










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Arcanum Class Pack 1.6.7Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Necromancy+ 1.3.1Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Doombringer |
| Level / Exp | 19 / 89% |
| Size | medium |
| Lifes / Deaths | Killed by DoomBringer at level 11 on the 6th Mirth 122nd year of Ascendancy at 07:28 / 77Killed by Ithari the shalore at level 12 on the 1st Flare 122nd year of Ascendancy at 23:48 Killed by DoomBringer at level 12 on the 2nd Flare 122nd year of Ascendancy at 17:44 Killed by Arandeir the shalore at level 14 on the 2nd Dusk 122nd year of Ascendancy at 18:43 Killed by Burb the snow giant champion at level 14 on the 24th Dusk 122nd year of Ascendancy at 16:45 Killed by Burb the snow giant champion at level 14 on the 24th Dusk 122nd year of Ascendancy at 17:41 Killed by Burb the snow giant champion at level 14 on the 24th Dusk 122nd year of Ascendancy at 18:56 Killed by snow giant boulder thrower at level 16 on the 24th Dusk 122nd year of Ascendancy at 22:22 Killed by snow giant boulder thrower at level 16 on the 25th Dusk 122nd year of Ascendancy at 00:18 Killed by snow giant boulder thrower at level 16 on the 25th Dusk 122nd year of Ascendancy at 01:14 Killed by snow giant thunderer at level 16 on the 25th Dusk 122nd year of Ascendancy at 06:43 Killed by snow giant boulder thrower at level 16 on the 25th Dusk 122nd year of Ascendancy at 12:43 Killed by snow giant boulder thrower at level 16 on the 25th Dusk 122nd year of Ascendancy at 13:42 Killed by luminous horror at level 16 on the 25th Dusk 122nd year of Ascendancy at 16:50 Killed by luminous horror at level 16 on the 25th Dusk 122nd year of Ascendancy at 17:12 Killed by luminous horror at level 16 on the 25th Dusk 122nd year of Ascendancy at 17:48 Killed by luminous horror at level 16 on the 25th Dusk 122nd year of Ascendancy at 18:20 Killed by Lisywen the lesser vampire at level 17 on the 26th Dusk 122nd year of Ascendancy at 00:29 Killed by Maronmun the dwarf at level 17 on the 26th Dusk 122nd year of Ascendancy at 14:42 Killed by giant venus flytrap at level 17 on the 33rd Dusk 122nd year of Ascendancy at 13:23 Killed by carrion worm mass at level 18 on the 34th Dusk 122nd year of Ascendancy at 08:26 Killed by worm that walks at level 18 on the 34th Dusk 122nd year of Ascendancy at 08:51 Killed by carrion worm mass at level 18 on the 34th Dusk 122nd year of Ascendancy at 09:55 Killed by worm that walks at level 18 on the 34th Dusk 122nd year of Ascendancy at 10:48 Killed by worm that walks at level 18 on the 34th Dusk 122nd year of Ascendancy at 11:06 Killed by worm that walks at level 18 on the 34th Dusk 122nd year of Ascendancy at 11:54 Killed by worm that walks at level 18 on the 34th Dusk 122nd year of Ascendancy at 13:54 Killed by ultimate gwelgoroth at level 18 on the 34th Dusk 122nd year of Ascendancy at 14:18 Killed by gwelgoroth at level 18 on the 34th Dusk 122nd year of Ascendancy at 16:59 Killed by worm that walks at level 18 on the 34th Dusk 122nd year of Ascendancy at 23:13 Killed by worm that walks at level 18 on the 35th Dusk 122nd year of Ascendancy at 00:26 Killed by worm that walks at level 18 on the 35th Dusk 122nd year of Ascendancy at 05:44 Killed by carrion worm mass at level 18 on the 35th Dusk 122nd year of Ascendancy at 06:20 Killed by carrion worm mass at level 18 on the 35th Dusk 122nd year of Ascendancy at 08:41 Killed by thief at level 18 on the 35th Dusk 122nd year of Ascendancy at 13:01 Killed by thief at level 18 on the 35th Dusk 122nd year of Ascendancy at 13:46 Killed by ultimate gwelgoroth at level 18 on the 35th Dusk 122nd year of Ascendancy at 15:33 Killed by bear trap at level 18 on the 35th Dusk 122nd year of Ascendancy at 16:59 Killed by assassin at level 18 on the 35th Dusk 122nd year of Ascendancy at 17:59 Killed by Emuda the rattlesnake at level 18 on the 36th Dusk 122nd year of Ascendancy at 06:40 Killed by entrenched horror at level 18 on the 37th Dusk 122nd year of Ascendancy at 03:01 Killed by naga myrmidon at level 18 on the 37th Dusk 122nd year of Ascendancy at 04:01 Killed by boiling horror at level 18 on the 37th Dusk 122nd year of Ascendancy at 04:56 Killed by naga myrmidon at level 19 on the 37th Dusk 122nd year of Ascendancy at 05:39 Killed by naga myrmidon at level 19 on the 37th Dusk 122nd year of Ascendancy at 06:37 Killed by naga myrmidon at level 19 on the 37th Dusk 122nd year of Ascendancy at 09:24 Killed by boiling horror at level 19 on the 37th Dusk 122nd year of Ascendancy at 10:26 Killed by bursting entropic shard at level 19 on the 37th Dusk 122nd year of Ascendancy at 21:13 Killed by ravaging entropic rip at level 19 on the 37th Dusk 122nd year of Ascendancy at 22:02 Killed by blade horror at level 19 on the 37th Dusk 122nd year of Ascendancy at 23:18 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 03:49 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 05:29 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 