Milli the level 3 Higher Reaver by Terracrafty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassReaver
Level / Exp3 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity14 (base 11)
Constitution12 (base 12)
Magic18 (base 17)
Willpower21 (base 11)
Cunning13 (base 10)

Resources

Life162/176
Vim166/185
Healing Factor1.2191526171258
Regeneration6.4005512399102

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy28
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy28
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+8%
Nature+11%

Defense: Base

Armour (hardiness)10.335093952971 (47.857809501309%)
Defense10
Ranged Defense10
Fatigue14
Physical Save19
Spell Save13
Mental Save11

Defense: Resistances

Nature+ 16%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Main armor
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Milli wears:
Ring of Growth.

Milli wears:
Earthen Beads.

Milli wears:
rogue's steel ring of tenacity.

You gain 0.87 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.38 gold from the transmogrification of
cleansing rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.29 gold from the transmogrification of
cleansing rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 1.77 gold from the transmogrification of
thought-forged iron waraxe of massacre (16-23 power, 2 apr).
You gain 3.84 gold from the transmogrification of
shimmering elm vilestaff of illumination (10-12 power, 2 apr, acid element).
You gain 1.94 gold from the transmogrification of
potent elm magestaff of power (12-14 power, 2 apr, cold element).
You gain 3.38 gold from the transmogrification of
cruel ash magestaff of fate (15-18 power, 3 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron greatsword of massacre (24-38 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-29 power, 1 apr).
You gain 3.12 gold from the transmogrification of
hateful steel battleaxe of erosion (20-30 power, 2 apr).
You gain 1.93 gold from the transmogrification of
mule's copper ring of clarity.
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the warrior (absorb 45; cd 17).
You gain 1.10 gold from the transmogrification of
manasurge rune of the sneak (regen 758% over 10 turns; mana 38; cd 18).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 64; cd 15).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.