendancy at 14:00 Killed by shivgoroth at level 11 on the 3rd Mirth 122nd year of Ascendancy at 16:21 Killed by Moving arcing steel dagger of massacre at level 11 on the 3rd Mirth 122nd year of Ascendancy at 18:56 Killed by Moving hateful steel longsword of amnesia at level 11 on the 3rd Mirth 122nd year of Ascendancy at 19:10 Killed by netherworm mass at level 11 on the 3rd Mirth 122nd year of Ascendancy at 19:23 Killed by Animated honing vined mindstar of balance at level 11 on the 3rd Mirth 122nd year of Ascendancy at 20:11 Killed by Animated imbued elm magestaff at level 11 on the 3rd Mirth 122nd year of Ascendancy at 21:03 Killed by forest wight at level 11 on the 3rd Mirth 122nd year of Ascendancy at 22:03 Killed by Guieueieouieoeuieegs at level 11 on the 3rd Mirth 122nd year of Ascendancy at 22:08 |
Primary Stats
Strength | 12 (base 12) |
Dexterity | 11 (base 13) |
Constitution | 28 (base 31) |
Magic | 15 (base 10) |
Willpower | 21 (base 10) |
Cunning | 33 (base 26) |
Resources
Life | 260/260 |
Stamina | 170/170 |
Healing Factor | 1.1456298990388 |
Regeneration | 1.4320373737986 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 10 |
See Stealth | 59.781043553125 |
See Invisible | 59.781043553125 |
Offense: Mainhand
Damage | 21 |
Accuracy | 31 |
Crit Chance | 7% |
APR | 25 |
Speed | 1.00 |
Offense: Offhand
Damage | 9 |
Accuracy | 31 |
Crit Chance | 11% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 7.5 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 25 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +15% |
Darkness | +20% |
Light | +11% |
Cold | +25% |
Defense: Base
Armour (hardiness) | 23 (30%) |
Defense | 14 |
Ranged Defense | 14 |
Fatigue | 0 |
Physical Save | 21 |
Spell Save | 12 |
Mental Save | 18 |
Defense: Resistances
Acid | + 10%( 70%) |
Light | + 10%( 70%) |
Darkness | + 33%( 70%) |
Blight | + 38%( 70%) |
Cold | + 33%( 70%) |
Fire | -6%( 70%) |
All | + 4%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Silence Resistance | 20% |
Poison Resistance | 100% |
Confusion Resistance | 35% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Duelist | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Trapping | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
Race / Yeek | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 3): Exterminator | active |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 6): Mirror Match | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 7): Exterminator | active |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 8): Mirror Match | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Stamina each turn: +0.30 Maximum stamina: +12.00 A pair of boots made of leather. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +16% light Changes damage: +11% light A pointy cloth hat, very wizardly... |
Tool | ![]() 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+2 eff.) Silence immunity: +20% Mana each turn: +0.10 Rings make your fingers look great! |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +4 Changes stats: +2 Str Changes resistances: +20% cold Changes damage: +10% cold Rings make your fingers look great! |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Amulets make your neck look great! |
In main hand | ![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+9 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Around waist | ![]() Infused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +5% blight Physical save: +5 (+3 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
In off hand | ![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.3 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+1 eff.) Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+9 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 175 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() Spellblaze Shard (20-26 power, 10 apr) Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() blooming vined mindstar of resolve (5-6 power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.0 - 5.5 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Wil Talent granted: +1 Attune Mindstar Spell save: +3 (+3 eff.) Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Healing mod.: +13% Heals friendly targets nearby when you use a nature summon: +10 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+11 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 14 power out of 50/50) : Effective talent level: 2.0 Power cost: 14 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 35.03 to 105.09 lightning damage (70.06 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
![]() Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+3 eff.) Fatigue: +6% A suit of armour made of leather. |
![]() 6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +2 Defense: +5 (+5 eff.) Fatigue: +2% Changes stats: +1 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Spellpower: +8 (+3 eff.) Decaying mummy wrappings. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Melee retaliation hits Animated dwarven-steel dagger of amnesia for 6 darkness, 6 darkness, 6 darkness, 6 darkness, 6 darkness, 6 darkness (36 total damage).
Animated dwarven-steel dagger of amnesia hits Guieueieouieoeuieegs for 21 physical, 7 physical, 12 physical, 7 physical, 11 physical, 11 physical (70 total damage).
Talent Infusion: Regeneration is ready to use.
Talent Dig is ready to use.
Talent Bear Trap is ready to use.
Talent Trap Mastery is ready to use.
Burning from Animated imbued elm magestaff hits Guieueieouieoeuieegs for 17 fire damage.
Bleeding from Animated dwarven-steel dagger of amnesia hits Guieueieouieoeuieegs for 2 physical damage.
Guieueieouieoeuieegs performs a melee critical strike against Animated dwarven-steel dagger of amnesia!
Forest wight drains experience from Guieueieouieoeuieegs!
Guieueieouieoeuieegs hits Animated dwarven-steel dagger of amnesia for 18 physical, 6 physical (24 total damage).
Deadly Poison from Guieueieouieoeuieegs hits Animated dwarven-steel dagger of amnesia for 40 nature damage.
Deadly Poison from Guieueieouieoeuieegs hits Moving mossy mindstar of disruption for 10 nature damage.
Melee retaliation hits Forest wight for 6 darkness damage.
Melee retaliation hits Moving mossy mindstar of disruption for 6 darkness damage.
Forest wight hits Guieueieouieoeuieegs for 2 blight damage.
Forest wight's glacial vapour area effect hits Guieueieouieoeuieegs for 9 cold damage.
Forest wight's glacial vapour area effect hits Forest wight for 4 cold damage.
Forest wight's glacial vapour area effect hits Animated imbued elm magestaff for 17 cold damage.
Moving mossy mindstar of disruption's Beyond the Flesh hits Guieueieouieoeuieegs for 7 physical damage.
Guieueieouieoeuieegs the level 11 yeek rogue was frozen and shattered into a million little shards to death by a forest wight on level 9 of Infinite Dungeon.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Moving mossy mindstar of disruption's Beyond the Flesh killed Guieueieouieoeuieegs!
Saving game...
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Saving done.