06:23 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 07:25 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 09:10 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 09:44 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 10:50 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 11:15 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 12:33 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 14:07 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 15:19 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 16:15 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 17:26 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 18:02 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 18:47 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 19:24 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 22:14 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 22:56 Killed by Weirdling Beast at level 19 on the 38th Dusk 122nd year of Ascendancy at 23:27 Killed by Weirdling Beast at level 19 on the 39th Dusk 122nd year of Ascendancy at 00:01 Killed by wretchling at level 19 on the 39th Dusk 122nd year of Ascendancy at 05:40 Killed by wretchling at level 19 on the 39th Dusk 122nd year of Ascendancy at 10:30 Killed by wretchling at level 19 on the 39th Dusk 122nd year of Ascendancy at 11:25 Killed by Yepulra the wretchling at level 19 on the 39th Dusk 122nd year of Ascendancy at 12:22 Killed by Uthoor the quasit at level 19 on the 40th Dusk 122nd year of Ascendancy at 07:58 Killed by Uthoor the quasit at level 19 on the 40th Dusk 122nd year of Ascendancy at 08:50 Killed by Uthoor the quasit at level 19 on the 40th Dusk 122nd year of Ascendancy at 09:14 |
Primary Stats
| Strength | 50 (base 47) |
| Dexterity | 16 (base 10) |
| Constitution | 26 (base 20) |
| Magic | 46 (base 31) |
| Willpower | 15 (base 10) |
| Cunning | 18 (base 11) |
Resources
| Life | 503/503 |
| Stamina | 166/166 |
| Vim | 205/205 |
| Healing Factor | 1.1224489795918 |
| Regeneration | 10.266089498145 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 104 |
| Accuracy | 30 |
| Crit Chance | 20% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +11% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 25 (40%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 4 |
| Physical Save | 32 |
| Spell Save | 48 |
| Mental Save | 21 |
Defense: Resistances
| Darkness | + 25%( 70%) |
| Lightning | + 29%( 70%) |
| Cold | + 15%( 70%) |
| All | + 4%( 70%) |
Defense: Immunities
| Stun Resistance | 50% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 50% |
| Poison Resistance | 50% |
| Disarm Resistance | 39% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Corruption / Shadowflame | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Brutality | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 1/5 |
| 5/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Trollmire. Escort: worried loremaster (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the worried loremaster from death by giant venus flytrap. Escort: worried loremaster (level 3 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * Find a way back to Eyal. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Equipment
| On feet | Soleguard (0 def, 5 armour)2.0 T1 feet armor [Unique] Arcane While equipped: ----- def ----- Armour +5 Hardiness +5% Fatigue +1% Phys.save +5 (+2 eff.) 'I need something to protect my soul and I need it quick!' Always check the label carefully... |
| Light source | 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.2 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 65.93 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 65.93 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | Quasit's Skull (0 def, 12 armour)3.0 T2 head armor [Unique] Master While equipped: Stats +3 Con ----- def ----- Armour +12 Hardiness +5% Fatigue +5% Phys.save +12 (+6 eff.) Stun/Frz- +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
| Tool | quick elm totem of thorny skin [power 13] (14 cooldown)2.0 T1 totem charm [Ego] Nature Harden the skin for 7 turns increasing armour by 13 and armour hardiness by 30% Puts all charms on 14 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | mule's steel ring of power0.1 T2 ring jewelry [Ego] Arcane/Master While equipped: dps ---------- Phys.pwr +6 (+2 eff.) Spell.pwr +5 (+0 eff.) Mind.pwr +5 (+2 eff.) ----- def ----- Fatigue -4% ---------- misc Max.enc +21 Rings can have magical properties. |
| On fingers | psionicist's steel ring of darkness (+22%)0.1 T2 ring jewelry [Ego] Arcane/Psionic While equipped: Stats +2 Wil dps ---------- Dmg.mod +11% darkness ----- def ----- Resists +22% darkness Mind.save +4 (+2 eff.) Rings can have magical properties. |
| Around waist | rough leather belt of burglary1.0 T1 belt armor [Ego+] Master While equipped: Stats +4 Dex +4 Cun +6 Lck ----- def ----- Stealth +5 ---------- misc T.Disarm +6 Infravis +4 A belt that goes around your waist. |
