Tak the level 8 Higher Arcane Blade by takhaos

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp8 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 25)
Dexterity11 (base 10)
Constitution15 (base 13)
Magic28 (base 21)
Willpower12 (base 11)
Cunning13 (base 13)

Resources

Life-5/231
Mana1/152
Stamina136/136
Healing Factor1.11
Regeneration35.0649

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+74.081822068172%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage23
Accuracy18
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower25.3975
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.6
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+4%

Defense: Base

Armour (hardiness)19.16 (52%)
Defense10.35
Ranged Defense10.35
Fatigue26
Physical Save20.4625
Spell Save14.875
Mental Save15.625

Defense: Resistances

Temporal+ 15%( 70%)
All 0%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Poison Resistance20%

Inscriptions (3/3)

Infusion
Infusion
Rune

Class Talents

Technique / Magical combat1.30
1/5
1/5
1/5
0/5
Spell / Earth1.20
5/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
1/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.21
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
4/10
1/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
done
done
active
active

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Unstoppable Has returned from the dead.
By Tak the Higher Arcane Blade level 8
27th Dusk 122nd year of Ascendancy at 07:15
see stats

Log

Tak is poisoned!
Thief hits Tak for
5 physical, 5 nature, 3 physical damage (total 11.95).
Tak is no longer poisoned.

Thief hits Tak for
12 nature damage.
Tak hits thief for
16 physical damage.
Thief misses Tak.

Thief hits Tak for
3 physical damage.
Thief hits Tak for
12 nature damage.
Tak hits thief for
22 physical damage.
Thief hits Tak for
5 physical, 5 nature, 3 physical damage (total 12.45).
Thief hits Tak for
12 nature damage.
Tak uses Infusion: Regeneration.

Tak starts regenerating health quickly.

Thief misses Tak.

Thief hits Tak for
4 physical, 5 nature damage (total 8.45).
Thief hits Tak for
12 nature damage.
Talent Arcane Reconstruction is ready to use.
Thief hits Tak for
12 nature damage.
Isynor the cutpurse casts Virulent Disease.

Tak shrugs off the effect 'Weakness Disease'!
Thief misses Tak.

Thief hits Tak for
5 physical, 5 nature damage (total 9.45).
Thief hits Tak for
12 nature damage.
Isynor the cutpurse casts Rend.

Tak shrugs off the effect 'Bleeding'!
Tak starts to bleed.

Isynor the cutpurse performs a critical strike!
Saving done.

Saving done.

Saving game...