Necromancer the level 8 Cornac Necromancer by SeekDust

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic40 (base 32)
Willpower20 (base 20)
Cunning11 (base 11)

Resources

Life-62/158
Mana154/159
Soul3/10
Healing Factor1.1164835164835
Regeneration1.3956043956044

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage16
Accuracy6
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+21%
Light+19%
Physical+3%

Defense: Base

Armour (hardiness)12 (30%)
Defense17
Ranged Defense17
Fatigue1
Physical Save13
Spell Save23
Mental Save23

Defense: Resistances

Darkness+ 38%( 70%)
Light+ 45%( 70%)
Temporal+ 30%( 70%)
Arcane+ 25%( 70%)
Lightning+ 23%( 70%)
All+ 21%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
active
done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Necromancer the Cornac Necromancer level 3
76th Pyre 122nd year of Ascendancy at 18:52
see stats

Log

Necromancer picks up (w.): miner's rough leather cap of strength (+3) (0 def, 2 armour).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Necromancer picks up (C.):
iron shield (0 def, 2 armour, 24 block).
Necromancer picks up (t.):
traveler's pair of iron boots of speed (0 def, 3 armour).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (multi-hued drake)).

Necromancer uses
Infusion: Wild.
Necromancer lessens the pain.

Necromancer casts
Create Minions.
Multi-hued drake breathes lightning!
Necromancer is stunned!

Multi-hued drake hatchling uses
Ice Claw.
Multi-hued drake resists!

Multi-hued drake hits Degenerated skeleton warrior for 230 lightning damage.
Multi-hued drake hits Necromancer for 170 lightning damage.
Multi-hued drake hits Skeleton warrior for 181 lightning damage.
Melee retaliation hits Multi-hued drake hatchling for
5 fire, 5 cold (10 total damage).
Multi-hued drake hatchling hits Multi-hued drake for 36 cold damage.
Multi-hued drake hatchling hits Necromancer for 51 cold damage.
Necromancer the level 8 cornac necromancer was iced to death by a multi-hued drake hatchling on level 1 of Ruins of Kor'Pul.
Necromancer feels pain again.

Necromancer deactivates
Blurred Mortality.
Necromancer deactivates
Necrotic Aura.
Necromancer is not stunned anymore.