| In main hand | balanced dwarven-steel greatmaul of persecution (41-61.5 power, 2 apr)5.0 T3 greatmaul 2H weapon [Ego] Disrupt/Master Power 41.0 - 61.5 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.5% Atk.spd 100% Against +7% Unnatural While equipped: Stats +3 Wil dps ---------- Acc +7 (+4 eff.) ----- def ----- Defense +12 (+6 eff.) Disarm- +39% Massive two-handed mauls. |
| On hands | hardened leather gloves of strength (+3) (0 def, 2 armour)1.0 T2 hands armor [Ego] Master While equipped: Stats +3 Str dps ---------- Phys.pwr +5 (+2 eff.) ----- def ----- Armour +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Eel-skin armour (16 def, 0 armour)9.0 T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex ----- def ----- Defense +16 (+8 eff.) Fatigue +2% Resists +15% lightning Poison- +50% Pinning- +50% On Nature Hit: 10% Call Lightning 2 Call Lightning: Level 2.0 Pwr.cost 25 out of 50/50. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 31.80 to 95.39 lightning damage (63.59 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
| Cloak | thick linen cloak of protection (1 def, 6 armour)2.0 T1 cloak armor [Ego] Arcane/Master While equipped: ----- def ----- Armour +6 Defense +1 (+1 eff.) Resists +11% cold Spell.save +5 (+1 eff.) Mind.save +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | grounding copper amulet of constitution (+3)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +3 Con ----- def ----- Resists +11% lightning Stun/Frz- +20% Amulets can have magical properties. |
Inventory
Blood of Life0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
arcing steel greatsword of amnesia (25-40 power, 2 apr)3.0 T2 greatsword 2H weapon [Ego+] Arcane/Psionic Power 25.0 - 40.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% On Hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) * 25% chance for lightning to strike from the target to a second target dealing 34 damage Massive two-handed swords. |
chilling dwarven-steel waraxe (20.5-28.7 power, 4 apr)3.0 T3 waraxe 1H weapon [Ego] Arcane Power 20.5 - 28.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% Melee+ +14 cold One-handed war axes. |
Girdle of the Calm Waters1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
impenetrable iron plate armour of acid resistance (0 def, 12 armour)17.0 T1 massive armor [Ego] Master While equipped: ----- def ----- Armour +12 Fatigue +22% Resists +15% acid A suit of armour made of metal plates. |
5 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
212 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
3 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By DoomBringer the Cornac Doombringer level 14
12nd Dusk 122nd year of Ascendancy at 23:38 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By DoomBringer the Cornac Doombringer level 5
76th Pyre 122nd year of Ascendancy at 03:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By DoomBringer the Cornac Doombringer level 10
3rd Mirth 122nd year of Ascendancy at 12:49 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By DoomBringer the Cornac Doombringer level 17
26th Dusk 122nd year of Ascendancy at 00:28 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By DoomBringer the Cornac Doombringer level 18
33rd Dusk 122nd year of Ascendancy at 21:56 see stats
Log
DoomBringer uses Infusion: Regeneration.
DoomBringer starts regenerating health quickly.
Uthoor the quasit casts Invoke Darkness.
Skeleton archer shoots!
Uthoor the quasit hits DoomBringer for (41 to ice), 61 darkness (61 total damage).
Skeleton archer's Shoot hits DoomBringer for (17 to ice), 26 physical, (5 to ice), 7 cold (33 total damage).
Armoured skeleton warrior hits DoomBringer for (12 to ice), 18 physical, (2 to ice), 4 nature, (2 to ice), 3 lightning, (4 to ice), 6 lightning (31 total damage).
Skeleton warrior hits DoomBringer for (27 to ice), 40 physical (40 total damage).
Uthoor the quasit shoves Skeleton warrior aside.
DoomBringer hits Iceblock for 120 physical, 11 fire (130 total damage).
Skeleton archer hits DoomBringer for (2 to ice), 2 physical (2 total damage).
Skeleton warrior performs a melee critical strike against DoomBringer!
Armoured skeleton warrior hits DoomBringer for (18 to ice), 28 physical, (2 to ice), 4 nature, (2 to ice), 3 lightning (35 total damage).
Skeleton warrior hits DoomBringer for (51 to ice), 76 physical (76 total damage).
DoomBringer forces the iceblock to shatter.
DoomBringer is free from the ice.
Uthoor the quasit casts Soul Rot.
Skeleton archer shoots!
DoomBringer hits Iceblock for 11 fire damage.
Uthoor the quasit's Soul Rot hits DoomBringer for 160 blight damage.
DoomBringer the level 19 cornac doombringer was diseased to death by Uthoor the quasit on level 2 of Anteroom of Agony.
DoomBringer stops regenerating health quickly.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Uthoor the quasit's Soul Rot killed DoomBringer!
Saving game...
Saving done.


















































































