Klack the level 18 Skeleton Archmage by Mother

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp18 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity18 (base 10)
Constitution35 (base 29)
Magic45 (base 38)
Willpower45 (base 28)
Cunning17 (base 11)

Resources

Life374/374
Mana414/414
Healing Factor1.2829268292683
Regeneration0.32073170731708

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible21
ESP Range10
ESP Kindsdragon, demon/minor, demon/major

Offense: Mainhand

Damage22
Accuracy14
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower40
Crit Chance18%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+25%
Acid+10%
Light+10%
Darkness+21%
Blight+10%
Physical+5%
Fire+20%
All0%

Offense: Damage Penetration

Mind+10%
Cold+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense26
Ranged Defense27
Fatigue0
Physical Save18
Spell Save29
Mental Save35

Defense: Resistances

Darkness+ 26%( 70%)
Light+ 30%( 70%)
Nature+ 20%( 70%)
Fire+ 18%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
5/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
5/5
3/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Klack the Skeleton Archmage level 16
32nd Haze 122nd year of Ascendancy at 21:07
see stats
Exterminator Killed 1000 creatures.
By Klack the Skeleton Archmage level 17
50th Haze 122nd year of Ascendancy at 04:13
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Klack the Skeleton Archmage level 16
32nd Haze 122nd year of Ascendancy at 23:02
see stats
Level 10 Got a character to level 10.
By Klack the Skeleton Archmage level 10
21st Dusk 122nd year of Ascendancy at 10:05
see stats
Tales of the Spellblaze Learned the eight chapters of the Spellblaze Chronicles.
By Klack the Skeleton Archmage level 16
32nd Haze 122nd year of Ascendancy at 21:07
see stats
The Arena Unlocked Arena mode.
By Klack the Skeleton Archmage level 5
6th Mirth 122nd year of Ascendancy at 11:05
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Klack the Skeleton Archmage level 16
32nd Haze 122nd year of Ascendancy at 21:07
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Klack the Skeleton Archmage level 11
2nd Haze 122nd year of Ascendancy at 02:34
see stats
The secret city Discovered the truth about mages.
By Klack the Skeleton Archmage level 10
26th Dusk 122nd year of Ascendancy at 00:10
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Klack the Skeleton Archmage level 11
1st Haze 122nd year of Ascendancy at 10:12
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Klack the Skeleton Archmage level 17
51st Haze 122nd year of Ascendancy at 08:24
see stats

Log

Klack has finished recovering.
Klack's shakes his fear off.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ivyda the golem killed Klack!
Resting starts...

Talent Lightning is ready to use.
Talent Flame is ready to use.
Talent Teleport is ready to use.
Talent Arcane Reconstruction is ready to use.
Saving done.

Talent Disperse Magic is ready to use.
Talent Fireflash is ready to use.
Talent Phase Door is ready to use.
Talent Rune: Shielding is ready to use.
Talent Chant of Fortress is ready to use.
Talent Bone Armour is ready to use.
Talent Vitality is ready to use.
Talent Spellcraft is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


There is a Golem Graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...

Saving done.