Zhar the level 2 Krog Wyrmic by gabbe92

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp2 / 11%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength21 (base 18)
Dexterity9 (base 10)
Constitution13 (base 11)
Magic8 (base 10)
Willpower15 (base 13)
Cunning10 (base 10)

Resources

Life-3/139
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy20
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (63.098591549296%)
Defense1
Ranged Defense1
Fatigue12
Physical Save13
Spell Save8
Mental Save8

Defense: Resistances

Physical+ 1%( 70%)
Cold+ 1%( 70%)
Temporal+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Assassin killed Zhar!
Saving game...

Saving done.

Resting starts...

Talent Swallow is ready to use.
Talent Ice Claw is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Zhar hits Assassin for 37 physical damage.
Assassin performs a melee critical strike against Zhar!
Zhar attunes to the damage.

Assassin hits Zhar for 49 physical, 5 temporal, 24 physical, 5 darkness (83 total damage).

Zhar misses Assassin.
Assassin uses
Dual Strike.
Zhar is stunned!

Assassin hits Zhar for 23 physical, 5 darkness, 32 physical (59 total damage).
Zhar the level 2 krog wyrmic was pierced to death by an assassin on level 1 of Ruins of Kor'Pul.
Zhar is no longer attuned.

Zhar is not stunned anymore.