Karl the level 16 Thalore Oozemancer by torvald

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassOozemancer
Level / Exp16 / 21%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity18 (base 10)
Constitution16 (base 15)
Magic8 (base 10)
Willpower61 (base 41)
Cunning37 (base 28)

Resources

Life301/301
Equilibrium58
Healing Factor1.13
Regeneration1.5255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy43
Crit Chance10%
APR18
Speed1.00

Offense: Offhand

Damage28
Accuracy43
Crit Chance11%
APR33
Speed1.00

Offense: Spell

Spellpower4
Crit Chance9%
Speed1

Offense: Mind

Mindpower45.427222450309
Crit Chance17%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16 (30%)
Defense27.9
Ranged Defense27.9
Fatigue1
Physical Save31.086375872534
Spell Save22.075
Mental Save40.22425058169

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance51%
Poison Resistance51%
Blind Resistance51%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
3/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
3/5
1/5
1/5
2/5
Wild-gift / Mucus1.30
2/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
3/5
1/5
5/5
0/5
Race / Thalore1.00
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

failed
failed
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Karl the Thalore Oozemancer level 10
5th Flare 122nd year of Ascendancy at 23:06
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Karl the Thalore Oozemancer level 8
10th Mirth 122nd year of Ascendancy at 22:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Karl the Thalore Oozemancer level 13
10th Dusk 122nd year of Ascendancy at 18:45
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.


You gain 4.10 gold from the transmogrification of
yew totem of cure ailments 'Salytira' [power 2] (10 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.05 gold from the transmogrification of
iron pickaxe of endurance (dig speed 36 turns).
You gain 6.05 gold from the transmogrification of
Salavena (3 def, 8 armour).
You gain 6.00 gold from the transmogrification of
Layebeth the dwarven-steel mail armour (3 def, 8 armour).
You gain 0.59 gold from the transmogrification of
miner's rough leather cap (0 def, 3 armour).
You gain 1.00 gold from the transmogrification of
hardened leather cap of strength (+4) (0 def, 3 armour).
You gain 1.15 gold from the transmogrification of
scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.21 gold from the transmogrification of
mindwoven woollen robe of darkness (+18%) (0 def, 0 armour).
You gain 4.19 gold from the transmogrification of
dreamer's woollen robe of protection (2 def, 2 armour).
You gain 0.99 gold from the transmogrification of
grounding rough leather belt of life.
You gain 1.30 gold from the transmogrification of
blurring rough leather belt.
You gain 0.50 gold from the transmogrification of
steel waraxe (12-16.8 power, 3 apr).
You gain 0.75 gold from the transmogrification of
yew vilestaff (20-24 power, 4 apr, blight element).
You gain 4.77 gold from the transmogrification of
potent ash magestaff of wizardry (18-21.6 power, 3 apr, cold element).
You gain 1.90 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, temporal element).
You gain 4.97 gold from the transmogrification of
thunderous steel mace of amnesia (14.5-20.3 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (12.5-17.5 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (26.5-42.4 power, 2 apr).
You gain 5.45 gold from the transmogrification of
dwarven-steel dagger 'Faluduyon' (16.5-21.45 power, 7 apr).
You gain 5.75 gold from the transmogrification of
Obsidianwitch.
You gain 3.90 gold from the transmogrification of
Alamas the Darkbait.
You gain 1.70 gold from the transmogrification of
shielding rune of the warrior (absorb 104 for 3 turns).
You gain 0.62 gold from the transmogrification of
manasurge rune (801% regen over 10 turns; 40 instant mana).
You gain 1.81 gold from the transmogrification of
biting gale rune of the duelist (61 cold damage; 31 apply power).
You gain 1.95 gold from the transmogrification of
insidious poison infusion of the duelist (15 nature damage, 20% healing reduction).